Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond I
Attempting
Ah Muzen Cab
Diamond I
Level 95
God Stats
1W - 6L
1,310 SR
Queue Stats
399W - 368L
2,403 MMR
Solo
Ymir
Ymir
Platinum IV
Axessor
Ymir
Platinum IV
Level 95
God Stats
13W - 13L
1,577 SR
Queue Stats
94W - 90L
1,717 MMR
Party 1
Thanatos
Thanatos
Platinum III
ELTAQ3RO
Thanatos
Platinum III
Level 86
God Stats
45W - 44L
1,559 SR
Queue Stats
340W - 342L
1,849 MMR
Solo
Jing Wei
Jing Wei
Platinum III
Rr3rR
Jing Wei
Platinum III
Level 61
God Stats
4W - 3L
1,624 SR
Queue Stats
89W - 79L
1,755 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
Wrathsingaming
Guan Yu
Platinum III
Level 123
God Stats
24W - 10L
1,725 SR
Queue Stats
331W - 330L
1,753 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 92
1,559 SR
1,895 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,512 SR
1,896 MMR
Awilix
Awilix
Platinum III
Clapmedaddy
Awilix
Platinum III
Level 160
God Stats
15W - 25L
1,383 SR
Queue Stats
197W - 188L
1,922 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Naughttee
Xbalanque
Diamond III
Level 157
God Stats
47W - 41L
1,608 SR
Queue Stats
144W - 129L
2,197 MMR
Solo
Ganesha
Ganesha
Platinum V
Rasmin
Ganesha
Platinum V
Level 110
God Stats
29W - 35L
1,571 SR
Queue Stats
371W - 388L
1,725 MMR
Solo
Tyr
Tyr
Gold III
TheDirtyWha1e
Tyr
Gold III
Level 145
God Stats
0W - 1L
1,404 SR
Queue Stats
14W - 14L
1,666 MMR
Solo
Vulcan
Vulcan
Platinum II
wzTHORwz
Vulcan
Platinum II
Level 157
God Stats
4W - 7L
1,592 SR
Queue Stats
271W - 268L
1,970 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Attempting
Ah Muzen Cab
20
8 / 3 / 6
15,145
583
25,710
26,332
13,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
Axessor
Ymir
16
1 / 4 / 10
11,930
459
5,037
25,959
30,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
ELTAQ3RO
Thanatos
20
6 / 8 / 6
13,653
525
18,018
30,386
14,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Rr3rR
Jing Wei
20
4 / 5 / 6
15,987
615
22,760
29,465
14,672
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 3 / 7
14,269
549
22,753
27,517
46,855
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AtlasKhepriThor

VS

Bans
HadesNe ZhaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
10 / 8 / 2
13,737
528
16,304
28,422
14,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Naughttee
Xbalanque
20
7 / 4 / 6
14,527
559
36,491
26,735
15,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Rasmin
Ganesha
16
0 / 3 / 12
12,281
472
7,266
25,036
26,311
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
3 / 4 / 6
13,730
528
11,209
31,554
40,667
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
wzTHORwz
Vulcan
19
2 / 5 / 7
13,242
509
22,779
19,263
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
24
Kills
22
23
Deaths
24
35
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Attempting
Ah Muzen Cab
8
3
6
3.67
W
Ymir
Axessor
Ymir
1
4
10
1.5
L
Awilix
10
8
2
1.38
W
Thanatos
ELTAQ3RO
Thanatos
6
8
6
1.13
L
Xbalanque
Naughttee
Xbalanque
7
4
6
2.5
L
Ganesha
Rasmin
Ganesha
0
3
12
2
W
Jing Wei
Rr3rR
Jing Wei
4
5
6
1.4
L
3
4
6
1.5
W
5
3
7
2.83
L
Vulcan
wzTHORwz
Vulcan
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,278
Damage
94,049
139,659
Taken
131,010
120,507
Mitigated
104,430
69,830
Healing
42,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Attempting
Ah Muzen Cab
25,710
7,998
0
9,163
26,332
13,998
3,951
9,021
17,311
0
172,846
W
Ymir
Axessor
Ymir
5,037
1,181
0
2,986
25,959
30,849
51
7,992
17,967
23,205
999
L
Awilix
16,304
7,445
0
4,650
28,422
14,775
0
1,380
26,864
0
125,190
W
Thanatos
ELTAQ3RO
Thanatos
18,018
6,641
0
28,953
30,386
14,133
1,130
6,930
23,456
0
125,616
L
Xbalanque
Naughttee
Xbalanque
36,491
25,674
0
10,024
26,735
15,374
8,965
1,499
25,031
0
175,574
L
Ganesha
Rasmin
Ganesha
7,266
361
5,162
5,252
25,036
26,311
43
2,142
22,478
32,379
0
W
Jing Wei
Rr3rR
Jing Wei
22,760
18,867
0
14,393
29,465
14,672
3,948
3,367
26,098
0
162,950
L
11,209
1,924
0
13,869
31,554
40,667
232
1,219
28,413
0
87,751
W
22,753
3,625
3,247
11,088
27,517
46,855
457
4,259
23,258
0
102,348
L
Vulcan
wzTHORwz
Vulcan
22,779
3,218
0
3,499
19,263
7,303
803
1,492
17,609
115,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,984
Gold Earned
67,517
819
Minions Killed
742
0
Camps Cleared
0
2,471,647
Distance Traveled
2,411,007
14
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,145
583
229
9
0
496,744
1
W
Ymir
11,930
459
34
1
0
481,173
9
L
Awilix
13,737
528
145
6
0
529,679
5
W
Thanatos
13,653
525
159
6
0
512,621
3
L
Xbalanque
14,527
559
227
9
0
431,961
5
L
Ganesha
12,281
472
15
1
0
488,537
18
W
Jing Wei
15,987
615
245
9
0
473,516
0
L
Tyr
13,730
528
145
6
0
501,021
5
W
Guan Yu
14,269
549
152
6
0
507,593
1
L
Vulcan
13,242
509
210
8
0
459,809
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role