Player Matchup

Cerberus
Cerberus
OfficerPookie
Cerberus
Level 18
God Stats
2W - 4L
1,477 SR
Queue Stats
2W - 9L
1,233 Elo+
Party 1
Kukulkan
Kukulkan
Ohno Asap
Kukulkan
Level 85
God Stats
1W - 7L
1,428 SR
Queue Stats
14W - 27L
1,389 Elo+
Party 3
Arachne
Arachne
elgoobra
Arachne
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,262 Elo+
Party 1
Maui
Maui
floridadajit
Maui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 132L
1,462 Elo+
Solo
Odin
Odin
trencher29
Odin
Level 88
God Stats
0W - 2L
1,068 SR
Queue Stats
20W - 29L
1,412 Elo+
Party 3
Team Averages
Level 70
1,395 SR
1,352 Elo+

VS

Team Averages
Level 94
1,465 SR
1,447 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Acshadowhound
Chaac
Level 18
God Stats
2W - 4L
1,529 SR
Queue Stats
39W - 60L
1,416 Elo+
Party 2
Hera
Hera
Blandaxt
Hera
Level 128
God Stats
1W - 4L
1,127 SR
Queue Stats
189W - 200L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
Zukoflame9407
Ao Kuang
Level 42
God Stats
2W - 2L
1,559 SR
Queue Stats
19W - 31L
1,310 Elo+
Solo
Maui
Maui
retorc
Maui
Level 131
God Stats
43W - 32L
1,612 SR
Queue Stats
344W - 360L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OfficerPookie
Cerberus
13
0 / 2 / 1
8,982
998
3,720
11,225
12,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Ohno Asap
Kukulkan
15
0 / 4 / 1
9,451
1,050
9,849
13,374
6,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
elgoobra
Arachne
13
1 / 7 / 0
8,583
954
7,040
12,055
6,640
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 0
8,271
919
406
2,202
1,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 8 / 1
9,372
1,041
6,316
18,066
14,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

135

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 1 / 16
10,346
1,150
12,306
7,208
3,283
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 12
10,510
1,168
9,601
7,467
9,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
16
3 / 1 / 17
10,280
1,142
14,466
2,634
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
Zukoflame9407
Ao Kuang
16
7 / 0 / 10
10,387
1,154
10,332
9,848
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maui
retorc
Maui
16
4 / 0 / 16
11,416
1,268
6,530
7,477
9,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
93
2
Kills
22
22
Deaths
2
3
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
16
11
W
5
0
12
11
W
Hera
3
1
17
11.5
L
Cerberus
OfficerPookie
Cerberus
0
2
1
0.25
L
Kukulkan
Ohno Asap
Kukulkan
0
4
1
0.13
W
Ao Kuang
Zukoflame9407
Ao Kuang
7
0
10
12
L
Arachne
elgoobra
Arachne
1
7
0
0.14
L
0
1
0
0
W
Maui
retorc
Maui
4
0
16
12
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,331
Damage
53,235
56,922
Taken
34,634
40,355
Mitigated
28,513
6,134
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,306
945
2,252
2,840
7,208
3,283
0
2,624
4,413
36,905
0
W
9,601
2,425
0
2,695
7,467
9,064
0
3,656
3,671
33
21,459
W
Hera
14,466
3,352
318
490
2,634
1,220
0
369
2,179
32,612
0
L
Cerberus
OfficerPookie
Cerberus
3,720
335
0
2,871
11,225
12,048
0
8,630
2,378
7,429
0
L
Kukulkan
Ohno Asap
Kukulkan
9,849
72
521
906
13,374
6,239
0
10,654
2,627
43,417
0
W
Ao Kuang
Zukoflame9407
Ao Kuang
10,332
3,252
0
4,371
9,848
5,879
0
3,466
6,341
22,408
0
L
Arachne
elgoobra
Arachne
7,040
4,994
0
898
12,055
6,640
0
8,984
2,818
0
8,261
L
406
85
0
215
2,202
1,224
0
1,581
621
3,777
0
W
Maui
retorc
Maui
6,530
1,116
0
2,135
7,477
9,067
0
3,860
3,383
13,966
0
L
6,316
1,052
151
572
18,066
14,204
0
13,785
4,108
0
41,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,659
Gold Earned
52,939
175
Minions Killed
214
5
Camps Cleared
6
658,410
Distance Traveled
951,031
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,346
1,150
54
6
1
189,672
1
W
Chaac
10,510
1,168
40
4
3
193,168
0
W
Hera
10,280
1,142
65
7
2
198,381
3
L
Cerberus
8,982
998
12
1
0
144,615
1
L
Kukulkan
9,451
1,050
63
7
3
172,097
2
W
Ao Kuang
10,387
1,154
33
4
0
181,383
1
L
Arachne
8,583
954
2
0
0
134,669
0
L
Maui
8,271
919
6
1
1
45,753
0
W
Maui
11,416
1,268
22
2
0
188,427
1
L
Odin
9,372
1,041
92
10
1
161,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role