Player Matchup

Xbalanque
Xbalanque
Silver I
KANGAROOBACON
Xbalanque
Silver I
Level 153
God Stats
2W - 4L
1,384 SR
Queue Stats
619W - 693L
1,023 MMR
Party 1
Vulcan
Vulcan
Silver III
LOxDAxGOAT
Vulcan
Silver III
Level 141
God Stats
20W - 20L
1,373 SR
Queue Stats
142W - 155L
1,047 MMR
Party 1
Geb
Geb
Silver III
RedTigerEye22
Geb
Silver III
Level 129
God Stats
96W - 85L
1,500 SR
Queue Stats
277W - 321L
1,036 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,419 SR
1,035 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,535 SR
1,253 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
ID1994-AriON
Ares
Gold I
Level 160
God Stats
10W - 9L
1,604 SR
Queue Stats
135W - 132L
1,266 MMR
Solo
Mulan
Mulan
Silver III
xX_-Kelevra-_Xx
Mulan
Silver III
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 57L
993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KANGAROOBACON
Xbalanque
13
8 / 3 / 6
9,611
801
15,421
11,723
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
LOxDAxGOAT
Vulcan
14
6 / 3 / 6
9,487
791
10,533
9,024
4,113
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 12
8,852
738
6,950
16,275
15,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Baron SamediAtlasAh Muzen CabBaba YagaShiva

VS

Bans
ChaacDanzaburouGilgameshAchillesChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 3 / 1
7,583
632
8,226
6,647
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 6 / 2
6,915
576
5,347
17,164
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 5 / 2
8,643
720
10,158
15,524
11,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
5
6
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
1
0.83
L
0
6
2
0.17
W
Xbalanque
KANGAROOBACON
Xbalanque
8
3
6
3.67
W
Vulcan
LOxDAxGOAT
Vulcan
6
3
6
3
W
0
0
12
6
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,904
Damage
23,731
37,022
Taken
39,335
25,121
Mitigated
29,493
10,479
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,226
3,396
0
939
6,647
2,811
0
3,378
3,269
26,781
0
L
5,347
26
0
1,812
17,164
14,747
0
8,240
8,924
10,392
0
W
Xbalanque
KANGAROOBACON
Xbalanque
15,421
7,343
0
1,481
11,723
5,152
1,504
4,306
7,123
0
34,354
W
Vulcan
LOxDAxGOAT
Vulcan
10,533
6,496
755
1,398
9,024
4,113
711
4,323
4,586
50,616
0
W
6,950
678
890
5,955
16,275
15,856
97
5,348
10,454
18,003
0
L
10,158
2,026
0
3,471
15,524
11,935
0
6,003
9,521
0
27,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,950
Gold Earned
23,141
154
Minions Killed
96
5
Camps Cleared
2
656,654
Distance Traveled
507,822
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,583
632
37
3
1
126,303
1
L
Ares
6,915
576
9
1
0
171,178
2
W
Xbalanque
9,611
801
47
4
0
189,163
2
W
Vulcan
9,487
791
80
7
4
216,366
1
W
Geb
8,852
738
27
2
1
251,125
6
L
Mulan
8,643
720
50
4
1
210,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role