Player Matchup

Maui
Maui
Dóuble
Maui
Level 160
God Stats
36W - 25L
1,787 SR
Queue Stats
889W - 849L
1,633 Elo+
Party 2
Charybdis
Charybdis
TigerEye98
Charybdis
Level 116
God Stats
4W - 2L
1,672 SR
Queue Stats
197W - 141L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
UndrclasHero
Gilgamesh
Level 140
God Stats
18W - 21L
1,704 SR
Queue Stats
464W - 393L
1,662 Elo+
Party 2
Vulcan
Vulcan
aiiddzz07
Vulcan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 2L
1,849 Elo+
Party 2
Hades
Hades
siraxealot
Hades
Level 160
God Stats
2W - 4L
1,775 SR
Queue Stats
62W - 68L
1,553 Elo+
Solo
Team Averages
Level 128
1,687 SR
1,655 Elo+

VS

Team Averages
Level 138
1,535 SR
1,570 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
C0nfi
Tyr
Level 157
God Stats
3W - 1L
1,652 SR
Queue Stats
135W - 161L
1,545 Elo+
Solo
Cupid
Cupid
MrPojangIe
Cupid
Level 160
God Stats
3W - 1L
1,650 SR
Queue Stats
198W - 190L
1,614 Elo+
Party 1
Awilix
Awilix
RomanEclipsE
Awilix
Level 125
God Stats
11W - 25L
1,194 SR
Queue Stats
379W - 321L
1,609 Elo+
Party 1
Ares
Ares
shakuro2077
Ares
Level 118
God Stats
7W - 1L
1,679 SR
Queue Stats
171W - 163L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Dóuble
Maui
12
2 / 3 / 4
8,088
449
8,244
17,741
17,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
TigerEye98
Charybdis
13
0 / 7 / 1
8,133
452
5,991
18,226
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
UndrclasHero
Gilgamesh
14
3 / 5 / 3
8,590
477
9,913
18,488
9,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
aiiddzz07
Vulcan
15
1 / 5 / 3
8,959
498
13,425
11,558
7,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
15
2 / 5 / 1
8,538
474
8,619
16,257
9,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 3 / 3
9,506
528
10,064
13,409
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
C0nfi
Tyr
17
9 / 1 / 4
11,313
629
13,234
20,422
19,093
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
18
7 / 1 / 5
11,611
645
16,486
15,799
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
16
4 / 1 / 7
10,020
557
12,746
15,820
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 2 / 6
9,943
552
7,613
17,643
19,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
25
25
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
3
3
0.5
W
Tyr
C0nfi
Tyr
9
1
4
11
L
Maui
Dóuble
Maui
2
3
4
1.33
W
Cupid
7
1
5
9.5
W
Awilix
4
1
7
7.5
L
Charybdis
TigerEye98
Charybdis
0
7
1
0.07
L
Gilgamesh
UndrclasHero
Gilgamesh
3
5
3
0.9
L
Vulcan
aiiddzz07
Vulcan
1
5
3
0.5
W
5
2
6
4
L
Hades
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
60,143
82,270
Taken
83,093
49,427
Mitigated
58,591
24,354
Healing
39,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,064
4,464
0
6,665
13,409
5,233
1,181
4,811
8,598
99,856
0
W
Tyr
C0nfi
Tyr
13,234
919
0
9,023
20,422
19,093
0
12,319
8,103
265
75,957
L
Maui
Dóuble
Maui
8,244
2,416
0
4,946
17,741
17,528
0
4,889
12,852
32,348
0
W
Cupid
16,486
10,765
0
11,422
15,799
7,225
720
1,305
14,494
0
109,108
W
Awilix
12,746
4,857
0
9,010
15,820
7,092
0
6,131
9,689
24
86,996
L
Charybdis
TigerEye98
Charybdis
5,991
2,271
0
4,941
18,226
5,959
0
1,084
17,142
0
63,405
L
Gilgamesh
UndrclasHero
Gilgamesh
9,913
3,604
0
5,060
18,488
9,178
0
4,572
13,916
0
60,799
L
Vulcan
aiiddzz07
Vulcan
13,425
4,084
0
2,130
11,558
7,250
0
1,383
10,175
72,492
0
W
7,613
872
0
3,405
17,643
19,948
39
6,440
11,203
34,676
525
L
Hades
8,619
2,513
1,447
5,830
16,257
9,512
0
5,865
10,392
77,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,308
Gold Earned
52,393
509
Minions Killed
639
0
Camps Cleared
0
1,675,871
Distance Traveled
1,878,692
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,506
528
166
9
0
333,024
2
W
Tyr
11,313
629
134
7
0
430,706
4
L
Maui
8,088
449
25
1
0
350,506
2
W
Cupid
11,611
645
185
10
0
323,742
6
W
Awilix
10,020
557
115
6
0
427,472
10
L
Charybdis
8,133
452
109
6
0
294,714
4
L
Gilgamesh
8,590
477
101
6
0
381,025
1
L
Vulcan
8,959
498
138
8
0
339,477
2
W
Ares
9,943
552
39
2
0
363,748
7
L
Hades
8,538
474
136
8
0
310,149
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role