Player Matchup

Vamana
Vamana
BADLEMON6
Vamana
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 112L
1,526 Elo+
Party 3
Xbalanque
Xbalanque
Isiro
Xbalanque
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 59L
1,540 Elo+
Party 2
Da Ji
Da Ji
LemonSmuf
Da Ji
Level 25
God Stats
5W - 4L
1,595 SR
Queue Stats
12W - 14L
1,425 Elo+
Party 3
Merlin
Merlin
RichardDixe
Merlin
Level 108
God Stats
16W - 8L
1,932 SR
Queue Stats
192W - 80L
1,699 Elo+
Party 2
Sol
Sol
Youre10PlyBud
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,936 Elo+
Party 2
Team Averages
Level 52
1,605 SR
1,625 Elo+

VS

Team Averages
Level 57
1,461 SR
1,490 Elo+
Aphrodite
Aphrodite
Artemyss30
Aphrodite
Level 56
God Stats
4W - 6L
1,446 SR
Queue Stats
250W - 277L
1,494 Elo+
Party 1
Cupid
Cupid
Eggmuffin101
Cupid
Level 83
God Stats
46W - 40L
1,537 SR
Queue Stats
286W - 301L
1,477 Elo+
Party 1
Hercules
Hercules
RootBitten
Hercules
Level 41
God Stats
0W - 2L
1,300 SR
Queue Stats
50W - 68L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
Wertzy10
Kuzenbo
Level 26
God Stats
37W - 34L
1,612 SR
Queue Stats
56W - 60L
1,550 Elo+
Party 1
Discordia
Discordia
taylortdr
Discordia
Level 80
God Stats
23W - 30L
1,411 SR
Queue Stats
347W - 376L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BADLEMON6
Vamana
17
1 / 2 / 9
11,519
1,047
10,254
20,662
20,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Isiro
Xbalanque
17
2 / 0 / 11
11,294
1,027
20,800
13,937
6,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
LemonSmuf
Da Ji
17
8 / 4 / 3
11,721
1,066
16,508
13,746
7,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
3 / 0 / 11
11,537
1,049
28,129
6,552
3,338
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 10
12,337
1,122
11,996
20,843
27,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

256

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Artemyss30
Aphrodite
16
1 / 5 / 5
10,326
939
10,764
18,469
12,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 3
10,353
941
19,623
19,369
9,205
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
RootBitten
Hercules
16
1 / 2 / 4
10,006
910
10,704
22,705
15,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Wertzy10
Kuzenbo
16
1 / 0 / 5
11,497
1,045
11,690
20,466
37,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
taylortdr
Discordia
16
1 / 3 / 4
10,494
954
17,646
10,178
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
16
Kills
6
6
Deaths
16
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Artemyss30
Aphrodite
1
5
5
0.7
W
Vamana
BADLEMON6
Vamana
1
2
9
2.75
L
2
6
3
0.58
W
Xbalanque
Isiro
Xbalanque
2
0
11
7.5
W
Da Ji
LemonSmuf
Da Ji
8
4
3
2.38
W
Merlin
3
0
11
8.5
L
Hercules
RootBitten
Hercules
1
2
4
1.5
L
Kuzenbo
Wertzy10
Kuzenbo
1
0
5
3.5
W
2
0
10
7
L
Discordia
taylortdr
Discordia
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,687
Damage
70,427
75,740
Taken
91,187
64,783
Mitigated
78,386
24,037
Healing
23,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Artemyss30
Aphrodite
10,764
1,582
7,431
5,357
18,469
12,098
0
9,274
9,195
24,424
0
W
Vamana
BADLEMON6
Vamana
10,254
4,131
2,772
5,617
20,662
20,157
0
11,118
8,870
0
20,245
L
19,623
10,147
531
2,594
19,369
9,205
0
10,513
8,856
0
36,460
W
Xbalanque
Isiro
Xbalanque
20,800
10,746
392
3,835
13,937
6,927
0
6,652
6,508
0
53,953
W
Da Ji
LemonSmuf
Da Ji
16,508
3,596
0
164
13,746
7,329
0
7,269
6,228
0
19,949
W
Merlin
28,129
792
0
1,266
6,552
3,338
0
2,683
3,653
55,739
0
L
Hercules
RootBitten
Hercules
10,704
4,843
0
5,417
22,705
15,716
0
8,455
14,250
0
17,233
L
Kuzenbo
Wertzy10
Kuzenbo
11,690
3,798
0
1,724
20,466
37,429
0
8,565
11,901
16,636
0
W
11,996
3,849
2,898
7,093
20,843
27,032
0
10,893
9,227
40,950
0
L
Discordia
taylortdr
Discordia
17,646
1,383
0
165
10,178
3,938
0
3,318
6,860
52,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,408
Gold Earned
52,676
235
Minions Killed
204
15
Camps Cleared
3
1,088,899
Distance Traveled
1,098,928
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,326
939
42
4
1
196,329
0
W
Vamana
11,519
1,047
23
2
0
217,719
0
L
Cupid
10,353
941
33
3
1
204,575
0
W
Xbalanque
11,294
1,027
99
9
4
221,255
1
W
Da Ji
11,721
1,066
5
0
1
215,950
1
W
Merlin
11,537
1,049
58
5
7
225,984
2
L
Hercules
10,006
910
16
1
0
237,563
2
L
Kuzenbo
11,497
1,045
11
1
0
246,203
1
W
Sol
12,337
1,122
50
5
3
207,991
1
L
Discordia
10,494
954
102
9
1
214,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role