Player Matchup

Geb
Geb
Gold IV
GreenBeast0987
Geb
Gold IV
Level 157
God Stats
12W - 20L
1,402 SR
Queue Stats
243W - 245L
1,293 MMR
Solo
Chronos
Chronos
Silver I
Shamma765
Chronos
Silver I
Level 144
God Stats
1W - 2L
1,547 SR
Queue Stats
188W - 195L
1,160 MMR
Party 1
Da Ji
Da Ji
Gold II
ShaqMane
Da Ji
Gold II
Level 155
God Stats
109W - 113L
1,505 SR
Queue Stats
378W - 397L
1,423 MMR
Party 1
Ishtar
Ishtar
Silver III
Suxuyia
Ishtar
Silver III
Level 119
God Stats
6W - 8L
1,507 SR
Queue Stats
186W - 211L
1,003 MMR
Party 2
Hades
Hades
Gold IV
daActiveSlaking
Hades
Gold IV
Level 157
God Stats
3W - 5L
1,477 SR
Queue Stats
146W - 162L
1,375 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,488 SR
1,251 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,523 SR
1,299 MMR
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
CarolFnBsknz
Janus
Gold V
Level 47
God Stats
8W - 6L
1,441 SR
Queue Stats
37W - 34L
1,478 MMR
Party 3
Thor
Thor
Silver I
JJFryinHard
Thor
Silver I
Level 146
God Stats
8W - 10L
1,474 SR
Queue Stats
557W - 550L
1,150 MMR
Solo
Chang'e
Chang'e
Gold V
SalientPumpkin
Chang'e
Gold V
Level 144
God Stats
6W - 5L
1,554 SR
Queue Stats
195W - 198L
1,276 MMR
Solo
Ymir
Ymir
Silver II
xIRISHxMERCx
Ymir
Silver II
Level 156
God Stats
15W - 6L
1,646 SR
Queue Stats
249W - 254L
1,091 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
5,221
475
1,323
7,624
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Shamma765
Chronos
10
1 / 1 / 0
6,214
565
3,147
5,836
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
ShaqMane
Da Ji
9
1 / 0 / 1
5,770
525
1,943
5,649
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
Suxuyia
Ishtar
9
0 / 2 / 0
5,034
458
2,034
8,912
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,657
514
4,354
8,335
4,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
LancelotHeraNemesisAthena

VS

Bans
FenrirChironKing ArthurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 0 / 1
6,080
553
5,548
5,632
1,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
6,011
546
5,174
3,946
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 2
6,104
555
2,166
8,396
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 1
6,202
564
5,444
7,392
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
1 / 0 / 2
4,949
450
2,494
5,294
3,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
4
4
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
1
1.5
W
1
1
0
1
L
0
0
0
0
W
1
0
2
2
W
0
1
1
0.5
L
Chronos
Shamma765
Chronos
1
1
0
1
L
Da Ji
ShaqMane
Da Ji
1
0
1
1.5
L
Ishtar
Suxuyia
Ishtar
0
2
0
0
L
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,801
Damage
20,826
36,356
Taken
30,660
16,618
Mitigated
13,275
16,801
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,548
2,737
0
2,956
5,632
1,593
2,220
392
5,240
0
47,843
W
5,174
278
0
750
3,946
1,372
0
1,774
2,172
48,847
0
L
1,323
33
0
2,231
7,624
4,577
0
1,524
6,100
12,875
0
W
2,166
436
0
1,976
8,396
3,934
174
1,219
7,177
0
42,740
W
5,444
843
193
4,351
7,392
2,939
0
3,791
3,601
45,014
0
L
Chronos
Shamma765
Chronos
3,147
1,021
0
2,790
5,836
2,409
462
3,503
2,333
49,006
0
L
Da Ji
ShaqMane
Da Ji
1,943
475
0
3,108
5,649
2,041
0
813
4,836
0
33,642
L
Ishtar
Suxuyia
Ishtar
2,034
1,186
0
3,877
8,912
2,867
282
979
7,933
0
38,494
L
4,354
768
93
4,702
8,335
4,724
0
5,639
2,696
39,880
0
W
2,494
379
144
693
5,294
3,437
0
1,648
3,646
11,282
3,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,896
Gold Earned
29,346
324
Minions Killed
354
0
Camps Cleared
0
949,115
Distance Traveled
1,031,557
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,080
553
79
7
0
182,423
2
W
Janus
6,011
546
83
8
0
232,152
3
L
Geb
5,221
475
12
1
0
196,163
7
W
Thor
6,104
555
75
7
0
224,322
0
W
Chang'e
6,202
564
87
8
0
190,664
4
L
Chronos
6,214
565
108
10
0
192,902
2
L
Da Ji
5,770
525
65
6
0
205,061
0
L
Ishtar
5,034
458
64
6
0
170,232
0
L
Hades
5,657
514
75
7
0
184,757
0
W
Ymir
4,949
450
30
3
0
201,996
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role