Player Matchup

Kuzenbo
Kuzenbo
Alpacamaster
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,762 Elo+
Party 1
Charybdis
Charybdis
GarretQuillin
Charybdis
Level 62
God Stats
1W - 0L
1,928 SR
Queue Stats
3W - 3L
1,574 Elo+
Party 1
Scylla
Scylla
Guanacomaster
Scylla
Level 120
God Stats
2W - 0L
1,681 SR
Queue Stats
20W - 12L
1,762 Elo+
Party 1
Team Averages
Level 103
1,703 SR
1,700 Elo+

VS

Team Averages
Level 114
1,538 SR
1,515 Elo+
Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AvrgMxcn
Thor
Level 158
God Stats
9W - 13L
1,587 SR
Queue Stats
121W - 111L
1,631 Elo+
Solo
Ymir
Ymir
riseo
Ymir
Level 66
God Stats
13W - 11L
1,526 SR
Queue Stats
61W - 77L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alpacamaster
Kuzenbo
12
3 / 1 / 8
8,425
843
5,020
8,384
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
GarretQuillin
Charybdis
11
1 / 1 / 9
7,452
745
5,751
6,169
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 2 / 4
8,620
862
8,700
6,983
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 5 / 3
6,576
658
5,125
7,259
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
11
4 / 2 / 0
6,803
680
9,087
8,459
2,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
riseo
Ymir
9
0 / 5 / 4
6,323
632
2,095
10,288
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
4
4
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
3
0.3
W
Kuzenbo
Alpacamaster
Kuzenbo
3
1
8
7
L
Thor
4
2
0
2
W
Charybdis
GarretQuillin
Charybdis
1
1
9
5.5
W
8
2
4
5
L
Ymir
riseo
Ymir
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,471
Damage
16,307
21,536
Taken
26,006
14,972
Mitigated
12,188
5,018
Healing
1,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,125
247
0
0
7,259
2,855
0
4,641
2,618
24,466
0
W
Kuzenbo
Alpacamaster
Kuzenbo
5,020
1,942
167
1,770
8,384
10,114
247
3,106
5,278
12,490
0
L
Thor
9,087
2,876
0
500
8,459
2,920
0
4,403
4,056
0
23,897
W
Charybdis
GarretQuillin
Charybdis
5,751
3,562
0
1,751
6,169
2,263
1,838
2,170
3,999
0
19,266
W
8,700
1,531
0
1,330
6,983
2,595
1,193
2,203
4,780
26,999
0
L
Ymir
riseo
Ymir
2,095
493
0
1,485
10,288
6,413
0
5,043
5,245
9,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,497
Gold Earned
19,702
102
Minions Killed
96
3
Camps Cleared
6
553,792
Distance Traveled
446,297
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,576
658
54
5
1
155,324
1
W
Kuzenbo
8,425
843
15
2
2
202,152
1
L
Thor
6,803
680
24
2
4
173,331
5
W
Charybdis
7,452
745
47
5
1
166,431
1
W
Scylla
8,620
862
40
4
0
185,209
1
L
Ymir
6,323
632
18
2
1
117,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role