Player Matchup

Ymir
Ymir
ItzDope385
Ymir
Level 24
God Stats
3W - 1L
1,715 SR
Queue Stats
105W - 38L
1,726 Elo+
Party 1
Cu Chulainn
Cu Chulainn
P4R4LyZeD
Cu Chulainn
Level 149
God Stats
3W - 0L
1,723 SR
Queue Stats
173W - 74L
1,661 Elo+
Party 1
Sylvanus
Sylvanus
XnoobXDreiX
Sylvanus
Level 144
God Stats
6W - 8L
1,426 SR
Queue Stats
189W - 85L
1,679 Elo+
Party 1
Team Averages
Level 106
1,622 SR
1,689 Elo+

VS

Team Averages
Level 70
1,572 SR
1,404 Elo+
Nox
Nox
Nastya321
Nox
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,365 Elo+
Solo
King Arthur
King Arthur
TOMCZESKI
King Arthur
Level 44
God Stats
8W - 13L
1,410 SR
Queue Stats
31W - 40L
1,388 Elo+
Solo
Thor
Thor
woehaha
Thor
Level 89
God Stats
2W - 1L
1,806 SR
Queue Stats
211W - 225L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
10,936
729
11,074
15,193
18,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
P4R4LyZeD
Cu Chulainn
15
10 / 2 / 4
11,465
764
25,591
21,913
22,569
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
XnoobXDreiX
Sylvanus
17
4 / 1 / 15
11,352
757
20,104
17,388
20,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
8,872
591
8,356
13,411
6,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TOMCZESKI
King Arthur
13
2 / 4 / 1
9,718
648
16,444
28,082
22,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
woehaha
Thor
13
0 / 8 / 1
8,452
563
10,840
21,612
8,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
19
Kills
3
3
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
1
7
1
0.21
W
Cu Chulainn
P4R4LyZeD
Cu Chulainn
10
2
4
6
L
King Arthur
TOMCZESKI
King Arthur
2
4
1
0.63
W
Sylvanus
XnoobXDreiX
Sylvanus
4
1
15
11.5
L
Thor
woehaha
Thor
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,769
Damage
35,640
54,494
Taken
63,105
61,470
Mitigated
36,897
22,739
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,074
996
869
2,461
15,193
18,273
1,117
2,083
13,110
33,285
0
L
8,356
808
0
811
13,411
6,293
0
6,988
6,423
24,603
0
W
Cu Chulainn
P4R4LyZeD
Cu Chulainn
25,591
4,853
307
3,571
21,913
22,569
496
3,059
18,854
328
65,588
L
King Arthur
TOMCZESKI
King Arthur
16,444
1,809
0
8,257
28,082
22,010
0
11,357
16,725
210
35,913
W
Sylvanus
XnoobXDreiX
Sylvanus
20,104
5,879
7,056
8,475
17,388
20,628
623
3,597
13,791
35,533
7,047
L
Thor
woehaha
Thor
10,840
1,387
0
472
21,612
8,594
0
11,352
10,260
0
32,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
27,042
157
Minions Killed
135
8
Camps Cleared
4
779,251
Distance Traveled
769,048
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,936
729
46
3
3
248,838
2
L
Nox
8,872
591
43
3
3
233,574
2
W
Cu Chulainn
11,465
764
63
4
3
287,375
0
L
King Arthur
9,718
648
36
2
0
281,010
1
W
Sylvanus
11,352
757
48
3
2
243,038
3
L
Thor
8,452
563
56
4
1
254,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role