Player Matchup

Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
FarudeSandStorm
Amaterasu
Level 128
God Stats
2W - 2L
1,356 SR
Queue Stats
43W - 29L
1,658 Elo+
Party 3
Cthulhu
Cthulhu
HungryCracka
Cthulhu
Level 159
God Stats
1W - 2L
1,056 SR
Queue Stats
301W - 307L
1,610 Elo+
Solo
Eset
Eset
Jseb911
Eset
Level 142
God Stats
9W - 4L
1,608 SR
Queue Stats
230W - 231L
1,567 Elo+
Solo
Chang'e
Chang'e
MadCrayolaz
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,576 Elo+
Solo
Team Averages
Level 143
1,404 SR
1,582 Elo+

VS

Team Averages
Level 124
1,533 SR
1,604 Elo+
Chronos
Chronos
Bohunx4
Chronos
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,584 Elo+
Party 2
Terra
Terra
CZinkRun
Terra
Level 157
God Stats
7W - 6L
1,630 SR
Queue Stats
410W - 444L
1,572 Elo+
Party 1
Ganesha
Ganesha
Dzink0894
Ganesha
Level 160
God Stats
0W - 4L
1,203 SR
Queue Stats
468W - 516L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
Ladino93
Zhong Kui
Level 47
God Stats
2W - 1L
1,831 SR
Queue Stats
36W - 22L
1,708 Elo+
Party 2
Artemis
Artemis
OReiMessi
Artemis
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 64L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
8 / 2 / 17
16,217
737
20,112
31,903
46,302
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
FarudeSandStorm
Amaterasu
16
2 / 6 / 12
12,220
555
8,275
19,217
19,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
HungryCracka
Cthulhu
20
4 / 3 / 19
14,991
681
23,762
34,514
52,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
Jseb911
Eset
20
11 / 5 / 12
15,681
713
37,487
20,235
13,074
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
MadCrayolaz
Chang'e
20
3 / 4 / 18
13,872
631
23,934
24,952
16,865
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bohunx4
Chronos
19
4 / 5 / 12
12,492
568
18,443
24,122
14,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
CZinkRun
Terra
20
2 / 2 / 15
15,137
688
10,511
25,838
40,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Dzink0894
Ganesha
20
0 / 6 / 15
11,938
543
16,358
31,842
52,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Ladino93
Zhong Kui
19
7 / 9 / 6
13,797
627
30,139
27,262
22,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Artemis
OReiMessi
Artemis
20
7 / 6 / 10
13,629
620
31,699
22,661
15,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
78
28
Kills
20
20
Deaths
28
78
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
2
17
8.25
L
Chronos
Bohunx4
Chronos
4
5
12
2
L
Terra
CZinkRun
Terra
2
2
15
4.75
L
Ganesha
Dzink0894
Ganesha
0
6
15
1.25
W
Amaterasu
FarudeSandStorm
Amaterasu
2
6
12
1.33
W
Cthulhu
HungryCracka
Cthulhu
4
3
19
4.5
W
Eset
Jseb911
Eset
11
5
12
3.4
L
Zhong Kui
Ladino93
Zhong Kui
7
9
6
1.11
W
Chang'e
MadCrayolaz
Chang'e
3
4
18
3
L
Artemis
OReiMessi
Artemis
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,570
Damage
107,150
130,821
Taken
131,725
148,056
Mitigated
145,481
57,820
Healing
58,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
20,112
935
2,445
5,108
31,903
46,302
2,452
16,032
14,900
25,002
0
L
Chronos
Bohunx4
Chronos
18,443
4,817
1,810
4,188
24,122
14,109
1,919
20,308
3,578
42,656
0
L
Terra
CZinkRun
Terra
10,511
768
16,824
13,208
25,838
40,611
287
18,027
7,587
26,706
0
L
Ganesha
Dzink0894
Ganesha
16,358
820
2,107
5,491
31,842
52,871
131
24,001
7,449
36,972
0
W
Amaterasu
FarudeSandStorm
Amaterasu
8,275
1,865
1,760
2,614
19,217
19,146
138
9,402
9,671
28
12,265
W
Cthulhu
HungryCracka
Cthulhu
23,762
841
7,525
5,618
34,514
52,669
236
18,274
14,850
48,355
0
W
Eset
Jseb911
Eset
37,487
3,325
3,904
3,155
20,235
13,074
2,858
12,627
7,608
72,051
0
L
Zhong Kui
Ladino93
Zhong Kui
30,139
558
3,460
5,576
27,262
22,302
0
23,800
3,205
42,191
0
W
Chang'e
MadCrayolaz
Chang'e
23,934
2,410
17,066
8,625
24,952
16,865
3,745
16,427
8,341
60,418
0
L
Artemis
OReiMessi
Artemis
31,699
9,158
1,851
3,797
22,661
15,588
3,027
18,284
4,038
0
58,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,981
Gold Earned
66,993
216
Minions Killed
188
0
Camps Cleared
0
1,750,311
Distance Traveled
1,714,382
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,217
737
18
1
0
428,512
1
L
Chronos
12,492
568
53
2
0
335,481
1
L
Terra
15,137
688
32
1
0
361,544
4
L
Ganesha
11,938
543
0
0
0
338,229
5
W
Amaterasu
12,220
555
7
0
0
237,269
0
W
Cthulhu
14,991
681
42
2
0
339,369
0
W
Eset
15,681
713
81
4
0
362,899
4
L
Zhong Kui
13,797
627
45
2
0
341,417
5
W
Chang'e
13,872
631
68
3
0
382,262
1
L
Artemis
13,629
620
58
3
0
337,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role