Player Matchup

Mercury
Mercury
BeeboWannaSmash
Mercury
Level 82
God Stats
2W - 1L
1,607 SR
Queue Stats
8W - 9L
1,490 Elo+
Party 2
Ymir
Ymir
CheesemasterIV
Ymir
Level 139
God Stats
0W - 2L
1,398 SR
Queue Stats
8W - 6L
1,648 Elo+
Party 2
Chronos
Chronos
OwwMyFoot
Chronos
Level 106
God Stats
1W - 2L
1,440 SR
Queue Stats
11W - 11L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
Toastediron
Sun Wukong
Level 137
God Stats
1W - 1L
1,407 SR
Queue Stats
26W - 17L
1,610 Elo+
Party 2
Rama
Rama
pUpetS
Rama
Level 27
God Stats
8W - 6L
1,569 SR
Queue Stats
10W - 8L
1,555 Elo+
Party 2
Team Averages
Level 98
1,484 SR
1,566 Elo+

VS

Team Averages
Level 49
1,710 SR
1,580 Elo+
Atlas
Atlas
GameSucksLmao
Atlas
Level 45
God Stats
17W - 8L
1,722 SR
Queue Stats
37W - 30L
1,569 Elo+
Party 3
Cupid
Cupid
Valkire
Cupid
Level 124
God Stats
4W - 1L
1,735 SR
Queue Stats
66W - 54L
1,587 Elo+
Party 3
Freya
Freya
julianga1234
Freya
Level 60
God Stats
3W - 0L
1,844 SR
Queue Stats
170W - 164L
1,518 Elo+
Party 1
Bastet
Bastet
juniorpae
Bastet
Level 9
God Stats
3W - 1L
1,749 SR
Queue Stats
48W - 48L
1,728 Elo+
Party 1
Vamana
Vamana
physical-bream
Vamana
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,128
475
1,953
12,007
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 1
6,924
462
2,850
14,351
10,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
OwwMyFoot
Chronos
14
0 / 1 / 0
8,388
559
6,354
8,631
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Toastediron
Sun Wukong
14
4 / 0 / 1
8,636
576
9,525
12,004
4,902
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
pUpetS
Rama
11
1 / 5 / 1
7,057
470
3,091
13,172
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,987
532
6,251
8,454
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Valkire
Cupid
13
4 / 1 / 3
7,843
523
13,279
7,183
2,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 1
7,777
518
7,453
12,123
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
juniorpae
Bastet
12
1 / 1 / 2
7,193
480
2,280
11,275
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
1 / 0 / 0
8,516
568
5,960
8,902
8,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
2
1
0.25
W
3
1
4
5
L
Chronos
OwwMyFoot
Chronos
0
1
0
0
L
Sun Wukong
Toastediron
Sun Wukong
4
0
1
4.5
W
Cupid
Valkire
Cupid
4
1
3
5.5
W
2
2
1
1.25
W
Bastet
juniorpae
Bastet
1
1
2
2
L
Rama
pUpetS
Rama
1
5
1
0.3
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,773
Damage
35,223
60,165
Taken
47,937
28,631
Mitigated
26,584
13,889
Healing
20,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,953
975
0
703
12,007
4,758
0
3,146
8,747
0
57,251
L
2,850
1,419
0
3,687
14,351
10,905
0
3,314
11,037
27,862
0
W
6,251
2,596
0
2,370
8,454
6,608
0
1,440
7,014
21,827
0
L
Chronos
OwwMyFoot
Chronos
6,354
1,705
0
2,835
8,631
3,205
0
0
8,631
72,164
0
L
Sun Wukong
Toastediron
Sun Wukong
9,525
3,392
0
3,008
12,004
4,902
0
3,696
7,945
0
80,902
W
Cupid
Valkire
Cupid
13,279
8,131
896
3,189
7,183
2,508
725
933
6,250
0
75,087
W
7,453
2,666
0
5,901
12,123
5,337
0
477
11,646
57,618
0
W
Bastet
juniorpae
Bastet
2,280
558
0
5,446
11,275
4,061
0
390
10,885
0
48,627
L
Rama
pUpetS
Rama
3,091
2,842
0
3,656
13,172
4,861
257
2,991
10,101
0
44,415
W
5,960
2,127
0
2,451
8,902
8,070
0
5,964
2,938
0
72,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,133
Gold Earned
39,316
484
Minions Killed
472
0
Camps Cleared
0
1,485,375
Distance Traveled
1,473,955
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,128
475
101
7
0
342,433
1
L
Ymir
6,924
462
41
3
0
296,705
5
W
Atlas
7,987
532
15
1
0
293,314
4
L
Chronos
8,388
559
124
8
0
312,212
4
L
Sun Wukong
8,636
576
136
9
0
320,675
2
W
Cupid
7,843
523
135
9
0
263,246
1
W
Freya
7,777
518
101
7
0
280,581
2
W
Bastet
7,193
480
91
6
0
339,088
0
L
Rama
7,057
470
82
5
0
213,350
1
W
Vamana
8,516
568
130
9
0
297,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role