Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Getsukage
Zhong Kui
Level 141
God Stats
1W - 3L
1,548 SR
Queue Stats
92W - 119L
1,428 Elo+
Party 1
Nox
Nox
JimothyV97
Nox
Level 84
God Stats
8W - 7L
1,642 SR
Queue Stats
494W - 336L
1,650 Elo+
Party 2
Ne Zha
Ne Zha
LunaLinda
Ne Zha
Level 61
God Stats
11W - 6L
1,838 SR
Queue Stats
210W - 181L
1,621 Elo+
Party 2
Cthulhu
Cthulhu
StarkReaper495
Cthulhu
Level 121
God Stats
4W - 6L
1,553 SR
Queue Stats
204W - 151L
1,595 Elo+
Party 2
Team Averages
Level 94
1,616 SR
1,559 Elo+

VS

Team Averages
Level 117
1,516 SR
1,575 Elo+
Izanami
Izanami
EmilyThePanda
Izanami
Level 101
God Stats
33W - 10L
1,733 SR
Queue Stats
199W - 138L
1,616 Elo+
Party 3
Ra
Ra
Pauloeltico
Ra
Level 127
God Stats
1W - 0L
1,239 SR
Queue Stats
231W - 223L
1,586 Elo+
Party 3
Thor
Thor
Vendxttxs
Thor
Level 119
God Stats
2W - 5L
1,500 SR
Queue Stats
511W - 434L
1,601 Elo+
Party 3
Osiris
Osiris
conqeefador
Osiris
Level 127
God Stats
11W - 3L
1,603 SR
Queue Stats
215W - 172L
1,580 Elo+
Party 3
Sylvanus
Sylvanus
juliosett
Sylvanus
Level 109
God Stats
5W - 2L
1,505 SR
Queue Stats
300W - 320L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 4 / 1
5,019
418
1,840
6,657
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Getsukage
Zhong Kui
9
1 / 4 / 1
5,962
497
5,898
10,551
7,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 1 / 2
5,213
434
1,643
5,774
3,428
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
LunaLinda
Ne Zha
10
1 / 3 / 1
5,722
477
5,152
10,925
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 0
6,553
546
5,030
7,823
4,583
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
3 / 0 / 1
7,444
620
5,694
5,785
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
4 / 0 / 3
7,170
598
7,325
5,802
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Thor
10
5 / 2 / 1
6,389
532
5,503
10,352
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
11
0 / 0 / 0
6,721
560
4,671
10,339
7,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
juliosett
Sylvanus
10
0 / 0 / 6
6,667
556
4,857
8,491
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
2
Kills
12
12
Deaths
2
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
1
0.13
W
Izanami
3
0
1
3.5
L
Zhong Kui
Getsukage
Zhong Kui
1
4
1
0.38
L
0
1
2
1
L
Ne Zha
LunaLinda
Ne Zha
1
3
1
0.5
W
4
0
3
5.5
L
0
0
0
0
W
Thor
5
2
1
2.75
W
Osiris
0
0
0
0
W
Sylvanus
juliosett
Sylvanus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,563
Damage
28,050
41,730
Taken
40,769
21,544
Mitigated
24,060
12,051
Healing
20,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,840
723
0
1,469
6,657
1,882
0
1,629
5,028
0
28,936
W
Izanami
5,694
3,778
0
3,160
5,785
2,537
954
153
5,632
0
71,053
L
Zhong Kui
Getsukage
Zhong Kui
5,898
502
0
1,729
10,551
7,398
0
4,856
5,695
37,786
0
L
1,643
154
0
1,768
5,774
3,428
0
1,966
3,808
11,804
0
L
Ne Zha
LunaLinda
Ne Zha
5,152
1,672
0
1,911
10,925
4,253
0
3,175
7,750
0
46,199
W
7,325
730
1,180
2,697
5,802
2,318
0
2,313
3,489
54,019
0
L
5,030
1,098
0
5,174
7,823
4,583
0
437
7,386
45,144
0
W
Thor
5,503
1,587
0
3,955
10,352
4,340
0
2,960
7,392
0
31,330
W
Osiris
4,671
1,790
117
3,570
10,339
7,519
0
5,041
5,298
0
42,956
W
Sylvanus
juliosett
Sylvanus
4,857
1,681
2,037
3,385
8,491
7,346
0
2,104
6,387
16,833
1,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,469
Gold Earned
34,391
310
Minions Killed
420
0
Camps Cleared
0
1,091,874
Distance Traveled
1,149,535
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,019
418
60
5
0
196,780
2
W
Izanami
7,444
620
146
12
0
202,219
1
L
Zhong Kui
5,962
497
69
6
0
210,137
1
L
Nox
5,213
434
16
1
0
235,466
5
L
Ne Zha
5,722
477
80
7
0
254,300
4
W
Ra
7,170
598
99
8
0
256,676
3
L
Cthulhu
6,553
546
85
7
0
195,191
0
W
Thor
6,389
532
60
5
0
249,860
1
W
Osiris
6,721
560
94
8
0
218,736
2
W
Sylvanus
6,667
556
21
2
0
222,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role