Player Matchup

Morgan Le Fay
Morgan Le Fay
Code_Name_Five
Morgan Le Fay
Level 52
God Stats
26W - 23L
1,612 SR
Queue Stats
91W - 89L
1,538 Elo+
Party 3
Danzaburou
Danzaburou
Code_Name_Seven
Danzaburou
Level 69
God Stats
24W - 19L
1,530 SR
Queue Stats
110W - 104L
1,530 Elo+
Party 3
Kali
Kali
XvSaturn
Kali
Level 44
God Stats
23W - 25L
1,336 SR
Queue Stats
112W - 133L
1,381 Elo+
Party 2
Jormungandr
Jormungandr
crusading_king
Jormungandr
Level 45
God Stats
15W - 10L
1,601 SR
Queue Stats
48W - 32L
1,572 Elo+
Party 3
Freya
Freya
sleepiiboye
Freya
Level 29
God Stats
8W - 12L
1,523 SR
Queue Stats
94W - 116L
1,369 Elo+
Party 2
Team Averages
Level 48
1,520 SR
1,478 Elo+

VS

Team Averages
Level 113
1,643 SR
1,592 Elo+
Susano
Susano
AnotherAnoobis
Susano
Level 160
God Stats
2W - 2L
1,759 SR
Queue Stats
215W - 147L
1,649 Elo+
Party 1
Horus
Horus
FoldingDishes
Horus
Level 48
God Stats
33W - 16L
1,818 SR
Queue Stats
149W - 66L
1,741 Elo+
Party 1
Cthulhu
Cthulhu
MAYvaughn
Cthulhu
Level 160
God Stats
23W - 6L
1,833 SR
Queue Stats
208W - 121L
1,662 Elo+
Party 1
Ah Puch
Ah Puch
Natada
Ah Puch
Level 39
God Stats
4W - 5L
1,305 SR
Queue Stats
21W - 43L
1,303 Elo+
Solo
Skadi
Skadi
kw0tez
Skadi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 92L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Code_Name_Five
Morgan Le Fay
10
0 / 3 / 0
6,157
385
3,442
6,554
2,801
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Code_Name_Seven
Danzaburou
10
0 / 0 / 0
6,154
385
3,153
6,081
2,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kali
11
0 / 2 / 1
6,623
414
2,400
11,532
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
crusading_king
Jormungandr
10
0 / 1 / 0
6,454
403
3,005
7,163
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 3 / 0
6,953
435
1,913
7,970
4,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 0
8,692
543
7,588
10,526
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 5
7,979
499
3,277
7,540
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
MAYvaughn
Cthulhu
14
2 / 0 / 3
8,848
553
5,686
5,186
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Natada
Ah Puch
11
0 / 0 / 0
6,888
431
828
3,354
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
kw0tez
Skadi
15
1 / 1 / 0
8,383
524
5,366
9,039
3,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
0
Kills
8
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Morgan Le Fay
Code_Name_Five
Morgan Le Fay
0
3
0
0
L
Danzaburou
Code_Name_Seven
Danzaburou
0
0
0
0
W
0
0
5
2.5
W
Cthulhu
MAYvaughn
Cthulhu
2
0
3
3.5
W
Ah Puch
Natada
Ah Puch
0
0
0
0
L
Kali
0
2
1
0.25
L
Jormungandr
crusading_king
Jormungandr
0
1
0
0
W
Skadi
kw0tez
Skadi
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,913
Damage
22,745
39,300
Taken
35,645
20,361
Mitigated
20,444
13,145
Healing
14,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,588
2,557
0
5,450
10,526
4,905
0
1,638
8,888
0
70,985
L
Morgan Le Fay
Code_Name_Five
Morgan Le Fay
3,442
624
43
1,349
6,554
2,801
38
988
5,522
31,232
0
L
Danzaburou
Code_Name_Seven
Danzaburou
3,153
1,323
0
1,895
6,081
2,012
0
0
6,081
0
39,917
W
3,277
1,844
678
4,048
7,540
5,853
186
3,320
4,220
0
29,142
W
Cthulhu
MAYvaughn
Cthulhu
5,686
304
247
1,397
5,186
5,177
185
2,218
2,968
52,366
0
W
Ah Puch
Natada
Ah Puch
828
0
0
1,899
3,354
1,392
1,048
493
2,861
44,893
0
L
Kali
2,400
697
0
3,985
11,532
5,345
0
1,453
9,828
0
47,261
L
Jormungandr
crusading_king
Jormungandr
3,005
1,189
69
2,737
7,163
6,158
24
365
6,798
31,067
0
W
Skadi
kw0tez
Skadi
5,366
1,765
0
1,250
9,039
3,117
2,383
691
8,348
0
80,906
L
1,913
819
0
3,067
7,970
4,045
0
2,781
4,557
46,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
40,790
340
Minions Killed
476
0
Camps Cleared
0
1,187,344
Distance Traveled
1,410,817
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,692
543
120
8
0
350,175
6
L
Morgan Le Fay
6,157
385
50
3
0
201,574
0
L
Danzaburou
6,154
385
64
4
0
249,788
1
W
Horus
7,979
499
34
2
0
326,725
0
W
Cthulhu
8,848
553
101
6
0
252,391
3
W
Ah Puch
6,888
431
80
5
0
204,332
4
L
Kali
6,623
414
92
6
0
305,267
5
L
Jormungandr
6,454
403
52
3
0
206,918
1
W
Skadi
8,383
524
141
9
0
277,194
4
L
Freya
6,953
435
82
5
0
223,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role