Player Matchup

Zhong Kui
Zhong Kui
Dizzleispapi
Zhong Kui
Level 160
God Stats
1W - 0L
1,941 SR
Queue Stats
113W - 102L
1,558 Elo+
Party 1
Chiron
Chiron
DonWon1up
Chiron
Level 146
God Stats
4W - 0L
1,582 SR
Queue Stats
76W - 78L
1,512 Elo+
Party 1
Bellona
Bellona
Nekosaaa
Bellona
Level 17
God Stats
4W - 4L
1,600 SR
Queue Stats
10W - 15L
1,365 Elo+
Party 3
Athena
Athena
Reechani
Athena
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,365 Elo+
Party 3
Arachne
Arachne
tea-rex-XG
Arachne
Level 159
God Stats
11W - 3L
1,738 SR
Queue Stats
418W - 389L
1,552 Elo+
Party 1
Team Averages
Level 106
1,672 SR
1,470 Elo+

VS

Team Averages
Level 39
1,528 SR
1,306 Elo+
Chaac
Chaac
Braddyapples
Chaac
Level 29
God Stats
0W - 1L
1,570 SR
Queue Stats
0W - 4L
1,278 Elo+
Party 2
Susano
Susano
Grimbread
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Gynteus
Ah Puch
Level 39
God Stats
0W - 2L
1,647 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Danzaburou
Danzaburou
Trozeus
Danzaburou
Level 68
God Stats
0W - 2L
1,424 SR
Queue Stats
0W - 4L
1,278 Elo+
Party 2
Atlas
Atlas
ihsaanmars
Atlas
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dizzleispapi
Zhong Kui
20
4 / 5 / 8
14,527
581
18,849
27,287
22,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
DonWon1up
Chiron
18
10 / 4 / 16
13,984
559
16,759
20,473
11,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Nekosaaa
Bellona
20
9 / 0 / 13
15,506
620
26,791
29,744
39,570
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Athena
Reechani
Athena
18
3 / 2 / 20
13,456
538
9,586
25,220
30,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
tea-rex-XG
Arachne
20
18 / 6 / 10
15,069
603
28,609
34,468
22,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 2
11,322
453
18,503
26,568
33,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
Grimbread
Susano
14
1 / 15 / 1
9,930
397
7,754
27,346
11,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Gynteus
Ah Puch
15
4 / 10 / 3
10,878
435
20,079
21,466
9,131
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Trozeus
Danzaburou
18
8 / 7 / 3
12,799
512
23,503
20,693
9,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
15
1 / 7 / 9
10,780
431
10,999
35,226
47,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
35
44
Kills
17
17
Deaths
45
67
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Zhong Kui
Dizzleispapi
Zhong Kui
4
5
8
1.6
W
Chiron
DonWon1up
Chiron
10
4
16
4.5
L
Susano
Grimbread
Susano
1
15
1
0.1
L
Ah Puch
Gynteus
Ah Puch
4
10
3
0.55
W
Bellona
Nekosaaa
Bellona
9
0
13
15.5
W
Athena
Reechani
Athena
3
2
20
6.5
L
Danzaburou
Trozeus
Danzaburou
8
7
3
1.36
L
Atlas
1
7
9
0.79
W
Arachne
tea-rex-XG
Arachne
18
6
10
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,594
Damage
80,838
137,192
Taken
131,299
126,410
Mitigated
111,307
58,799
Healing
25,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,503
2,556
0
8,010
26,568
33,047
840
3,977
22,591
433
78,576
W
Zhong Kui
Dizzleispapi
Zhong Kui
18,849
4,753
336
15,069
27,287
22,808
4,354
5,594
21,693
144,801
0
W
Chiron
DonWon1up
Chiron
16,759
8,071
1,025
5,375
20,473
11,216
5,020
5,682
14,791
0
99,994
L
Susano
Grimbread
Susano
7,754
1,344
0
6,436
27,346
11,562
0
2,940
24,406
0
84,328
L
Ah Puch
Gynteus
Ah Puch
20,079
1,754
25
2,772
21,466
9,131
803
4,964
16,502
69,096
0
W
Bellona
Nekosaaa
Bellona
26,791
13,344
0
18,423
29,744
39,570
2,282
6,503
23,241
0
149,140
W
Athena
Reechani
Athena
9,586
2,097
0
2,673
25,220
30,580
410
6,712
18,508
24,653
4,375
L
Danzaburou
Trozeus
Danzaburou
23,503
12,204
0
5,043
20,693
9,929
2,481
7,315
13,378
0
95,518
L
Atlas
10,999
4,234
0
3,388
35,226
47,638
462
8,801
26,425
35,526
0
W
Arachne
tea-rex-XG
Arachne
28,609
16,893
0
15,898
34,468
22,236
56
8,146
26,322
0
147,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,542
Gold Earned
55,709
729
Minions Killed
511
0
Camps Cleared
0
2,393,239
Distance Traveled
2,110,468
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,322
453
136
5
0
440,525
1
W
Zhong Kui
14,527
581
196
8
0
406,191
5
W
Chiron
13,984
559
148
6
0
436,420
2
L
Susano
9,930
397
112
4
0
390,958
0
L
Ah Puch
10,878
435
94
4
0
409,197
6
W
Bellona
15,506
620
234
9
0
513,185
5
W
Athena
13,456
538
33
1
0
504,991
4
L
Danzaburou
12,799
512
123
5
0
421,747
0
L
Atlas
10,780
431
46
2
0
448,041
2
W
Arachne
15,069
603
118
5
0
532,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role