Player Matchup

Ishtar
Ishtar
Platinum I
HAHAHAAHAAHAA
Ishtar
Platinum I
Level 145
God Stats
1W - 4L
1,700 SR
Queue Stats
251W - 247L
1,945 MMR
Solo
Kukulkan
Kukulkan
Platinum V
High--Ways
Kukulkan
Platinum V
Level 158
God Stats
9W - 3L
1,861 SR
Queue Stats
139W - 142L
1,734 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
JesseH33
Ratatoskr
Platinum III
Level 123
God Stats
54W - 43L
1,603 SR
Queue Stats
110W - 109L
1,868 MMR
Solo
Khepri
Khepri
Platinum V
Kaneki Capalot
Khepri
Platinum V
Level 157
God Stats
12W - 11L
1,610 SR
Queue Stats
304W - 294L
1,730 MMR
Solo
King Arthur
King Arthur
Platinum V
SilentShot2014
King Arthur
Platinum V
Level 158
God Stats
4W - 7L
1,494 SR
Queue Stats
239W - 233L
1,698 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,654 SR
1,795 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,533 SR
1,665 MMR
Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
 
Ymir
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
Arthianne
Heimdallr
Gold V
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 18L
1,692 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
CharlestonWhite
Gilgamesh
Gold V
Level 109
God Stats
3W - 1L
1,769 SR
Queue Stats
49W - 11L
1,692 MMR
Party 1
Nox
Nox
Diamond V
dwsGemini
Nox
Diamond V
Level 143
God Stats
9W - 24L
1,396 SR
Queue Stats
498W - 487L
1,940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,347
446
4,728
8,942
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
High--Ways
Kukulkan
10
3 / 2 / 0
6,119
510
4,849
5,998
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
JesseH33
Ratatoskr
9
0 / 5 / 2
5,592
466
3,275
9,175
2,995
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 4 / 2
6,293
524
2,483
9,242
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
SilentShot2014
King Arthur
11
2 / 3 / 1
6,395
533
8,863
11,440
9,140
Bans
Ah Muzen CabHadesLancelot

VS

Bans
SusanoLokiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 2 / 1
7,207
601
7,497
11,598
6,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
 
Ymir
8
0 / 3 / 7
5,966
497
2,293
11,448
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Arthianne
Heimdallr
12
6 / 1 / 3
7,388
616
11,380
8,214
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
CharlestonWhite
Gilgamesh
12
6 / 0 / 2
7,299
608
6,298
7,833
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 4
6,919
577
4,826
5,300
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
17
17
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
1
1.25
W
Ymir
 
Ymir
0
3
7
1.17
W
Heimdallr
Arthianne
Heimdallr
6
1
3
7.5
W
Gilgamesh
CharlestonWhite
Gilgamesh
6
0
2
7
L
0
3
2
0.33
L
Kukulkan
High--Ways
Kukulkan
3
2
0
1.5
L
Ratatoskr
JesseH33
Ratatoskr
0
5
2
0.2
L
2
4
2
0.75
L
King Arthur
SilentShot2014
King Arthur
2
3
1
0.83
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,198
Damage
32,294
44,797
Taken
44,393
22,710
Mitigated
23,119
8,010
Healing
14,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,497
4,066
0
5,946
11,598
6,790
0
0
11,598
0
52,612
W
Ymir
 
Ymir
2,293
599
0
2,168
11,448
7,233
0
2,604
8,844
12,480
2,573
W
Heimdallr
Arthianne
Heimdallr
11,380
6,306
0
5,129
8,214
3,185
0
997
7,217
0
52,803
W
Gilgamesh
CharlestonWhite
Gilgamesh
6,298
3,023
0
1,206
7,833
3,515
0
1,854
5,979
0
52,181
L
4,728
2,988
0
3,648
8,942
2,883
0
1,087
7,855
0
29,415
L
Kukulkan
High--Ways
Kukulkan
4,849
437
0
460
5,998
2,437
0
1,813
4,185
42,329
0
L
Ratatoskr
JesseH33
Ratatoskr
3,275
1,022
0
250
9,175
2,995
0
1,000
8,175
0
39,488
L
2,483
481
0
1,796
9,242
5,255
0
2,523
6,719
16,132
0
L
King Arthur
SilentShot2014
King Arthur
8,863
2,197
0
1,856
11,440
9,140
0
112
11,328
0
42,141
W
4,826
216
0
504
5,300
2,396
0
3,024
2,276
49,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,746
Gold Earned
34,779
297
Minions Killed
375
0
Camps Cleared
0
1,211,309
Distance Traveled
1,136,097
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,207
601
104
9
0
201,856
3
W
Ymir
5,966
497
26
2
0
221,310
6
W
Heimdallr
7,388
616
73
6
0
203,558
1
W
Gilgamesh
7,299
608
74
6
0
278,831
0
L
Ishtar
5,347
446
52
4
0
229,373
2
L
Kukulkan
6,119
510
76
6
0
221,748
4
L
Ratatoskr
5,592
466
77
6
0
292,429
5
L
Khepri
6,293
524
27
2
0
236,006
2
L
King Arthur
6,395
533
65
5
0
231,753
3
W
Nox
6,919
577
98
8
0
230,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role