Player Matchup

Cernunnos
Cernunnos
LobotomyAdvocate
Cernunnos
Level 133
God Stats
9W - 19L
1,360 SR
Queue Stats
559W - 659L
1,407 Elo+
Party 2
Xbalanque
Xbalanque
YungFarmington
Xbalanque
Level 160
God Stats
7W - 9L
1,491 SR
Queue Stats
331W - 379L
1,315 Elo+
Party 3
Cliodhna
Cliodhna
bdussie69
Cliodhna
Level 27
God Stats
4W - 5L
1,457 SR
Queue Stats
63W - 95L
1,348 Elo+
Party 3
Fenrir
Fenrir
luckysponge5
Fenrir
Level 67
God Stats
1W - 1L
1,707 SR
Queue Stats
129W - 143L
1,420 Elo+
Party 2
Ra
Ra
spurgeon127
Ra
Level 155
God Stats
4W - 7L
1,479 SR
Queue Stats
608W - 665L
1,477 Elo+
Party 2
Team Averages
Level 108
1,499 SR
1,393 Elo+

VS

Team Averages
Level 132
1,614 SR
1,468 Elo+
Khepri
Khepri
 
Khepri
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GIMBINO
Nu Wa
Level 159
God Stats
5W - 4L
1,595 SR
Queue Stats
238W - 297L
1,435 Elo+
Party 1
Terra
Terra
GreyGus
Terra
Level 126
God Stats
3W - 0L
1,714 SR
Queue Stats
248W - 255L
1,459 Elo+
Solo
King Arthur
King Arthur
P080Y
King Arthur
Level 154
God Stats
1W - 2L
1,348 SR
Queue Stats
239W - 287L
1,453 Elo+
Party 1
Tyr
Tyr
TheEpicPlays
Tyr
Level 84
God Stats
5W - 1L
1,912 SR
Queue Stats
205W - 176L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
20
4 / 6 / 15
12,695
635
21,535
22,604
12,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
YungFarmington
Xbalanque
17
0 / 10 / 17
11,153
558
21,518
26,363
11,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
bdussie69
Cliodhna
20
7 / 5 / 9
13,432
672
23,552
22,718
14,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
19
7 / 8 / 11
13,027
651
14,013
23,496
14,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 7 / 16
13,380
669
20,545
25,701
24,833
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
5 / 3 / 13
13,309
665
10,334
20,355
30,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
GIMBINO
Nu Wa
20
10 / 5 / 23
14,819
741
40,479
16,537
8,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
GreyGus
Terra
20
2 / 3 / 23
13,319
666
10,826
27,927
38,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
P080Y
King Arthur
20
10 / 6 / 18
14,871
744
23,252
28,254
43,020
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 7 / 14
13,779
689
18,603
27,636
43,179
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
127
24
Kills
36
36
Deaths
24
68
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
5
3
13
3.83
W
Nu Wa
GIMBINO
Nu Wa
10
5
23
4.3
W
Terra
GreyGus
Terra
2
3
23
4.5
L
Cernunnos
4
6
15
1.92
W
King Arthur
P080Y
King Arthur
10
6
18
3.17
W
9
7
14
2.29
L
Xbalanque
YungFarmington
Xbalanque
0
10
17
0.85
L
Cliodhna
bdussie69
Cliodhna
7
5
9
2.3
L
Fenrir
7
8
11
1.56
L
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,163
Damage
103,494
120,882
Taken
120,709
77,909
Mitigated
163,725
40,068
Healing
58,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
10,334
253
1,627
3,263
20,355
30,395
633
4,955
15,228
27,229
0
W
Nu Wa
GIMBINO
Nu Wa
40,479
10,670
1,944
3,386
16,537
8,416
4,208
2,100
14,280
75,827
0
W
Terra
GreyGus
Terra
10,826
579
17,804
12,266
27,927
38,715
633
4,118
23,405
23,586
0
L
Cernunnos
21,535
9,301
1,653
3,388
22,604
12,350
1,011
12,418
10,186
0
55,638
W
King Arthur
P080Y
King Arthur
23,252
2,275
3,086
7,641
28,254
43,020
869
5,236
22,798
0
49,883
W
18,603
3,495
1,085
6,051
27,636
43,179
658
4,136
23,286
61
29,169
L
Xbalanque
YungFarmington
Xbalanque
21,518
11,492
1,684
4,744
26,363
11,719
207
13,678
12,685
0
52,502
L
Cliodhna
bdussie69
Cliodhna
23,552
1,728
2,698
3,934
22,718
14,308
0
12,278
10,440
0
52,050
L
Fenrir
14,013
2,572
946
3,387
23,496
14,699
439
11,848
11,648
0
22,058
L
20,545
849
9,903
7,731
25,701
24,833
0
11,478
14,223
63,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,687
Gold Earned
70,097
290
Minions Killed
190
0
Camps Cleared
0
1,592,948
Distance Traveled
1,724,620
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,309
665
25
1
0
304,271
0
W
Nu Wa
14,819
741
73
4
0
304,580
1
W
Terra
13,319
666
20
1
0
406,798
1
L
Cernunnos
12,695
635
78
4
0
281,134
0
W
King Arthur
14,871
744
44
2
0
350,935
0
W
Tyr
13,779
689
28
1
0
358,036
0
L
Xbalanque
11,153
558
52
3
0
284,105
2
L
Cliodhna
13,432
672
54
3
0
374,604
0
L
Fenrir
13,027
651
11
1
0
310,058
0
L
Ra
13,380
669
95
5
0
343,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role