Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
DreamyBoi
Horus
Level 53
God Stats
14W - 17L
1,339 SR
Queue Stats
66W - 83L
1,390 Elo+
Party 3
Cthulhu
Cthulhu
SnowKnows
Cthulhu
Level 125
God Stats
0W - 1L
1,256 SR
Queue Stats
88W - 110L
1,404 Elo+
Party 3
Mercury
Mercury
Strikerc6
Mercury
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
41W - 61L
1,292 Elo+
Party 2
Ymir
Ymir
verwill312
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,301 Elo+
Party 2
Team Averages
Level 62
1,419 SR
1,378 Elo+

VS

Team Averages
Level 81
1,585 SR
1,489 Elo+
Nike
Nike
 
Nike
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
EdahsShade
Da Ji
Level 61
God Stats
2W - 0L
1,463 SR
Queue Stats
4W - 1L
1,463 Elo+
Party 1
Hades
Hades
KeithSinister
Hades
Level 48
God Stats
4W - 2L
1,677 SR
Queue Stats
4W - 5L
1,418 Elo+
Party 1
Cernunnos
Cernunnos
MightyHippoMan
Cernunnos
Level 144
God Stats
4W - 1L
1,700 SR
Queue Stats
35W - 20L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
SneakyDeeCee15
Sylvanus
Level 87
God Stats
14W - 7L
1,583 SR
Queue Stats
17W - 11L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
5
0 / 3 / 0
3,147
525
2,267
4,426
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
DreamyBoi
Horus
6
1 / 1 / 0
3,514
586
1,826
4,116
2,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
SnowKnows
Cthulhu
3
0 / 1 / 0
2,948
491
890
1,968
737
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Strikerc6
Mercury
7
1 / 0 / 1
3,913
652
243
2,794
727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,059
510
995
3,897
1,345
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
7
1 / 1 / 0
4,416
736
2,236
4,834
1,521
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
4
0 / 0 / 0
3,327
555
161
3,213
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 0
4,344
724
570
3,289
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
MightyHippoMan
Cernunnos
7
2 / 0 / 2
4,074
679
4,198
3,820
1,307
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
6
2 / 0 / 2
4,422
737
1,307
2,353
1,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
0
0
W
Nike
 
Nike
1
1
0
1
L
Horus
DreamyBoi
Horus
1
1
0
1
W
Da Ji
0
0
0
0
W
1
1
0
1
W
Cernunnos
MightyHippoMan
Cernunnos
2
0
2
3
W
Sylvanus
2
0
2
3
L
Cthulhu
SnowKnows
Cthulhu
0
1
0
0
L
Mercury
Strikerc6
Mercury
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,221
Damage
8,472
17,201
Taken
17,509
7,904
Mitigated
6,229
3,115
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,267
445
0
1,315
4,426
2,703
0
639
3,787
13,565
3,498
W
Nike
 
Nike
2,236
604
0
1,464
4,834
1,521
48
0
4,522
0
26,891
L
Horus
DreamyBoi
Horus
1,826
1,018
0
1,075
4,116
2,392
0
0
4,116
0
12,999
W
Da Ji
161
0
0
1,670
3,213
962
0
695
2,518
0
10,403
W
570
279
64
1,452
3,289
1,089
756
433
2,856
17,150
0
W
Cernunnos
MightyHippoMan
Cernunnos
4,198
2,129
0
1,692
3,820
1,307
494
1,762
2,058
0
23,811
W
Sylvanus
1,307
718
834
1,615
2,353
1,350
300
1,082
1,271
12,908
0
L
Cthulhu
SnowKnows
Cthulhu
890
126
0
587
1,968
737
0
570
1,398
6,791
0
L
Mercury
Strikerc6
Mercury
243
98
0
0
2,794
727
0
0
2,794
0
17,973
L
995
236
0
138
3,897
1,345
0
668
3,229
4,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,581
Gold Earned
20,583
111
Minions Killed
169
0
Camps Cleared
0
472,508
Distance Traveled
577,393
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,147
525
30
5
0
85,493
0
W
Nike
4,416
736
46
8
0
102,924
0
L
Horus
3,514
586
21
4
0
117,666
0
W
Da Ji
3,327
555
21
4
0
145,025
3
W
Hades
4,344
724
38
6
0
122,398
2
W
Cernunnos
4,074
679
41
7
0
98,338
1
W
Sylvanus
4,422
737
23
4
0
108,708
2
L
Cthulhu
2,948
491
10
2
0
51,077
1
L
Mercury
3,913
652
41
7
0
98,778
1
L
Ymir
3,059
510
9
2
0
119,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role