Player Matchup

Hercules
Hercules
FiveStatiC
Hercules
Level 160
God Stats
12W - 0L
1,748 SR
Queue Stats
32W - 14L
1,790 Elo+
Party 1
Chaac
Chaac
SmirnoffMx
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,772 Elo+
Party 1
Merlin
Merlin
hammet938
Merlin
Level 159
God Stats
3W - 2L
1,540 SR
Queue Stats
22W - 19L
1,732 Elo+
Party 1
Team Averages
Level 115
1,596 SR
1,765 Elo+

VS

Team Averages
Level 103
1,615 SR
1,593 Elo+
Yu Huang
Yu Huang
ShiJinDragon
Yu Huang
Level 61
God Stats
0W - 1L
1,679 SR
Queue Stats
7W - 10L
1,651 Elo+
Solo
Izanami
Izanami
StepsWife
Izanami
Level 89
God Stats
26W - 29L
1,531 SR
Queue Stats
100W - 124L
1,447 Elo+
Party 2
Bacchus
Bacchus
TheIceCreamButt
Bacchus
Level 160
God Stats
5W - 3L
1,635 SR
Queue Stats
427W - 280L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FiveStatiC
Hercules
20
6 / 3 / 11
16,234
706
21,320
31,813
48,730
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
17
2 / 4 / 11
14,017
609
15,894
29,101
24,331
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
hammet938
Merlin
20
15 / 3 / 7
18,241
793
37,844
16,883
8,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ShiJinDragon
Yu Huang
18
3 / 12 / 4
14,739
641
15,297
24,554
13,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
StepsWife
Izanami
18
2 / 9 / 4
14,104
613
16,763
31,075
14,786
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 2 / 4
16,549
720
24,127
31,402
58,397
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
10
10
Deaths
23
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
FiveStatiC
Hercules
6
3
11
3.83
L
Yu Huang
ShiJinDragon
Yu Huang
3
12
4
0.42
W
Chaac
2
4
11
1.88
L
Izanami
StepsWife
Izanami
2
9
4
0.44
L
5
2
4
3.5
W
Merlin
hammet938
Merlin
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,058
Damage
56,187
77,797
Taken
87,031
81,597
Mitigated
86,738
26,068
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FiveStatiC
Hercules
21,320
7,347
0
15,285
31,813
48,730
992
11,250
20,139
128
58,186
L
Yu Huang
ShiJinDragon
Yu Huang
15,297
2,138
0
1,030
24,554
13,555
0
13,129
10,927
56,747
0
W
Chaac
15,894
3,712
0
8,657
29,101
24,331
667
17,419
11,472
0
46,892
L
Izanami
StepsWife
Izanami
16,763
12,076
0
1,833
31,075
14,786
0
11,152
19,522
32
62,666
L
24,127
4,885
0
4,076
31,402
58,397
0
12,479
18,125
47,639
0
W
Merlin
hammet938
Merlin
37,844
1,134
0
2,126
16,883
8,536
829
11,586
5,154
113,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,492
Gold Earned
45,392
256
Minions Killed
212
14
Camps Cleared
5
1,247,435
Distance Traveled
1,082,546
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,234
706
49
2
3
398,194
3
L
Yu Huang
14,739
641
70
3
1
321,361
5
W
Chaac
14,017
609
51
2
3
415,535
0
L
Izanami
14,104
613
113
5
4
353,370
4
L
Bacchus
16,549
720
29
1
0
407,815
0
W
Merlin
18,241
793
156
7
8
433,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role