Player Matchup

Ra
Ra
ChokeMeMulan
Ra
Level 9
God Stats
1W - 5L
1,262 SR
Queue Stats
8W - 14L
1,281 Elo+
Party 1
Sun Wukong
Sun Wukong
Kirito4play
Sun Wukong
Level 122
God Stats
7W - 15L
1,400 SR
Queue Stats
50W - 88L
1,304 Elo+
Party 1
Charybdis
Charybdis
OzioK
Charybdis
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 85
1,387 SR
1,362 Elo+

VS

Team Averages
Level 123
1,635 SR
1,701 Elo+
Guan Yu
Guan Yu
DomDogg
Guan Yu
Level 145
God Stats
2W - 0L
1,589 SR
Queue Stats
97W - 40L
1,740 Elo+
Party 2
Anubis
Anubis
KariTorikiVG
Anubis
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 43L
1,751 Elo+
Party 2
Maui
Maui
Laych1066
Maui
Level 87
God Stats
7W - 2L
1,816 SR
Queue Stats
50W - 31L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,539
628
5,320
9,722
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Kirito4play
Sun Wukong
10
1 / 2 / 1
7,080
590
7,680
12,368
5,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
OzioK
Charybdis
11
0 / 5 / 3
7,363
614
6,389
10,815
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DomDogg
Guan Yu
13
6 / 3 / 4
8,683
724
11,337
14,771
13,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Anubis
14
3 / 0 / 8
8,778
732
11,388
8,657
4,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Maui
13
2 / 0 / 9
9,169
764
6,592
9,392
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
11
12
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Guan Yu
DomDogg
Guan Yu
6
3
4
2.67
W
Anubis
3
0
8
7
L
Sun Wukong
Kirito4play
Sun Wukong
1
2
1
0.75
W
Maui
2
0
9
6.5
L
Charybdis
OzioK
Charybdis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,389
Damage
29,317
32,905
Taken
32,820
11,027
Mitigated
27,206
5,894
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,320
691
741
1,816
9,722
2,731
0
6,050
3,672
22,418
0
W
Guan Yu
DomDogg
Guan Yu
11,337
1,908
720
5,875
14,771
13,124
215
2,575
11,812
3,196
28,169
W
Anubis
11,388
1,204
0
4,779
8,657
4,840
498
1,089
7,332
43,701
0
L
Sun Wukong
Kirito4play
Sun Wukong
7,680
929
0
1,975
12,368
5,222
0
7,728
4,640
0
19,271
W
Maui
6,592
977
0
1,709
9,392
9,242
30
1,050
8,044
18,257
0
L
Charybdis
OzioK
Charybdis
6,389
3,315
0
1,362
10,815
3,074
0
5,222
5,593
0
19,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,982
Gold Earned
26,630
116
Minions Killed
155
4
Camps Cleared
6
649,583
Distance Traveled
727,169
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,539
628
51
4
2
233,277
0
W
Guan Yu
8,683
724
44
4
2
256,310
5
W
Anubis
8,778
732
88
7
4
225,453
4
L
Sun Wukong
7,080
590
23
2
2
235,146
3
W
Maui
9,169
764
23
2
0
245,406
5
L
Charybdis
7,363
614
42
4
0
181,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role