Player Matchup

Maui
Maui
CarlosRguezF
Maui
Level 133
God Stats
10W - 2L
1,877 SR
Queue Stats
189W - 164L
1,506 Elo+
Party 2
Hun Batz
Hun Batz
ELCidCamperoTrol
Hun Batz
Level 125
God Stats
5W - 7L
1,445 SR
Queue Stats
215W - 178L
1,521 Elo+
Party 2
Chiron
Chiron
ImAlBeeR
Chiron
Level 142
God Stats
5W - 1L
1,636 SR
Queue Stats
65W - 63L
1,445 Elo+
Party 3
Set
Set
Omega_RAGNAR
Set
Level 69
God Stats
35W - 26L
1,538 SR
Queue Stats
52W - 50L
1,446 Elo+
Party 3
Janus
Janus
Riberto1996
Janus
Level 144
God Stats
16W - 20L
1,475 SR
Queue Stats
323W - 309L
1,509 Elo+
Party 2
Team Averages
Level 123
1,594 SR
1,485 Elo+

VS

Team Averages
Level 57
1,293 SR
1,175 Elo+
Hades
Hades
RudyDJNDR
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,120 Elo+
Party 1
Zhong Kui
Zhong Kui
Tokifou
Zhong Kui
Level 107
God Stats
1W - 1L
1,399 SR
Queue Stats
29W - 57L
1,277 Elo+
Party 1
Arachne
Arachne
WindDivinity
Arachne
Level 28
God Stats
0W - 3L
1,262 SR
Queue Stats
11W - 35L
1,122 Elo+
Party 1
Danzaburou
Danzaburou
demon3862
Danzaburou
Level 105
God Stats
0W - 7L
1,087 SR
Queue Stats
28W - 54L
1,277 Elo+
Party 1
Chang'e
Chang'e
ladymuse1
Chang'e
Level 24
God Stats
6W - 20L
1,216 SR
Queue Stats
58W - 121L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 32
14,467
603
10,466
19,216
24,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 1 / 15
13,835
576
11,743
20,799
10,070
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
ImAlBeeR
Chiron
20
13 / 1 / 16
15,163
632
29,106
19,446
10,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
7 / 2 / 25
13,309
555
13,913
18,499
14,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
12 / 3 / 22
13,789
575
26,795
11,734
5,773
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
RudyDJNDR
Hades
15
2 / 9 / 1
10,155
423
15,896
26,271
15,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Tokifou
Zhong Kui
14
0 / 9 / 2
9,025
376
13,146
22,646
15,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
WindDivinity
Arachne
13
1 / 8 / 1
8,921
372
5,146
22,996
8,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
demon3862
Danzaburou
15
2 / 13 / 3
9,533
397
9,929
25,857
8,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
ladymuse1
Chang'e
14
1 / 7 / 2
8,906
371
4,654
17,901
5,349
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
15
46
Kills
6
8
Deaths
46
110
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
32
23
W
7
1
15
14.5
W
Chiron
ImAlBeeR
Chiron
13
1
16
21
W
7
2
25
9.75
W
12
3
22
7.67
L
Hades
RudyDJNDR
Hades
2
9
1
0.28
L
Zhong Kui
Tokifou
Zhong Kui
0
9
2
0.11
L
Arachne
WindDivinity
Arachne
1
8
1
0.19
L
Danzaburou
demon3862
Danzaburou
2
13
3
0.27
L
Chang'e
ladymuse1
Chang'e
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,023
Damage
48,771
89,694
Taken
115,671
64,502
Mitigated
52,658
39,184
Healing
23,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,466
2,086
7,089
7,160
19,216
24,434
772
7,234
11,982
49,534
0
W
11,743
2,872
0
10,883
20,799
10,070
4,904
8,111
12,688
0
135,746
W
Chiron
ImAlBeeR
Chiron
29,106
8,087
694
7,895
19,446
10,125
3,268
6,262
13,156
30
172,515
W
13,913
7,183
0
4,314
18,499
14,100
976
9,164
9,335
0
97,533
W
26,795
1,383
0
1,149
11,734
5,773
741
6,601
5,133
125,983
0
L
Hades
RudyDJNDR
Hades
15,896
1,225
56
6,825
26,271
15,562
602
7,760
18,511
61,171
0
L
Zhong Kui
Tokifou
Zhong Kui
13,146
699
144
4,401
22,646
15,328
896
7,963
14,683
62,347
0
L
Arachne
WindDivinity
Arachne
5,146
2,906
0
4,088
22,996
8,090
14
7,100
15,896
0
64,495
L
Danzaburou
demon3862
Danzaburou
9,929
3,807
152
3,449
25,857
8,329
0
10,382
15,475
0
62,225
L
Chang'e
ladymuse1
Chang'e
4,654
1,321
1,848
2,417
17,901
5,349
0
4,086
13,815
32,815
53

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,563
Gold Earned
46,540
812
Minions Killed
420
0
Camps Cleared
0
2,395,228
Distance Traveled
1,980,176
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
14,467
603
67
3
0
477,107
3
W
Hun Batz
13,835
576
205
9
0
510,772
1
W
Chiron
15,163
632
233
10
0
455,287
1
W
Set
13,309
555
143
6
0
478,585
2
W
Janus
13,789
575
164
7
0
473,477
2
L
Hades
10,155
423
92
4
0
374,911
0
L
Zhong Kui
9,025
376
84
4
0
383,304
3
L
Arachne
8,921
372
92
4
0
455,059
0
L
Danzaburou
9,533
397
95
4
0
376,605
6
L
Chang'e
8,906
371
57
2
0
390,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role