Player Matchup

Chernobog
Chernobog
Diamond I
LeftYeet
Chernobog
Diamond I
Level 154
God Stats
7W - 2L
1,757 SR
Queue Stats
182W - 157L
2,460 MMR
Party 1
Camazotz
Camazotz
Diamond I
Tsuini
Camazotz
Diamond I
Level 160
God Stats
23W - 7L
1,754 SR
Queue Stats
359W - 342L
2,372 MMR
Solo
Bacchus
Bacchus
Diamond V
ZiiNoGre
Bacchus
Diamond V
Level 68
God Stats
3W - 3L
1,837 SR
Queue Stats
59W - 46L
2,400 MMR
Party 1
Janus
Janus
Masters
adhu
Janus
Masters
Level 160
God Stats
38W - 43L
1,608 SR
Queue Stats
510W - 476L
2,544 MMR
Solo
Osiris
Osiris
Diamond I
wyni
Osiris
Diamond I
Level 156
God Stats
2W - 0L
1,768 SR
Queue Stats
130W - 99L
2,546 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,745 SR
2,464 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,529 SR
2,293 MMR
Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
DwarfyP
Ah Muzen Cab
Diamond I
Level 128
God Stats
17W - 14L
1,656 SR
Queue Stats
286W - 273L
2,596 MMR
Solo
Freya
Freya
Masters
Hestia1
Freya
Masters
Level 159
God Stats
0W - 4L
1,262 SR
Queue Stats
188W - 162L
2,392 MMR
Solo
Hercules
Hercules
Masters
MørBaZàN
Hercules
Masters
Level 128
God Stats
8W - 12L
1,681 SR
Queue Stats
453W - 424L
2,617 MMR
Solo
Ravana
Ravana
Diamond II
mNoobey
Ravana
Diamond II
Level 159
God Stats
6W - 6L
1,548 SR
Queue Stats
300W - 307L
2,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LeftYeet
Chernobog
20
15 / 3 / 10
15,843
634
32,455
28,001
14,237
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
Tsuini
Camazotz
20
6 / 4 / 8
14,926
597
16,476
33,445
26,226
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
ZiiNoGre
Bacchus
18
4 / 5 / 22
13,921
557
7,800
24,098
35,709
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
adhu
Janus
20
5 / 4 / 16
15,622
625
15,395
18,303
9,571
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
wyni
Osiris
20
13 / 4 / 10
16,025
641
24,436
28,907
21,930
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KhepriLancelotCliodhnaHades

VS

Bans
IshtarNe ZhaAtlasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
6 / 12 / 5
12,991
520
21,793
25,535
15,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
DwarfyP
Ah Muzen Cab
18
4 / 7 / 1
12,207
488
11,386
18,755
8,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
Hestia1
Freya
20
2 / 10 / 7
13,061
522
16,192
25,823
10,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
MørBaZàN
Hercules
20
4 / 6 / 2
13,465
539
24,506
34,278
42,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
mNoobey
Ravana
18
4 / 8 / 4
11,776
471
9,597
18,606
9,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
39
43
Kills
20
20
Deaths
43
66
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
12
5
0.71
L
Ah Muzen Cab
DwarfyP
Ah Muzen Cab
4
7
1
0.64
L
Freya
Hestia1
Freya
2
10
7
0.55
W
Chernobog
LeftYeet
Chernobog
15
3
10
6.67
L
Hercules
MørBaZàN
Hercules
4
6
2
0.83
W
Camazotz
Tsuini
Camazotz
6
4
8
2.5
W
Bacchus
ZiiNoGre
Bacchus
4
5
22
3
W
Janus
adhu
Janus
5
4
16
3.25
L
Ravana
mNoobey
Ravana
4
8
4
0.75
W
Osiris
wyni
Osiris
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,562
Damage
83,474
132,754
Taken
122,997
107,673
Mitigated
86,288
58,094
Healing
31,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
21,793
1,111
106
3,647
25,535
15,841
0
5,083
20,281
83,165
496
L
Ah Muzen Cab
DwarfyP
Ah Muzen Cab
11,386
2,699
0
1,790
18,755
8,554
0
4,589
14,166
0
120,600
L
Freya
Hestia1
Freya
16,192
4,064
0
9,498
25,823
10,362
0
3,949
21,823
105,787
1,407
W
Chernobog
LeftYeet
Chernobog
32,455
20,124
0
13,124
28,001
14,237
7,444
13,128
13,939
0
149,640
L
Hercules
MørBaZàN
Hercules
24,506
9,908
0
12,158
34,278
42,155
0
6,512
26,474
0
112,553
W
Camazotz
Tsuini
Camazotz
16,476
4,836
0
20,901
33,445
26,226
716
3,870
28,240
0
103,819
W
Bacchus
ZiiNoGre
Bacchus
7,800
1,025
3,535
5,604
24,098
35,709
56
7,548
15,920
26,337
0
W
Janus
adhu
Janus
15,395
1,908
0
2,042
18,303
9,571
913
5,718
12,005
152,340
0
L
Ravana
mNoobey
Ravana
9,597
1,569
0
4,494
18,606
9,376
0
4,219
14,262
0
94,841
W
Osiris
wyni
Osiris
24,436
14,293
0
12,888
28,907
21,930
1,003
6,461
21,844
0
172,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,337
Gold Earned
63,500
784
Minions Killed
788
0
Camps Cleared
0
2,511,826
Distance Traveled
2,251,680
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,991
520
114
5
0
408,877
2
L
Ah Muzen Cab
12,207
488
176
7
0
450,673
7
L
Freya
13,061
522
164
7
0
399,166
2
W
Chernobog
15,843
634
155
6
0
473,108
2
L
Hercules
13,465
539
189
8
0
499,199
0
W
Camazotz
14,926
597
162
6
0
524,140
3
W
Bacchus
13,921
557
24
1
0
495,550
10
W
Janus
15,622
625
267
11
0
502,748
5
L
Ravana
11,776
471
145
6
0
493,765
9
W
Osiris
16,025
641
176
7
0
516,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role