Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CrAzY0351
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,044 Elo+
Party 2
Maui
Maui
Dualjay4289
Maui
Level 37
God Stats
2W - 4L
1,411 SR
Queue Stats
11W - 19L
1,334 Elo+
Party 2
Nu Wa
Nu Wa
LadyShaft
Nu Wa
Level 143
God Stats
35W - 34L
1,520 SR
Queue Stats
141W - 148L
1,355 Elo+
Solo
Izanami
Izanami
Oopsrnghole
Izanami
Level 12
God Stats
0W - 3L
1,103 SR
Queue Stats
0W - 6L
1,044 Elo+
Party 2
Team Averages
Level 68
1,407 SR
1,255 Elo+

VS

Team Averages
Level 76
1,295 SR
1,409 Elo+
Ne Zha
Ne Zha
HussainBolt00
Ne Zha
Level 87
God Stats
19W - 14L
1,297 SR
Queue Stats
299W - 261L
1,481 Elo+
Solo
Merlin
Merlin
MissJxFRAT
Merlin
Level 80
God Stats
49W - 61L
1,422 SR
Queue Stats
193W - 223L
1,396 Elo+
Solo
Cthulhu
Cthulhu
Samusog_12
Cthulhu
Level 63
God Stats
3W - 2L
1,287 SR
Queue Stats
197W - 219L
1,387 Elo+
Party 1
Chaac
Chaac
Sprintlikesean
Chaac
Level 84
God Stats
6W - 5L
1,419 SR
Queue Stats
142W - 128L
1,361 Elo+
Solo
Neith
Neith
TheLampshade-
Neith
Level 67
God Stats
2W - 4L
1,049 SR
Queue Stats
272W - 282L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 3 / 1
9,683
461
9,257
19,613
14,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
CrAzY0351
Kukulkan
14
1 / 3 / 1
8,626
411
5,350
12,093
5,146
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 3 / 2
7,599
362
4,457
18,810
16,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
LadyShaft
Nu Wa
16
3 / 3 / 1
9,887
471
16,285
10,095
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Oopsrnghole
Izanami
12
0 / 2 / 2
6,984
333
2,905
8,658
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
10,467
498
9,779
19,496
8,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
MissJxFRAT
Merlin
16
2 / 2 / 4
10,008
477
6,464
9,895
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Samusog_12
Cthulhu
14
1 / 0 / 4
10,179
485
5,809
11,632
11,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 0 / 1
11,427
544
12,210
14,652
10,506
18
5 / 2 / 2
11,285
537
14,387
15,732
8,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
14
14
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
1
0.5
L
Kukulkan
CrAzY0351
Kukulkan
1
3
1
0.5
L
1
3
2
0.67
W
2
3
7
1.83
L
Nu Wa
LadyShaft
Nu Wa
3
3
1
1.17
W
Merlin
MissJxFRAT
Merlin
2
2
4
2
L
Izanami
Oopsrnghole
Izanami
0
2
2
0.5
W
Cthulhu
Samusog_12
Cthulhu
1
0
4
3
W
4
0
1
4.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,254
Damage
48,649
69,269
Taken
71,407
44,155
Mitigated
43,240
11,682
Healing
22,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,257
2,435
0
2,183
19,613
14,976
17
2,204
17,409
96,528
0
L
Kukulkan
CrAzY0351
Kukulkan
5,350
1,223
0
1,500
12,093
5,146
987
568
11,525
47,088
0
L
4,457
1,141
1,774
3,629
18,810
16,089
0
2,605
16,205
23,203
0
W
9,779
1,795
0
6,846
19,496
8,838
0
7,766
11,600
0
69,264
L
Nu Wa
LadyShaft
Nu Wa
16,285
3,145
0
990
10,095
4,367
618
3,717
6,378
83,790
0
W
Merlin
MissJxFRAT
Merlin
6,464
683
740
726
9,895
4,331
1,105
7,248
2,453
77,478
0
L
Izanami
Oopsrnghole
Izanami
2,905
1,931
0
1,606
8,658
3,577
0
1,943
6,715
0
27,117
W
Cthulhu
Samusog_12
Cthulhu
5,809
666
2,964
3,061
11,632
11,121
544
4,227
7,240
25,441
7,870
W
12,210
725
0
2,318
14,652
10,506
534
10,351
4,043
0
80,573
W
14,387
6,118
0
5,489
15,732
8,444
1,840
5,913
9,665
0
118,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,779
Gold Earned
53,366
426
Minions Killed
627
0
Camps Cleared
0
1,794,964
Distance Traveled
1,946,763
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,683
461
134
6
0
414,785
4
L
Kukulkan
8,626
411
81
4
0
335,013
0
L
Maui
7,599
362
28
1
0
357,740
0
W
Ne Zha
10,467
498
116
6
0
420,528
0
L
Nu Wa
9,887
471
139
7
0
354,215
4
W
Merlin
10,008
477
132
6
0
353,675
8
L
Izanami
6,984
333
44
2
0
333,211
3
W
Cthulhu
10,179
485
41
2
0
399,816
1
W
Chaac
11,427
544
145
7
0
418,002
0
W
Neith
11,285
537
193
9
0
354,742
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role