Player Matchup

Vamana
Vamana
DCWILL202
Vamana
Level 157
God Stats
1W - 1L
1,718 SR
Queue Stats
249W - 246L
1,485 Elo+
Solo
Chiron
Chiron
FightinIrish000
Chiron
Level 128
God Stats
0W - 1L
1,752 SR
Queue Stats
24W - 33L
1,490 Elo+
Party 2
Hera
Hera
KING x HawkZ
Hera
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,487 Elo+
Party 2
Kuzenbo
Kuzenbo
KillaOG92
Kuzenbo
Level 88
God Stats
4W - 4L
1,576 SR
Queue Stats
258W - 278L
1,475 Elo+
Solo
Bellona
Bellona
zXstevefrenchXz
Bellona
Level 109
God Stats
4W - 4L
1,559 SR
Queue Stats
495W - 468L
1,495 Elo+
Solo
Team Averages
Level 126
1,621 SR
1,486 Elo+

VS

Team Averages
Level 135
1,624 SR
1,498 Elo+
Ah Puch
Ah Puch
Evdawwwwwwwwg
Ah Puch
Level 104
God Stats
10W - 3L
1,827 SR
Queue Stats
458W - 441L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
Randy S Newman
Danzaburou
Level 160
God Stats
3W - 2L
1,534 SR
Queue Stats
270W - 255L
1,494 Elo+
Party 1
Raijin
Raijin
Tillbunk
Raijin
Level 125
God Stats
9W - 6L
1,624 SR
Queue Stats
310W - 286L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
Whyrler
Cernunnos
Level 143
God Stats
10W - 10L
1,533 SR
Queue Stats
615W - 642L
1,524 Elo+
Solo
Cerberus
Cerberus
kamargoHS
Cerberus
Level 145
God Stats
1W - 1L
1,602 SR
Queue Stats
54W - 57L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DCWILL202
Vamana
20
6 / 7 / 14
14,094
641
26,907
34,358
36,087
Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 8 / 8
15,873
722
22,846
26,859
10,690
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 10 / 13
12,394
563
20,478
22,019
8,970
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
KillaOG92
Kuzenbo
20
5 / 4 / 14
13,296
604
26,352
41,017
46,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
0 / 8 / 16
12,879
585
12,642
31,424
29,955
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
12 / 6 / 10
15,218
692
32,165
21,930
12,741
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Randy S Newman
Danzaburou
20
11 / 6 / 18
15,981
726
34,451
28,245
16,154
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Tillbunk
Raijin
20
5 / 4 / 16
14,566
662
24,565
17,580
9,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Whyrler
Cernunnos
20
6 / 4 / 17
14,534
661
38,266
27,285
15,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
kamargoHS
Cerberus
20
2 / 4 / 24
13,470
612
11,882
32,057
42,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
121
23
Kills
36
37
Deaths
24
65
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Vamana
DCWILL202
Vamana
6
7
14
1.86
W
Ah Puch
12
6
10
2.83
L
10
8
8
1.75
L
2
10
13
0.85
L
Kuzenbo
KillaOG92
Kuzenbo
5
4
14
3
W
Danzaburou
Randy S Newman
Danzaburou
11
6
18
3.33
W
Raijin
Tillbunk
Raijin
5
4
16
3.25
W
Cernunnos
Whyrler
Cernunnos
6
4
17
3.63
W
Cerberus
kamargoHS
Cerberus
2
4
24
3.5
L
0
8
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,225
Damage
141,329
155,677
Taken
127,097
131,981
Mitigated
95,499
55,782
Healing
50,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DCWILL202
Vamana
26,907
17,592
4,031
8,702
34,358
36,087
393
12,639
21,719
728
47,063
W
Ah Puch
32,165
923
1,756
3,539
21,930
12,741
1,032
6,286
15,326
62,093
0
L
22,846
5,927
5,041
5,893
26,859
10,690
1,117
15,629
11,230
0
60,128
L
20,478
3,983
1,593
2,932
22,019
8,970
680
9,342
12,677
37,238
0
L
Kuzenbo
KillaOG92
Kuzenbo
26,352
6,192
4,183
16,235
41,017
46,279
124
15,208
25,809
44,203
0
W
Danzaburou
Randy S Newman
Danzaburou
34,451
12,644
1,135
7,456
28,245
16,154
1,154
10,962
16,885
0
63,336
W
Raijin
Tillbunk
Raijin
24,565
3,338
3,555
4,213
17,580
9,317
1,506
9,547
7,894
61,540
0
W
Cernunnos
Whyrler
Cernunnos
38,266
12,365
1,773
9,418
27,285
15,154
2,788
11,190
15,698
0
73,138
W
Cerberus
kamargoHS
Cerberus
11,882
145
5,176
12,974
32,057
42,133
585
10,871
20,676
28,793
0
L
12,642
1,997
4,094
3,078
31,424
29,955
0
15,794
15,630
1,809
20,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,536
Gold Earned
73,769
251
Minions Killed
307
0
Camps Cleared
0
1,766,440
Distance Traveled
1,885,842
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,094
641
46
2
0
384,049
1
W
Ah Puch
15,218
692
75
3
0
396,099
0
L
Chiron
15,873
722
102
5
0
332,283
0
L
Hera
12,394
563
36
2
0
286,916
0
L
Kuzenbo
13,296
604
42
2
0
433,773
0
W
Danzaburou
15,981
726
57
3
0
346,847
2
W
Raijin
14,566
662
76
3
0
361,052
0
W
Cernunnos
14,534
661
64
3
0
408,588
2
W
Cerberus
13,470
612
35
2
0
373,256
3
L
Bellona
12,879
585
25
1
0
329,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role