Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AzraelV1
Nike
Level 63
God Stats
2W - 2L
1,510 SR
Queue Stats
55W - 37L
1,511 Elo+
Solo
Chang'e
Chang'e
LEGARCON20
Chang'e
Level 109
God Stats
7W - 7L
1,457 SR
Queue Stats
61W - 56L
1,424 Elo+
Solo
Thanatos
Thanatos
ZeXLover
Thanatos
Level 86
God Stats
17W - 15L
1,457 SR
Queue Stats
219W - 243L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
mikelazorra2352
Cthulhu
Level 64
God Stats
20W - 22L
1,466 SR
Queue Stats
209W - 300L
1,323 Elo+
Party 2
Team Averages
Level 77
1,478 SR
1,432 Elo+

VS

Team Averages
Level 87
1,536 SR
1,391 Elo+
Izanami
Izanami
DatOoeyGooeY
Izanami
Level 68
God Stats
8W - 14L
1,628 SR
Queue Stats
8W - 15L
1,377 Elo+
Party 1
Artio
Artio
LoomingDeath
Artio
Level 135
God Stats
10W - 13L
1,466 SR
Queue Stats
94W - 88L
1,443 Elo+
Solo
Ra
Ra
MolhoQuente
Ra
Level 47
God Stats
10W - 11L
1,492 SR
Queue Stats
135W - 145L
1,408 Elo+
Solo
Sobek
Sobek
ReverendKevin
Sobek
Level 88
God Stats
6W - 12L
1,521 SR
Queue Stats
19W - 27L
1,389 Elo+
Party 1
Da Ji
Da Ji
gngol
Da Ji
Level 99
God Stats
5W - 3L
1,574 SR
Queue Stats
29W - 44L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 0 / 3
7,522
501
9,190
8,469
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nike
13
6 / 0 / 2
8,769
585
10,745
9,405
6,727
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
LEGARCON20
Chang'e
14
3 / 0 / 7
8,834
589
4,916
8,082
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ZeXLover
Thanatos
13
5 / 1 / 7
8,515
568
8,357
13,269
6,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 2
7,790
519
4,755
6,941
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DatOoeyGooeY
Izanami
11
1 / 3 / 0
6,754
450
5,195
8,889
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 0
6,622
441
4,233
15,762
9,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 4 / 1
6,541
436
4,821
9,232
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 0 / 1
5,858
391
3,333
12,602
10,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
gngol
Da Ji
8
0 / 6 / 1
5,652
377
4,957
14,228
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
18
Kills
1
1
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
3
3.5
W
Nike
6
0
2
7
L
Izanami
DatOoeyGooeY
Izanami
1
3
0
0.33
W
Chang'e
LEGARCON20
Chang'e
3
0
7
6.5
L
0
6
0
0
L
0
4
1
0.13
L
0
0
1
0.5
W
Thanatos
ZeXLover
Thanatos
5
1
7
8.5
L
Da Ji
gngol
Da Ji
0
6
1
0.08
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,963
Damage
22,539
46,166
Taken
60,713
25,242
Mitigated
30,111
21,739
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,190
4,264
0
968
8,469
3,219
876
1,779
6,292
0
55,436
W
Nike
10,745
1,879
0
1,730
9,405
6,727
18
3,227
5,712
0
56,052
L
Izanami
DatOoeyGooeY
Izanami
5,195
3,920
0
2,339
8,889
3,154
0
2,324
6,565
0
47,442
W
Chang'e
LEGARCON20
Chang'e
4,916
253
1,310
3,919
8,082
3,093
682
2,406
5,632
55,912
0
L
4,233
705
316
3,179
15,762
9,376
246
298
15,464
33,622
0
L
4,821
706
331
1,329
9,232
2,963
0
2,703
6,529
49,341
0
L
3,333
389
430
5,042
12,602
10,064
0
2,798
9,804
20,441
0
W
Thanatos
ZeXLover
Thanatos
8,357
2,514
0
12,695
13,269
6,520
0
2,300
10,831
0
61,800
L
Da Ji
gngol
Da Ji
4,957
1,565
0
2,647
14,228
4,554
0
708
13,520
0
29,323
W
4,755
322
116
1,001
6,941
5,683
432
1,405
5,312
26,139
10,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,430
Gold Earned
31,427
434
Minions Killed
316
0
Camps Cleared
0
1,461,185
Distance Traveled
1,357,462
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,522
501
83
6
0
285,665
4
W
Nike
8,769
585
93
6
0
273,653
4
L
Izanami
6,754
450
85
6
0
199,589
1
W
Chang'e
8,834
589
92
6
0
301,462
4
L
Artio
6,622
441
75
5
0
288,322
0
L
Ra
6,541
436
88
6
0
285,854
7
L
Sobek
5,858
391
27
2
0
285,149
0
W
Thanatos
8,515
568
101
7
0
303,866
3
L
Da Ji
5,652
377
41
3
0
298,548
2
W
Cthulhu
7,790
519
65
4
0
296,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role