Player Matchup

King Arthur
King Arthur
Abandz2drippy
King Arthur
Level 44
God Stats
2W - 0L
1,668 SR
Queue Stats
15W - 8L
1,518 Elo+
Party 3
Ra
Ra
CertyKay
Ra
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
235W - 272L
1,428 Elo+
Party 3
Thor
Thor
DudsterJ
Thor
Level 123
God Stats
10W - 12L
1,440 SR
Queue Stats
338W - 397L
1,455 Elo+
Solo
Izanami
Izanami
EternaL__K1ll3R
Izanami
Level 92
God Stats
3W - 0L
1,892 SR
Queue Stats
191W - 218L
1,417 Elo+
Party 1
Ymir
Ymir
Keyjimenez
Ymir
Level 85
God Stats
22W - 18L
1,559 SR
Queue Stats
179W - 209L
1,412 Elo+
Party 1
Team Averages
Level 92
1,612 SR
1,446 Elo+

VS

Team Averages
Level 97
1,561 SR
1,347 Elo+
Heimdallr
Heimdallr
GCostta08
Heimdallr
Level 79
God Stats
11W - 6L
1,638 SR
Queue Stats
311W - 386L
1,328 Elo+
Party 2
Poseidon
Poseidon
Mitsuy-X
Poseidon
Level 65
God Stats
5W - 3L
1,625 SR
Queue Stats
172W - 246L
1,273 Elo+
Party 2
Fenrir
Fenrir
PlayerinoPT
Fenrir
Level 109
God Stats
8W - 7L
1,589 SR
Queue Stats
310W - 403L
1,295 Elo+
Party 2
Hercules
Hercules
Tsunayashlro
Hercules
Level 128
God Stats
4W - 4L
1,509 SR
Queue Stats
367W - 393L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
bydan29
Zhong Kui
Level 105
God Stats
15W - 21L
1,446 SR
Queue Stats
283W - 321L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abandz2drippy
King Arthur
16
0 / 2 / 0
9,608
437
3,009
13,904
9,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
9 / 6 / 8
11,425
519
16,752
19,187
8,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
18
13 / 4 / 5
12,004
546
13,309
20,800
9,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 2 / 8
12,045
548
25,287
18,786
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 3 / 11
10,273
467
6,832
25,056
27,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GCostta08
Heimdallr
16
2 / 10 / 4
10,209
464
12,632
22,655
8,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Mitsuy-X
Poseidon
14
2 / 13 / 7
9,673
440
10,021
16,599
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
16
6 / 5 / 4
10,565
480
15,937
21,211
9,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Tsunayashlro
Hercules
14
1 / 0 / 7
9,674
440
9,012
21,896
18,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
bydan29
Zhong Kui
17
5 / 2 / 2
11,419
519
18,805
14,622
10,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
30
Kills
16
17
Deaths
30
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Abandz2drippy
King Arthur
0
2
0
0
W
9
6
8
2.17
W
Thor
13
4
5
3.88
W
7
2
8
5.5
L
Heimdallr
GCostta08
Heimdallr
2
10
4
0.4
W
1
3
11
2.17
L
Poseidon
Mitsuy-X
Poseidon
2
13
7
0.42
L
Fenrir
6
5
4
1.6
L
Hercules
Tsunayashlro
Hercules
1
0
7
4.5
L
Zhong Kui
bydan29
Zhong Kui
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,189
Damage
66,407
97,733
Taken
96,983
63,627
Mitigated
52,672
25,461
Healing
29,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Abandz2drippy
King Arthur
3,009
226
0
997
13,904
9,761
185
5,947
7,957
0
55,089
W
16,752
1,838
1,356
2,900
19,187
8,421
0
6,366
12,821
89,717
0
W
Thor
13,309
2,910
0
8,016
20,800
9,559
0
3,085
17,715
0
85,206
W
25,287
18,965
0
7,839
18,786
7,988
2,550
3,822
14,964
0
115,508
L
Heimdallr
GCostta08
Heimdallr
12,632
5,044
0
5,341
22,655
8,526
762
5,409
17,246
0
83,843
W
6,832
2,048
0
4,353
25,056
27,898
0
9,606
15,450
23,713
0
L
Poseidon
Mitsuy-X
Poseidon
10,021
1,575
96
1,252
16,599
5,326
538
6,770
9,829
46,287
0
L
Fenrir
15,937
3,371
0
6,311
21,211
9,186
138
5,855
15,356
0
70,068
L
Hercules
Tsunayashlro
Hercules
9,012
1,633
0
8,403
21,896
18,766
110
3,799
18,097
0
47,386
L
Zhong Kui
bydan29
Zhong Kui
18,805
1,360
0
8,058
14,622
10,868
828
2,318
12,304
88,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,355
Gold Earned
51,540
521
Minions Killed
466
0
Camps Cleared
0
2,109,002
Distance Traveled
2,036,311
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,608
437
97
4
0
408,991
3
W
Ra
11,425
519
121
6
0
463,258
3
W
Thor
12,004
546
113
5
0
410,896
1
W
Izanami
12,045
548
167
8
0
407,194
3
L
Heimdallr
10,209
464
111
5
0
363,766
3
W
Ymir
10,273
467
23
1
0
418,663
0
L
Poseidon
9,673
440
74
3
0
380,394
5
L
Fenrir
10,565
480
81
4
0
447,000
3
L
Hercules
9,674
440
50
2
0
467,139
10
L
Zhong Kui
11,419
519
150
7
0
378,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role