Player Matchup

Thoth
Thoth
DasBestPanda
Thoth
Level 130
God Stats
1W - 1L
1,304 SR
Queue Stats
101W - 77L
1,566 Elo+
Solo
Thor
Thor
Halarious
Thor
Level 109
God Stats
5W - 2L
1,611 SR
Queue Stats
119W - 117L
1,484 Elo+
Party 2
Fenrir
Fenrir
RuneLP
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,542 Elo+
Party 2
Anubis
Anubis
croooz
Anubis
Level 95
God Stats
5W - 3L
1,500 SR
Queue Stats
103W - 106L
1,503 Elo+
Solo
Ne Zha
Ne Zha
mattw19375
Ne Zha
Level 141
God Stats
4W - 5L
1,512 SR
Queue Stats
371W - 406L
1,515 Elo+
Solo
Team Averages
Level 108
1,486 SR
1,522 Elo+

VS

Team Averages
Level 138
1,501 SR
1,492 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
TKBlackMamba
Hera
Level 160
God Stats
2W - 2L
1,655 SR
Queue Stats
169W - 176L
1,490 Elo+
Party 1
Izanami
Izanami
kingchieloka
Izanami
Level 153
God Stats
2W - 2L
1,425 SR
Queue Stats
94W - 110L
1,437 Elo+
Party 1
Thanatos
Thanatos
montelong12
Thanatos
Level 129
God Stats
1W - 2L
1,424 SR
Queue Stats
109W - 112L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
6,775
1,129
4,896
5,974
2,263
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
7 / 2 / 4
7,459
1,243
5,374
4,801
2,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
RuneLP
Fenrir
13
4 / 3 / 6
6,936
1,156
4,066
6,598
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
croooz
Anubis
12
3 / 2 / 4
6,756
1,126
3,453
4,440
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
mattw19375
Ne Zha
11
1 / 2 / 8
6,308
1,051
4,887
4,706
2,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 4 / 3
6,511
1,085
4,531
6,813
2,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ravana
 
Ravana
6
0 / 1 / 0
4,750
792
0
1,158
618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 4 / 7
6,404
1,067
5,810
5,504
1,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
kingchieloka
Izanami
11
3 / 4 / 2
6,477
1,080
3,092
6,607
2,533
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
montelong12
Thanatos
10
3 / 5 / 2
6,132
1,022
2,002
6,483
2,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
18
Kills
11
12
Deaths
18
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
4
3
1.38
L
Ravana
 
Ravana
0
1
0
0
W
3
3
8
2.33
W
Thor
7
2
4
4.5
W
Fenrir
RuneLP
Fenrir
4
3
6
2.33
L
1
4
7
1.13
W
Anubis
croooz
Anubis
3
2
4
2.5
L
Izanami
kingchieloka
Izanami
3
4
2
1
W
Ne Zha
mattw19375
Ne Zha
1
2
8
2.5
L
Thanatos
montelong12
Thanatos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,676
Damage
15,435
26,519
Taken
26,565
13,299
Mitigated
10,210
5,478
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,531
2,120
398
1,233
6,813
2,460
0
1,667
5,020
0
7,655
L
Ravana
 
Ravana
0
0
0
38
1,158
618
0
567
591
0
305
W
4,896
148
148
604
5,974
2,263
296
1,811
4,163
12,049
0
W
Thor
5,374
349
398
740
4,801
2,294
832
473
4,328
0
11,432
W
Fenrir
RuneLP
Fenrir
4,066
635
88
420
6,598
4,802
0
972
5,626
0
5,932
L
5,810
1,188
314
192
5,504
1,930
423
1,545
3,959
14,594
0
W
Anubis
croooz
Anubis
3,453
0
593
962
4,440
1,911
335
1,131
3,309
10,897
0
L
Izanami
kingchieloka
Izanami
3,092
2,187
44
441
6,607
2,533
420
2,584
3,938
0
11,020
W
Ne Zha
mattw19375
Ne Zha
4,887
1,224
209
1,316
4,706
2,029
1,036
1,423
3,283
0
9,506
L
Thanatos
montelong12
Thanatos
2,002
361
0
1,034
6,483
2,669
0
1,986
4,405
0
3,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,234
Gold Earned
30,274
61
Minions Killed
41
0
Camps Cleared
0
628,863
Distance Traveled
480,120
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,511
1,085
4
1
0
89,542
0
L
Ravana
4,750
792
0
0
0
40,596
0
W
Thoth
6,775
1,129
22
4
0
120,361
2
W
Thor
7,459
1,243
10
2
0
139,020
0
W
Fenrir
6,936
1,156
6
1
0
120,087
0
L
Hera
6,404
1,067
15
3
0
120,018
1
W
Anubis
6,756
1,126
16
3
0
134,440
1
L
Izanami
6,477
1,080
20
3
0
111,892
0
W
Ne Zha
6,308
1,051
7
1
0
114,955
0
L
Thanatos
6,132
1,022
2
0
0
118,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role