Player Matchup

Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BlandRejects
Atlas
Level 26
God Stats
1W - 4L
1,355 SR
Queue Stats
30W - 52L
1,408 Elo+
Party 2
Scylla
Scylla
NuclearYoshi
Scylla
Level 89
God Stats
2W - 3L
1,613 SR
Queue Stats
215W - 224L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
SpadeFortress
Hou Yi
Level 101
God Stats
1W - 5L
1,264 SR
Queue Stats
39W - 37L
1,426 Elo+
Solo
Lancelot
Lancelot
mechman15
Lancelot
Level 89
God Stats
16W - 21L
1,448 SR
Queue Stats
175W - 188L
1,496 Elo+
Party 2
Team Averages
Level 83
1,436 SR
1,464 Elo+

VS

Team Averages
Level 87
1,597 SR
1,574 Elo+
Bacchus
Bacchus
BrokeRodWave
Bacchus
Level 106
God Stats
3W - 4L
1,720 SR
Queue Stats
588W - 735L
1,442 Elo+
Solo
Neith
Neith
CringyGinger
Neith
Level 159
God Stats
2W - 3L
1,545 SR
Queue Stats
94W - 71L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
METΛ
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 7L
1,905 Elo+
Party 1
Loki
Loki
bhimp
Loki
Level 28
God Stats
1W - 1L
1,468 SR
Queue Stats
42W - 26L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
secrrro
Danzaburou
Level 137
God Stats
3W - 1L
1,750 SR
Queue Stats
210W - 208L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 2 / 0
6,040
503
4,799
8,582
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 3 / 1
5,364
447
2,901
10,689
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
10
0 / 4 / 3
5,516
460
3,208
8,144
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
1 / 4 / 1
4,886
407
3,977
8,193
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
mechman15
Lancelot
11
3 / 4 / 1
6,383
532
7,132
10,438
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrokeRodWave
Bacchus
10
1 / 2 / 6
6,819
568
4,988
12,351
10,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 0 / 2
8,011
668
8,402
6,090
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
METΛ
Nu Wa
12
4 / 1 / 5
7,877
656
10,046
6,038
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
bhimp
Loki
11
3 / 3 / 4
6,849
571
4,426
9,966
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
secrrro
Danzaburou
13
2 / 0 / 1
7,806
651
4,548
6,862
2,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
17
17
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
L
1
3
1
0.5
W
Bacchus
BrokeRodWave
Bacchus
1
2
6
2
W
7
0
2
8
W
Nu Wa
METΛ
Nu Wa
4
1
5
6.5
L
Scylla
0
4
3
0.38
L
1
4
1
0.38
W
Loki
bhimp
Loki
3
3
4
1.67
L
Lancelot
mechman15
Lancelot
3
4
1
0.88
W
Danzaburou
secrrro
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,017
Damage
32,410
46,046
Taken
41,307
19,887
Mitigated
21,272
10,425
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,799
839
0
1,810
8,582
4,210
0
1,006
7,468
40,970
0
L
2,901
1,474
0
2,930
10,689
5,774
0
3,643
6,800
14,050
0
W
Bacchus
BrokeRodWave
Bacchus
4,988
577
1,737
3,264
12,351
10,250
0
2,177
10,174
14,608
1,193
W
8,402
4,163
0
2,610
6,090
2,756
2,157
2,763
3,327
0
59,058
W
Nu Wa
METΛ
Nu Wa
10,046
3,451
0
589
6,038
1,885
392
925
5,113
53,810
1,232
L
Scylla
3,208
415
0
1,035
8,144
2,627
0
879
7,157
33,100
0
L
3,977
1,906
0
2,196
8,193
2,949
0
5,408
2,540
0
21,276
W
Loki
bhimp
Loki
4,426
1,161
0
3,248
9,966
3,410
0
846
9,120
0
41,714
L
Lancelot
mechman15
Lancelot
7,132
2,095
0
2,454
10,438
4,327
0
2,771
7,485
0
38,476
W
Danzaburou
secrrro
Danzaburou
4,548
1,485
0
2,620
6,862
2,971
1,176
4,197
2,665
0
53,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
37,362
261
Minions Killed
370
0
Camps Cleared
0
1,123,454
Distance Traveled
1,126,599
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,040
503
88
7
0
261,137
0
L
Atlas
5,364
447
16
1
0
202,072
0
W
Bacchus
6,819
568
18
2
0
228,084
0
W
Neith
8,011
668
87
7
0
206,691
3
W
Nu Wa
7,877
656
97
8
0
213,791
6
L
Scylla
5,516
460
45
4
0
203,337
3
L
Hou Yi
4,886
407
36
3
0
181,816
2
W
Loki
6,849
571
71
6
0
265,384
1
L
Lancelot
6,383
532
76
6
0
275,092
1
W
Danzaburou
7,806
651
97
8
0
212,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role