Player Matchup

Ne Zha
Ne Zha
Davman39
Ne Zha
Level 29
God Stats
2W - 0L
1,763 SR
Queue Stats
150W - 9L
2,158 Elo+
Party 2
Chaac
Chaac
GhostSeducer
Chaac
Level 146
God Stats
16W - 1L
2,118 SR
Queue Stats
231W - 25L
1,946 Elo+
Party 2
Ra
Ra
LokiIsCool420
Ra
Level 18
God Stats
4W - 0L
1,726 SR
Queue Stats
58W - 5L
1,783 Elo+
Party 2
Team Averages
Level 64
1,869 SR
1,962 Elo+

VS

Team Averages
Level 75
1,574 SR
1,474 Elo+
Baron Samedi
Baron Samedi
AstoraSolaire
Baron Samedi
Level 17
God Stats
7W - 7L
1,597 SR
Queue Stats
31W - 36L
1,399 Elo+
Party 1
Chang'e
Chang'e
Beeprince
Chang'e
Level 63
God Stats
9W - 13L
1,435 SR
Queue Stats
108W - 106L
1,466 Elo+
Party 1
Loki
Loki
Chidori78master
Loki
Level 145
God Stats
4W - 10L
1,689 SR
Queue Stats
157W - 138L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Davman39
Ne Zha
12
3 / 0 / 12
7,845
785
9,715
8,527
7,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 11
8,351
835
6,575
13,435
13,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
9 / 0 / 6
8,645
865
11,440
4,561
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AstoraSolaire
Baron Samedi
9
0 / 7 / 0
5,730
573
3,932
9,680
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Beeprince
Chang'e
9
0 / 6 / 1
6,093
609
5,237
12,007
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
6,391
639
5,618
10,114
3,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
15
Kills
1
1
Deaths
15
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AstoraSolaire
Baron Samedi
0
7
0
0
L
Chang'e
Beeprince
Chang'e
0
6
1
0.08
L
1
2
0
0.5
W
Ne Zha
Davman39
Ne Zha
3
0
12
9
W
3
1
11
8.5
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,730
Damage
14,787
26,523
Taken
31,801
22,786
Mitigated
10,341
10,228
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AstoraSolaire
Baron Samedi
3,932
174
611
1,247
9,680
3,879
0
2,724
6,956
12,205
0
L
Chang'e
Beeprince
Chang'e
5,237
394
1,050
2,140
12,007
3,239
0
5,358
6,649
14,262
0
L
5,618
590
0
1,066
10,114
3,223
0
3,829
6,285
0
23,183
W
Ne Zha
Davman39
Ne Zha
9,715
2,275
0
2,396
8,527
7,604
300
3,102
5,425
246
22,452
W
6,575
690
0
4,064
13,435
13,185
265
4,568
8,867
0
20,644
W
11,440
588
2,535
1,233
4,561
1,997
516
1,729
2,832
36,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
18,214
133
Minions Killed
78
7
Camps Cleared
2
654,270
Distance Traveled
573,107
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,730
573
14
1
0
149,927
1
L
Chang'e
6,093
609
32
3
2
176,600
3
L
Loki
6,391
639
32
3
0
246,580
3
W
Ne Zha
7,845
785
25
3
0
224,281
2
W
Chaac
8,351
835
22
2
2
217,566
2
W
Ra
8,645
865
86
9
5
212,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role