Player Matchup

Fenrir
Fenrir
Pastry Mage
Fenrir
Level 44
God Stats
1W - 0L
1,254 SR
Queue Stats
1W - 4L
1,062 Elo+
Party 1
Yemoja
Yemoja
TheQueenOfNaboo
Yemoja
Level 121
God Stats
1W - 0L
1,769 SR
Queue Stats
3W - 10L
1,129 Elo+
Party 1
Hera
Hera
Tiffany2482
Hera
Level 48
God Stats
1W - 0L
1,232 SR
Queue Stats
1W - 8L
973 Elo+
Party 1
Team Averages
Level 71
1,418 SR
1,055 Elo+

VS

Team Averages
Level 106
1,333 SR
1,405 Elo+
Hades
Hades
Alexviver98
Hades
Level 24
God Stats
0W - 2L
1,227 SR
Queue Stats
14W - 33L
1,332 Elo+
Party 2
King Arthur
King Arthur
Kinge1997
King Arthur
Level 147
God Stats
0W - 2L
1,271 SR
Queue Stats
27W - 41L
1,429 Elo+
Solo
Thor
Thor
el_PT_tywin
Thor
Level 148
God Stats
2W - 6L
1,500 SR
Queue Stats
85W - 109L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 3 / 4
13,365
703
23,898
21,803
18,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
0 / 1 / 15
12,007
632
6,429
10,655
14,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 3 / 10
13,338
702
21,044
14,313
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
10,977
578
9,407
14,470
9,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Kinge1997
King Arthur
16
2 / 5 / 3
11,480
604
4,625
26,303
23,279
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 6 / 3
12,589
663
17,788
23,635
15,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
15
Kills
6
7
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
King Arthur
Kinge1997
King Arthur
2
5
3
0.7
W
Fenrir
10
3
4
4
W
0
1
15
7.5
W
5
3
10
3.33
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,371
Damage
31,820
46,771
Taken
64,408
39,961
Mitigated
48,554
17,553
Healing
4,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,407
389
231
2,168
14,470
9,905
0
7,328
6,935
33,786
0
L
King Arthur
Kinge1997
King Arthur
4,625
122
0
125
26,303
23,279
0
11,620
13,967
0
37,599
W
Fenrir
23,898
7,300
399
3,569
21,803
18,941
1,091
4,130
17,673
0
48,238
W
6,429
2,082
9,455
3,880
10,655
14,079
744
3,471
7,184
18,159
0
W
21,044
7,307
0
250
14,313
6,941
1,454
2,636
11,677
63,890
0
L
17,788
3,204
0
1,493
23,635
15,370
0
8,060
15,167
0
59,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
35,046
151
Minions Killed
159
6
Camps Cleared
10
888,497
Distance Traveled
894,529
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,977
578
39
2
3
297,730
0
L
King Arthur
11,480
604
46
2
1
321,726
3
W
Fenrir
13,365
703
38
2
5
333,779
3
W
Yemoja
12,007
632
24
1
0
271,509
2
W
Hera
13,338
702
89
5
1
283,209
1
L
Thor
12,589
663
74
4
6
275,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role