Player Matchup

Athena
Athena
ImBlem4Real
Athena
Level 42
God Stats
1W - 2L
1,742 SR
Queue Stats
3W - 2L
1,712 Elo+
Party 2
Thor
Thor
LeviShrugged
Thor
Level 114
God Stats
14W - 8L
1,440 SR
Queue Stats
153W - 76L
1,606 Elo+
Party 2
Erlang Shen
Erlang Shen
MisterBertt
Erlang Shen
Level 118
God Stats
5W - 3L
1,797 SR
Queue Stats
314W - 213L
1,626 Elo+
Party 2
Xbalanque
Xbalanque
ReyDaviee
Xbalanque
Level 158
God Stats
1W - 0L
1,825 SR
Queue Stats
22W - 6L
1,782 Elo+
Party 2
Nox
Nox
tay1334
Nox
Level 27
God Stats
13W - 8L
1,825 SR
Queue Stats
132W - 71L
1,613 Elo+
Party 2
Team Averages
Level 92
1,726 SR
1,668 Elo+

VS

Team Averages
Level 100
1,430 SR
1,553 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
EclipseWildeCat
Chang'e
Level 66
God Stats
7W - 14L
1,377 SR
Queue Stats
19W - 31L
1,461 Elo+
Party 1
Bacchus
Bacchus
Mr WlSKERS
Bacchus
Level 43
God Stats
1W - 1L
1,222 SR
Queue Stats
4W - 1L
1,739 Elo+
Party 1
Skadi
Skadi
Suppr Awesome
Skadi
Level 114
God Stats
1W - 1L
1,553 SR
Queue Stats
39W - 37L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
4 / 1 / 17
10,438
803
5,577
15,753
17,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
17 / 2 / 11
11,937
918
22,051
15,776
8,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
MisterBertt
Erlang Shen
20
9 / 1 / 19
11,192
861
21,570
17,553
18,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
ReyDaviee
Xbalanque
18
6 / 1 / 19
10,602
816
21,668
13,374
6,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
15
1 / 4 / 14
9,044
696
7,110
7,551
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 7 / 2
10,368
798
20,734
22,906
28,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
 
Set
16
2 / 6 / 4
9,973
767
10,704
15,270
11,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 7 / 4
9,751
750
8,599
15,055
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Mr WlSKERS
Bacchus
14
0 / 9 / 3
8,758
674
7,561
16,790
14,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 8 / 2
8,760
674
8,034
16,720
6,390
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
24
37
Kills
9
9
Deaths
37
80
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
7
2
0.86
L
Set
 
Set
2
6
4
0.67
L
2
7
4
0.57
W
Athena
4
1
17
12.5
W
17
2
11
11.25
W
Erlang Shen
MisterBertt
Erlang Shen
9
1
19
18.5
L
Bacchus
Mr WlSKERS
Bacchus
0
9
3
0.17
W
Xbalanque
ReyDaviee
Xbalanque
6
1
19
15.5
L
0
8
2
0.13
W
Nox
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,976
Damage
55,632
70,007
Taken
86,741
55,408
Mitigated
65,894
13,813
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
20,734
4,128
0
4,720
22,906
28,043
0
4,790
18,116
0
38,497
L
Set
 
Set
10,704
4,336
0
1,743
15,270
11,087
0
1,550
13,720
0
35,148
L
8,599
529
1,900
2,589
15,055
6,045
81
2,348
12,707
26,531
0
W
Athena
5,577
1,438
0
2,283
15,753
17,548
60
4,168
11,291
10,819
0
W
22,051
5,816
0
1,667
15,776
8,604
897
3,449
12,166
0
54,427
W
Erlang Shen
MisterBertt
Erlang Shen
21,570
10,853
0
7,186
17,553
18,340
366
3,767
13,591
0
44,803
L
Bacchus
Mr WlSKERS
Bacchus
7,561
1,116
0
1,138
16,790
14,329
0
2,537
14,253
16,379
0
W
Xbalanque
ReyDaviee
Xbalanque
21,668
13,626
0
2,677
13,374
6,992
1,777
2,659
10,438
0
58,654
L
8,034
3,317
0
702
16,720
6,390
84
1,462
15,258
0
28,914
W
Nox
7,110
907
0
0
7,551
3,924
0
2,117
5,157
15,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,213
Gold Earned
47,610
231
Minions Killed
200
0
Camps Cleared
0
1,381,264
Distance Traveled
1,201,610
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,368
798
51
4
0
257,689
0
L
Set
9,973
767
51
4
0
242,080
1
L
Chang'e
9,751
750
37
3
0
234,255
0
W
Athena
10,438
803
12
1
0
303,265
0
W
Thor
11,937
918
68
5
0
280,629
1
W
Erlang Shen
11,192
861
52
4
0
295,668
1
L
Bacchus
8,758
674
19
1
0
215,453
1
W
Xbalanque
10,602
816
85
7
0
268,815
0
L
Skadi
8,760
674
42
3
0
252,133
1
W
Nox
9,044
696
14
1
0
232,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role