Player Matchup

Hera
Hera
Cookiie_san
Hera
Level 42
God Stats
0W - 1L
1,334 SR
Queue Stats
24W - 19L
1,437 Elo+
Solo
Thor
Thor
Kalkobog
Thor
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
mimarido
Kumbhakarna
Level 100
God Stats
5W - 5L
1,656 SR
Queue Stats
225W - 234L
1,480 Elo+
Solo
Scylla
Scylla
therealcatz
Scylla
Level 47
God Stats
0W - 2L
1,293 SR
Queue Stats
79W - 97L
1,318 Elo+
Solo
Thanatos
Thanatos
vKxrya
Thanatos
Level 43
God Stats
2W - 2L
1,285 SR
Queue Stats
161W - 209L
1,344 Elo+
Solo
Team Averages
Level 57
1,414 SR
1,412 Elo+

VS

Team Averages
Level 95
1,486 SR
1,427 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ERIK_MARU
Sol
Level 149
God Stats
13W - 11L
1,429 SR
Queue Stats
823W - 800L
1,452 Elo+
Solo
Merlin
Merlin
Gorefas
Merlin
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 32L
1,351 Elo+
Solo
King Arthur
King Arthur
baldur unleash
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 11
10,393
799
13,957
12,610
7,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
16
2 / 7 / 10
9,147
704
6,594
15,337
8,451
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
mimarido
Kumbhakarna
18
6 / 6 / 9
10,237
787
10,571
19,325
25,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
18
7 / 7 / 9
10,541
811
18,766
12,407
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
vKxrya
Thanatos
11
0 / 5 / 9
7,732
595
2,677
8,792
4,348
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
10 / 4 / 9
11,441
880
17,800
14,702
6,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
 
Neith
15
0 / 3 / 14
9,597
738
7,707
8,551
2,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 4 / 11
10,608
816
12,827
14,010
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
Gorefas
Merlin
19
5 / 3 / 17
11,671
898
12,850
7,663
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
baldur unleash
King Arthur
18
7 / 6 / 11
10,648
819
9,245
17,975
15,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
91
20
Kills
29
29
Deaths
20
48
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
4
9
3.63
W
Neith
 
Neith
0
3
14
2.33
L
5
4
11
2.63
W
7
4
11
3.13
W
Merlin
Gorefas
Merlin
5
3
17
4.5
L
Thor
2
7
10
1
W
King Arthur
baldur unleash
King Arthur
7
6
11
2.08
L
Kumbhakarna
mimarido
Kumbhakarna
6
6
9
1.75
L
Scylla
7
7
9
1.64
L
Thanatos
vKxrya
Thanatos
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,565
Damage
60,429
68,471
Taken
62,901
51,631
Mitigated
34,206
15,644
Healing
17,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,800
8,562
488
4,042
14,702
6,381
3,673
10,541
3,929
0
37,883
W
Neith
 
Neith
7,707
1,895
1,100
2,452
8,551
2,998
262
6,913
1,616
0
19,118
L
13,957
2,553
594
4,227
12,610
7,130
477
7,345
5,265
29,643
0
W
12,827
3,507
486
5,467
14,010
5,960
534
9,305
4,401
20,557
0
W
Merlin
Gorefas
Merlin
12,850
778
846
185
7,663
3,319
1,004
4,770
2,803
31,364
0
L
Thor
6,594
1,077
1,014
1,221
15,337
8,451
214
5,970
9,367
0
14,855
W
King Arthur
baldur unleash
King Arthur
9,245
958
751
1,414
17,975
15,548
134
10,796
6,858
0
20,410
L
Kumbhakarna
mimarido
Kumbhakarna
10,571
640
2,068
2,502
19,325
25,504
0
4,929
14,396
20,602
0
L
Scylla
18,766
1,282
700
858
12,407
6,198
513
4,697
7,710
30,608
0
L
Thanatos
vKxrya
Thanatos
2,677
1,095
468
1,992
8,792
4,348
326
2,736
6,056
0
6,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,050
Gold Earned
53,965
109
Minions Killed
134
0
Camps Cleared
0
1,001,563
Distance Traveled
1,084,031
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,441
880
33
3
0
258,560
0
W
Neith
9,597
738
15
1
0
186,213
0
L
Hera
10,393
799
40
3
0
211,683
0
W
Sol
10,608
816
14
1
0
198,230
0
W
Merlin
11,671
898
47
4
0
217,836
0
L
Thor
9,147
704
12
1
0
200,238
0
W
King Arthur
10,648
819
25
2
0
223,192
0
L
Kumbhakarna
10,237
787
15
1
0
245,649
0
L
Scylla
10,541
811
34
3
0
202,151
1
L
Thanatos
7,732
595
8
1
0
141,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role