Player Matchup

Cernunnos
Cernunnos
Platinum I
Criptik Icyy
Cernunnos
Platinum I
Level 147
God Stats
0W - 2L
1,352 SR
Queue Stats
193W - 246L
2,147 MMR
Solo
Chaac
Chaac
Platinum II
JVL_Fam
Chaac
Platinum II
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 176L
1,864 MMR
Solo
Discordia
Discordia
Platinum III
KingDragonJr821
Discordia
Platinum III
Level 129
God Stats
5W - 5L
1,705 SR
Queue Stats
126W - 133L
1,895 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,519 SR
1,968 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 101
1,482 SR
2,107 MMR
Ne Zha
Ne Zha
Masters
RaisingBullzTTV
Ne Zha
Masters
Level 79
God Stats
6W - 4L
1,823 SR
Queue Stats
153W - 142L
2,596 MMR
Party 1
Horus
Horus
Platinum V
TheMiracleAce
Horus
Platinum V
Level 122
God Stats
10W - 14L
1,303 SR
Queue Stats
257W - 286L
1,762 MMR
Solo
Scylla
Scylla
Diamond V
temp-166089
Scylla
Diamond V
Level 103
God Stats
2W - 7L
1,319 SR
Queue Stats
114W - 113L
1,962 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Criptik Icyy
Cernunnos
13
1 / 5 / 1
9,156
654
10,167
15,434
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
JVL_Fam
Chaac
12
0 / 8 / 3
8,798
628
7,183
25,355
17,750
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
KingDragonJr821
Discordia
14
1 / 4 / 0
8,829
631
17,577
9,393
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasAchillesAh Muzen CabGuan YuBaba Yaga

VS

Bans
CabrakanSobekBacchusAresGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 8
11,186
799
25,114
18,300
13,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 17
10,701
764
8,547
20,091
24,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
16
9 / 1 / 7
11,163
797
12,344
10,917
5,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
17
17
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Criptik Icyy
Cernunnos
1
5
1
0.3
L
Chaac
JVL_Fam
Chaac
0
8
3
0.19
L
Discordia
KingDragonJr821
Discordia
1
4
0
0.25
W
8
1
8
12
W
0
1
17
8.5
W
Scylla
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,927
Damage
46,005
50,182
Taken
49,308
26,851
Mitigated
43,147
7,750
Healing
20,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Criptik Icyy
Cernunnos
10,167
4,057
0
3,039
15,434
6,034
0
4,343
10,985
0
38,035
L
Chaac
JVL_Fam
Chaac
7,183
3,017
244
3,967
25,355
17,750
0
6,753
18,264
35
17,266
L
Discordia
KingDragonJr821
Discordia
17,577
1,194
0
500
9,393
3,067
0
952
8,387
44,572
0
W
25,114
10,397
0
6,120
18,300
13,355
1,820
6,637
11,663
0
67,110
W
8,547
4,137
2,736
8,885
20,091
24,416
451
5,996
14,095
0
21,002
W
Scylla
12,344
1,151
0
2,496
10,917
5,376
505
5,465
5,452
42,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,783
Gold Earned
33,050
148
Minions Killed
173
3
Camps Cleared
10
680,088
Distance Traveled
862,671
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,156
654
74
5
2
210,979
0
L
Chaac
8,798
628
18
1
1
220,996
3
L
Discordia
8,829
631
56
4
0
248,113
3
W
Ne Zha
11,186
799
83
6
8
288,954
0
W
Horus
10,701
764
20
1
1
299,271
6
W
Scylla
11,163
797
70
5
1
274,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role