Player Matchup

Guan Yu
Guan Yu
CoyoteQQ
Guan Yu
Level 33
God Stats
2W - 2L
1,363 SR
Queue Stats
6W - 10L
1,306 Elo+
Party 1
Thor
Thor
Gojama
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MgcVolk
Morgan Le Fay
Level 29
God Stats
2W - 3L
1,150 SR
Queue Stats
6W - 10L
1,306 Elo+
Party 1
Team Averages
Level 24
1,338 SR
1,371 Elo+

VS

Team Averages
Level 73
1,528 SR
1,530 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gcentinal
Chaac
Level 108
God Stats
20W - 20L
1,583 SR
Queue Stats
21W - 22L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CoyoteQQ
Guan Yu
12
2 / 0 / 12
8,164
816
6,425
9,744
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
Gojama
Thor
13
8 / 0 / 6
8,411
841
14,199
5,741
2,571
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
MgcVolk
Morgan Le Fay
13
6 / 0 / 9
8,337
834
9,316
4,988
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 4 / 0
6,087
609
3,245
13,710
9,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
 
Baron Samedi
10
0 / 7 / 0
6,004
600
3,625
9,416
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Gcentinal
Chaac
9
0 / 5 / 0
5,846
585
4,725
10,619
5,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
16
Kills
0
0
Deaths
16
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
0
0
L
Baron Samedi
 
Baron Samedi
0
7
0
0
W
Guan Yu
CoyoteQQ
Guan Yu
2
0
12
8
L
Chaac
Gcentinal
Chaac
0
5
0
0
W
Thor
Gojama
Thor
8
0
6
11
W
Morgan Le Fay
MgcVolk
Morgan Le Fay
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,940
Damage
11,595
20,473
Taken
33,745
14,845
Mitigated
18,184
7,501
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,245
1,408
1,381
1,445
13,710
9,802
0
3,614
10,096
6,913
0
L
Baron Samedi
 
Baron Samedi
3,625
247
230
502
9,416
2,920
0
2,040
7,376
17,800
0
W
Guan Yu
CoyoteQQ
Guan Yu
6,425
795
809
4,686
9,744
9,959
202
3,188
6,556
0
18,209
L
Chaac
Gcentinal
Chaac
4,725
846
0
2,693
10,619
5,462
0
3,662
6,957
0
14,702
W
Thor
Gojama
Thor
14,199
3,593
0
480
5,741
2,571
451
2,495
3,246
0
31,162
W
Morgan Le Fay
MgcVolk
Morgan Le Fay
9,316
810
0
1,526
4,988
2,315
547
1,905
3,083
33,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
17,937
131
Minions Killed
64
6
Camps Cleared
1
566,684
Distance Traveled
461,557
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,087
609
8
1
0
149,117
1
L
Baron Samedi
6,004
600
32
3
1
149,987
1
W
Guan Yu
8,164
816
25
3
1
206,102
5
L
Chaac
5,846
585
24
2
0
162,453
3
W
Thor
8,411
841
35
4
1
177,532
0
W
Morgan Le Fay
8,337
834
71
7
4
183,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role