Player Matchup

Izanami
Izanami
ByFelisha4363
Izanami
Level 112
God Stats
6W - 6L
1,520 SR
Queue Stats
83W - 104L
1,343 Elo+
Party 1
Kuzenbo
Kuzenbo
Lord Beastblood
Kuzenbo
Level 122
God Stats
7W - 4L
1,588 SR
Queue Stats
376W - 308L
1,432 Elo+
Party 1
Olorun
Olorun
OTC SixPaths
Olorun
Level 147
God Stats
7W - 3L
1,547 SR
Queue Stats
107W - 136L
1,361 Elo+
Party 1
Team Averages
Level 127
1,551 SR
1,379 Elo+

VS

Team Averages
Level 90
1,518 SR
1,430 Elo+
Discordia
Discordia
BlabbyYeti8
Discordia
Level 120
God Stats
3W - 6L
1,345 SR
Queue Stats
101W - 151L
1,356 Elo+
Solo
Charybdis
Charybdis
KhalTyr
Charybdis
Level 40
God Stats
2W - 5L
1,489 SR
Queue Stats
149W - 186L
1,392 Elo+
Solo
Mulan
Mulan
YoMaMaScHaNkLa
Mulan
Level 109
God Stats
15W - 10L
1,720 SR
Queue Stats
186W - 190L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
0 / 2 / 2
8,869
554
5,527
12,740
5,959
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 4 / 1
9,931
621
9,090
23,469
35,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
13
1 / 8 / 2
9,148
572
10,484
17,571
8,793
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlabbyYeti8
Discordia
15
2 / 2 / 8
10,694
668
13,330
7,829
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
KhalTyr
Charybdis
15
3 / 3 / 6
10,681
668
13,106
15,335
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 1 / 4
11,900
744
21,181
16,080
22,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
14
14
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
BlabbyYeti8
Discordia
2
2
8
3
L
Izanami
0
2
2
0.5
W
Charybdis
KhalTyr
Charybdis
3
3
6
2
L
5
4
1
1.38
L
Olorun
1
8
2
0.25
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,101
Damage
47,617
53,780
Taken
39,244
49,869
Mitigated
33,424
8,656
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BlabbyYeti8
Discordia
13,330
902
630
1,896
7,829
3,545
1,244
5,655
1,960
39,371
0
L
Izanami
5,527
2,842
817
1,266
12,740
5,959
0
5,342
7,112
0
30,186
W
Charybdis
KhalTyr
Charybdis
13,106
7,802
237
5,127
15,335
6,993
907
8,174
6,823
0
50,933
L
9,090
3,341
347
1,305
23,469
35,117
56
5,511
17,275
19,479
0
L
Olorun
10,484
4,346
1,583
3,338
17,571
8,793
0
3,164
13,831
30,294
0
W
21,181
3,262
0
5,270
16,080
22,886
385
5,248
10,542
0
40,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,948
Gold Earned
33,275
126
Minions Killed
191
4
Camps Cleared
8
780,347
Distance Traveled
815,504
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,694
668
56
4
1
250,191
0
L
Izanami
8,869
554
57
4
3
272,065
0
W
Charybdis
10,681
668
90
6
4
258,565
0
L
Kuzenbo
9,931
621
22
1
1
259,197
2
L
Olorun
9,148
572
47
3
0
249,085
1
W
Mulan
11,900
744
45
3
3
306,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role