Player Matchup

Zhong Kui
Zhong Kui
bushwacker_11
Zhong Kui
Level 126
God Stats
7W - 5L
1,660 SR
Queue Stats
209W - 167L
1,483 Elo+
Party 1
Awilix
Awilix
falloutkatz
Awilix
Level 149
God Stats
12W - 8L
1,588 SR
Queue Stats
612W - 503L
1,600 Elo+
Party 1
Shiva
Shiva
potatoemancer
Shiva
Level 147
God Stats
18W - 4L
1,738 SR
Queue Stats
717W - 610L
1,561 Elo+
Party 1
Team Averages
Level 141
1,662 SR
1,548 Elo+

VS

Team Averages
Level 91
1,435 SR
1,365 Elo+
Guan Yu
Guan Yu
CrimCram
Guan Yu
Level 129
God Stats
0W - 1L
1,304 SR
Queue Stats
38W - 33L
1,625 Elo+
Party 2
Ishtar
Ishtar
KYBchad
Ishtar
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 2
Maui
Maui
czechurself3595
Maui
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
bushwacker_11
Zhong Kui
17
6 / 2 / 12
11,926
795
18,487
18,019
17,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
15
6 / 6 / 10
11,290
753
13,500
14,021
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 5 / 8
12,979
865
15,263
17,471
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CrimCram
Guan Yu
15
7 / 7 / 4
11,370
758
14,122
21,358
23,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
KYBchad
Ishtar
16
5 / 7 / 6
11,505
767
14,021
16,860
8,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 6 / 7
10,078
672
6,045
17,710
20,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
20
Kills
13
13
Deaths
20
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CrimCram
Guan Yu
7
7
4
1.29
L
Ishtar
KYBchad
Ishtar
5
7
6
1.14
W
Zhong Kui
bushwacker_11
Zhong Kui
6
2
12
6
L
1
6
7
0.75
W
Awilix
6
6
10
1.83
W
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,250
Damage
34,188
49,511
Taken
55,928
39,179
Mitigated
52,623
14,839
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CrimCram
Guan Yu
14,122
3,644
930
3,235
21,358
23,411
0
5,944
14,922
344
21,982
L
Ishtar
KYBchad
Ishtar
14,021
8,049
0
1,115
16,860
8,692
0
7,194
9,517
0
39,428
W
Zhong Kui
bushwacker_11
Zhong Kui
18,487
1,942
0
6,919
18,019
17,691
1,232
2,828
15,191
50,423
0
L
6,045
1,354
0
1,283
17,710
20,520
0
5,433
11,986
18,556
0
W
Awilix
13,500
4,493
0
1,529
14,021
7,241
831
1,633
12,388
0
41,983
W
15,263
2,457
978
5,413
17,471
14,247
585
2,624
14,847
0
40,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
32,953
157
Minions Killed
100
14
Camps Cleared
1
797,972
Distance Traveled
682,009
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,370
758
17
1
0
248,077
4
L
Ishtar
11,505
767
59
4
1
214,207
2
W
Zhong Kui
11,926
795
70
5
7
263,786
2
L
Maui
10,078
672
24
2
0
219,725
5
W
Awilix
11,290
753
39
3
3
237,507
3
W
Shiva
12,979
865
48
3
4
296,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role