Player Matchup

Jing Wei
Jing Wei
Orlahalokiti
Jing Wei
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
443W - 534L
1,451 Elo+
Solo
Awilix
Awilix
SinBunn
Awilix
Level 124
God Stats
36W - 44L
1,487 SR
Queue Stats
267W - 316L
1,516 Elo+
Solo
Ah Puch
Ah Puch
UpstairsSage6
Ah Puch
Level 105
God Stats
12W - 5L
1,842 SR
Queue Stats
198W - 223L
1,486 Elo+
Solo
Team Averages
Level 127
1,610 SR
1,484 Elo+

VS

Team Averages
Level 109
1,516 SR
1,485 Elo+
Susano
Susano
Mad-Genie-M4
Susano
Level 34
God Stats
13W - 23L
1,494 SR
Queue Stats
13W - 25L
1,431 Elo+
Solo
Nu Wa
Nu Wa
PimpnameCharle
Nu Wa
Level 153
God Stats
6W - 2L
1,614 SR
Queue Stats
163W - 148L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
Wanbuyaseamonkey
Hou Yi
Level 141
God Stats
4W - 4L
1,439 SR
Queue Stats
90W - 95L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Orlahalokiti
Jing Wei
16
1 / 5 / 6
11,847
592
7,826
25,494
7,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
SinBunn
Awilix
16
6 / 7 / 1
12,391
620
12,150
19,473
7,139
Ah Puch
18
1 / 5 / 5
12,403
620
12,889
17,038
5,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
6 / 3 / 7
14,306
715
15,796
15,565
9,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 2 / 7
14,591
730
21,666
12,319
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 3 / 5
12,998
650
13,151
14,261
6,632
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
8
Kills
17
17
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Susano
6
3
7
3.17
L
Jing Wei
Orlahalokiti
Jing Wei
1
5
6
0.8
W
7
2
7
5.25
L
Awilix
SinBunn
Awilix
6
7
1
0.93
L
Ah Puch
1
5
5
0.7
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,865
Damage
50,613
62,005
Taken
42,145
19,983
Mitigated
21,325
10,738
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
15,796
2,273
0
4,873
15,565
9,660
13
3,739
11,520
0
40,164
L
Jing Wei
Orlahalokiti
Jing Wei
7,826
5,802
0
5,581
25,494
7,795
126
9,455
15,858
0
48,300
W
21,666
6,376
17
3,397
12,319
5,033
2,125
4,184
7,823
69,602
0
L
Awilix
SinBunn
Awilix
12,150
3,804
0
1,507
19,473
7,139
469
5,073
14,123
0
25,964
L
Ah Puch
12,889
52
193
3,457
17,038
5,049
27
8,348
8,690
69,976
0
W
13,151
4,895
0
838
14,261
6,632
0
4,437
9,580
0
42,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
41,895
220
Minions Killed
213
12
Camps Cleared
5
980,013
Distance Traveled
993,104
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,306
715
31
2
2
323,728
5
L
Jing Wei
11,847
592
74
4
6
356,725
5
W
Nu Wa
14,591
730
108
5
2
336,060
2
L
Awilix
12,391
620
20
1
1
295,196
9
L
Ah Puch
12,403
620
126
6
5
328,092
0
W
Hou Yi
12,998
650
74
4
1
333,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role