Player Matchup

Chang'e
Chang'e
Athrun
Chang'e
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 147L
1,308 Elo+
Party 1
Chaac
Chaac
Dhaos3
Chaac
Level 46
God Stats
4W - 11L
1,500 SR
Queue Stats
82W - 149L
1,308 Elo+
Party 1
Khepri
Khepri
Emhu
Khepri
Level 27
God Stats
9W - 20L
1,377 SR
Queue Stats
18W - 40L
1,313 Elo+
Party 3
Fenrir
Fenrir
Tesfia
Fenrir
Level 45
God Stats
4W - 6L
1,401 SR
Queue Stats
79W - 148L
1,289 Elo+
Party 1
Rama
Rama
V0rtigan
Rama
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 245L
1,479 Elo+
Party 3
Team Averages
Level 49
1,456 SR
1,339 Elo+

VS

Team Averages
Level 52
1,471 SR
1,500 Elo+
Charybdis
Charybdis
Accatta
Charybdis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,418 Elo+
Party 4
Mercury
Mercury
Feilsz
Mercury
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,617 Elo+
Party 2
Anubis
Anubis
LuxorVonKastel
Anubis
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 15L
1,418 Elo+
Party 4
Ratatoskr
Ratatoskr
WEREWOLFLORD
Ratatoskr
Level 43
God Stats
3W - 6L
1,356 SR
Queue Stats
11W - 19L
1,342 Elo+
Solo
Yemoja
Yemoja
xxNakoNyaaxx
Yemoja
Level 43
God Stats
9W - 2L
1,500 SR
Queue Stats
449W - 129L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Athrun
Chang'e
12
0 / 6 / 2
7,249
453
3,559
13,010
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Dhaos3
Chaac
13
3 / 1 / 3
8,465
529
11,205
16,270
12,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Emhu
Khepri
10
0 / 5 / 3
6,948
434
4,357
13,609
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Tesfia
Fenrir
12
4 / 4 / 0
7,767
485
4,935
14,675
6,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
11
2 / 5 / 1
7,321
458
10,748
12,488
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Accatta
Charybdis
14
6 / 2 / 11
9,254
578
15,823
13,305
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Feilsz
Mercury
18
11 / 0 / 3
10,638
665
13,878
11,046
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 2 / 2
8,337
521
12,417
10,767
6,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
WEREWOLFLORD
Ratatoskr
13
0 / 5 / 0
7,369
461
209
9,751
3,655
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
12
1 / 1 / 11
8,487
530
9,085
15,117
13,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
21
21
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Accatta
Charybdis
6
2
11
5.75
L
Chang'e
Athrun
Chang'e
0
6
2
0.17
L
Chaac
Dhaos3
Chaac
3
1
3
4.5
L
Khepri
Emhu
Khepri
0
5
3
0.3
W
Mercury
Feilsz
Mercury
11
0
3
12.5
W
3
2
2
2
L
Fenrir
Tesfia
Fenrir
4
4
0
1
L
Rama
2
5
1
0.5
W
Ratatoskr
WEREWOLFLORD
Ratatoskr
0
5
0
0
W
Yemoja
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,804
Damage
51,412
70,052
Taken
59,986
38,534
Mitigated
34,112
17,655
Healing
21,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Accatta
Charybdis
15,823
10,317
0
5,496
13,305
5,407
89
2,746
10,559
0
53,029
L
Chang'e
Athrun
Chang'e
3,559
521
694
3,238
13,010
4,758
0
3,434
9,576
37,312
0
L
Chaac
Dhaos3
Chaac
11,205
3,334
0
5,773
16,270
12,651
510
5,937
10,333
0
61,844
L
Khepri
Emhu
Khepri
4,357
440
0
1,006
13,609
9,929
0
5,608
8,001
14,369
0
W
Mercury
Feilsz
Mercury
13,878
9,549
0
322
11,046
4,797
481
1,650
9,396
0
106,484
W
12,417
781
0
6,893
10,767
6,482
660
1,546
9,221
66,077
0
L
Fenrir
Tesfia
Fenrir
4,935
1,358
0
2,576
14,675
6,805
0
3,382
11,293
0
48,105
L
Rama
10,748
7,995
0
4,368
12,488
4,391
184
2,858
9,630
0
48,780
W
Ratatoskr
WEREWOLFLORD
Ratatoskr
209
64
0
1,026
9,751
3,655
1,062
0
9,751
0
33,565
W
Yemoja
9,085
2,659
4,687
2,794
15,117
13,771
0
2,404
12,713
33,148
3,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,750
Gold Earned
44,085
361
Minions Killed
428
0
Camps Cleared
0
1,422,521
Distance Traveled
1,414,896
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,254
578
87
5
0
256,376
0
L
Chang'e
7,249
453
72
5
0
285,239
2
L
Chaac
8,465
529
127
8
0
296,754
1
L
Khepri
6,948
434
28
2
0
296,312
3
W
Mercury
10,638
665
148
9
0
380,130
4
W
Anubis
8,337
521
86
5
0
263,729
0
L
Fenrir
7,767
485
71
4
0
284,125
1
L
Rama
7,321
458
63
4
0
260,091
4
W
Ratatoskr
7,369
461
71
4
0
246,816
3
W
Yemoja
8,487
530
36
2
0
267,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role