Player Matchup

Erlang Shen
Erlang Shen
AqwedsPapi
Erlang Shen
Level 65
God Stats
6W - 2L
1,628 SR
Queue Stats
30W - 40L
1,442 Elo+
Party 1
Fenrir
Fenrir
StogieDVS
Fenrir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,474 Elo+
Party 1
Janus
Janus
ToxicMrE
Janus
Level 24
God Stats
2W - 2L
1,732 SR
Queue Stats
16W - 22L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
Yenswi
Danzaburou
Level 23
God Stats
5W - 3L
1,818 SR
Queue Stats
27W - 30L
1,496 Elo+
Party 1
Sobek
Sobek
Yorichy
Sobek
Level 29
God Stats
3W - 5L
1,337 SR
Queue Stats
23W - 34L
1,415 Elo+
Party 1
Team Averages
Level 49
1,603 SR
1,462 Elo+

VS

Team Averages
Level 101
1,614 SR
1,505 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
PaxtonFettel_
Heimdallr
Level 129
God Stats
6W - 4L
1,652 SR
Queue Stats
82W - 84L
1,511 Elo+
Party 2
Bacchus
Bacchus
RagnarLodbrok_19
Bacchus
Level 43
God Stats
1W - 2L
1,702 SR
Queue Stats
20W - 23L
1,445 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sephiroth_502
Tsukuyomi
Level 109
God Stats
2W - 2L
1,557 SR
Queue Stats
69W - 62L
1,553 Elo+
Party 2
Hel
Hel
josh91142
Hel
Level 63
God Stats
1W - 1L
1,661 SR
Queue Stats
173W - 217L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AqwedsPapi
Erlang Shen
15
2 / 3 / 5
8,541
657
4,623
12,201
8,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
StogieDVS
Fenrir
16
4 / 1 / 6
9,140
703
10,123
12,868
7,700
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
ToxicMrE
Janus
16
1 / 1 / 7
8,715
670
8,979
8,301
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Yenswi
Danzaburou
17
7 / 1 / 4
10,358
797
12,136
10,236
5,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Yorichy
Sobek
16
3 / 0 / 6
9,447
727
4,555
13,861
18,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 0 / 1
10,204
785
10,052
5,655
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
PaxtonFettel_
Heimdallr
16
2 / 2 / 2
9,217
709
12,481
10,500
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 1
7,547
581
3,831
14,055
15,362
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Sephiroth_502
Tsukuyomi
14
0 / 6 / 2
8,089
622
6,308
14,003
6,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 4 / 2
8,627
664
7,557
10,961
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
6
6
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
0
1
3.5
W
Erlang Shen
AqwedsPapi
Erlang Shen
2
3
5
1.5
L
Heimdallr
PaxtonFettel_
Heimdallr
2
2
2
1.5
L
0
5
1
0.1
L
Tsukuyomi
Sephiroth_502
Tsukuyomi
0
6
2
0.17
W
Fenrir
StogieDVS
Fenrir
4
1
6
7
W
Janus
ToxicMrE
Janus
1
1
7
4.5
W
Danzaburou
Yenswi
Danzaburou
7
1
4
9
W
Sobek
Yorichy
Sobek
3
0
6
6
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,416
Damage
40,229
57,467
Taken
55,174
44,919
Mitigated
35,079
11,524
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,052
71
0
2,291
5,655
2,672
0
1,092
4,563
54,285
0
W
Erlang Shen
AqwedsPapi
Erlang Shen
4,623
1,646
161
3,249
12,201
8,697
181
4,839
7,087
0
19,997
L
Heimdallr
PaxtonFettel_
Heimdallr
12,481
4,343
0
1,807
10,500
5,513
0
2,974
7,526
0
40,022
L
3,831
98
0
0
14,055
15,362
0
3,363
10,692
7,842
0
L
Tsukuyomi
Sephiroth_502
Tsukuyomi
6,308
836
0
728
14,003
6,766
0
2,563
11,440
0
21,511
W
Fenrir
StogieDVS
Fenrir
10,123
2,753
0
2,236
12,868
7,700
0
3,767
9,019
0
33,927
W
Janus
ToxicMrE
Janus
8,979
923
0
338
8,301
3,985
0
2,435
5,732
31,800
0
W
Danzaburou
Yenswi
Danzaburou
12,136
6,973
0
2,967
10,236
5,682
435
4,784
5,254
0
47,359
W
Sobek
Yorichy
Sobek
4,555
914
0
2,573
13,861
18,855
228
4,603
8,932
13,546
0
L
7,557
407
1,968
3,849
10,961
4,766
0
3,542
7,419
28,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,201
Gold Earned
43,684
249
Minions Killed
262
0
Camps Cleared
0
1,400,661
Distance Traveled
1,284,317
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,204
785
120
9
0
275,668
2
W
Erlang Shen
8,541
657
36
3
0
321,140
1
L
Heimdallr
9,217
709
55
4
0
256,322
2
L
Bacchus
7,547
581
9
1
0
240,594
0
L
Tsukuyomi
8,089
622
26
2
0
263,442
2
W
Fenrir
9,140
703
30
2
0
291,274
4
W
Janus
8,715
670
61
5
0
279,153
1
W
Danzaburou
10,358
797
99
8
0
240,802
4
W
Sobek
9,447
727
23
2
0
268,292
3
L
Hel
8,627
664
52
4
0
248,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role