Player Matchup

Hera
Hera
DIFFICULTYRAISER
Hera
Level 109
God Stats
6W - 8L
1,661 SR
Queue Stats
148W - 212L
1,328 Elo+
Party 1
Bacchus
Bacchus
Jaykay112810
Bacchus
Level 17
God Stats
8W - 19L
1,405 SR
Queue Stats
8W - 22L
1,195 Elo+
Party 1
Nemesis
Nemesis
Kelicks
Nemesis
Level 94
God Stats
1W - 2L
1,291 SR
Queue Stats
40W - 78L
1,287 Elo+
Party 1
Team Averages
Level 73
1,452 SR
1,270 Elo+

VS

Team Averages
Level 55
1,264 SR
981 Elo+
Bastet
Bastet
BIG CHUNGGIS
Bastet
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 76L
1,043 Elo+
Party 2
Tiamat
Tiamat
Vulken8235
Tiamat
Level 47
God Stats
0W - 1L
1,304 SR
Queue Stats
7W - 55L
1,001 Elo+
Party 2
Cu Chulainn
Cu Chulainn
War18hog
Cu Chulainn
Level 17
God Stats
0W - 7L
988 SR
Queue Stats
5W - 62L
898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 5
9,940
828
16,332
8,308
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Jaykay112810
Bacchus
14
3 / 0 / 11
9,762
814
6,845
17,025
14,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Kelicks
Nemesis
13
2 / 0 / 10
8,618
718
6,449
10,072
3,451
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 2 / 0
7,683
640
9,677
9,674
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Vulken8235
Tiamat
12
1 / 3 / 3
7,640
637
8,718
12,275
6,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
War18hog
Cu Chulainn
10
1 / 9 / 2
7,208
601
5,946
15,101
6,497
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
4
4
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
2
0
1
W
9
4
5
2.88
W
Bacchus
Jaykay112810
Bacchus
3
0
11
8.5
W
Nemesis
Kelicks
Nemesis
2
0
10
7
L
Tiamat
Vulken8235
Tiamat
1
3
3
0.83
L
Cu Chulainn
War18hog
Cu Chulainn
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,626
Damage
24,341
35,405
Taken
37,050
20,594
Mitigated
17,197
15,528
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
9,677
1,889
381
2,394
9,674
4,096
0
6,119
3,555
0
32,050
W
16,332
4,643
919
487
8,308
2,596
862
1,362
6,722
50,011
0
W
Bacchus
Jaykay112810
Bacchus
6,845
1,032
459
9,790
17,025
14,547
744
3,738
12,824
16,333
0
W
Nemesis
Kelicks
Nemesis
6,449
2,450
174
3,699
10,072
3,451
1,070
2,834
6,914
0
18,321
L
Tiamat
Vulken8235
Tiamat
8,718
944
89
3,217
12,275
6,604
0
7,288
4,987
20,823
0
L
Cu Chulainn
War18hog
Cu Chulainn
5,946
2,269
132
588
15,101
6,497
0
10,338
4,763
0
18,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
22,531
123
Minions Killed
107
4
Camps Cleared
3
727,643
Distance Traveled
611,522
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,683
640
52
4
3
244,245
1
W
Hera
9,940
828
70
6
1
212,449
3
W
Bacchus
9,762
814
29
2
0
246,185
4
W
Nemesis
8,618
718
24
2
3
269,009
3
L
Tiamat
7,640
637
29
2
0
207,108
0
L
Cu Chulainn
7,208
601
26
2
0
160,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role