Player Matchup

Sol
Sol
FudgeSalad
Sol
Level 25
God Stats
4W - 2L
1,402 SR
Queue Stats
148W - 99L
1,524 Elo+
Party 2
Horus
Horus
Risingkemono
Horus
Level 99
God Stats
2W - 1L
1,244 SR
Queue Stats
50W - 32L
1,476 Elo+
Party 2
Thanatos
Thanatos
SDG_Vell
Thanatos
Level 108
God Stats
5W - 6L
1,346 SR
Queue Stats
94W - 88L
1,482 Elo+
Party 3
Discordia
Discordia
SDG_king1
Discordia
Level 44
God Stats
5W - 3L
1,659 SR
Queue Stats
11W - 16L
1,404 Elo+
Party 3
Ares
Ares
tall36
Ares
Level 42
God Stats
40W - 49L
1,474 SR
Queue Stats
119W - 152L
1,422 Elo+
Solo
Team Averages
Level 64
1,425 SR
1,462 Elo+

VS

Team Averages
Level 73
1,556 SR
1,534 Elo+
Hera
Hera
DadBob_
Hera
Level 146
God Stats
1W - 1L
1,637 SR
Queue Stats
91W - 84L
1,479 Elo+
Party 1
Achilles
Achilles
DarkendSoul777
Achilles
Level 45
God Stats
0W - 1L
1,732 SR
Queue Stats
24W - 8L
1,659 Elo+
Solo
Neith
Neith
MuckFeHard
Neith
Level 7
God Stats
1W - 1L
1,305 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 1
Set
Set
Teddybear_knight
Set
Level 128
God Stats
1W - 2L
1,606 SR
Queue Stats
85W - 75L
1,515 Elo+
Party 1
Atlas
Atlas
creep66620
Atlas
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 122L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 10
11,226
1,403
27,658
20,695
11,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 0 / 15
10,036
1,255
7,524
9,818
12,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
SDG_Vell
Thanatos
16
9 / 2 / 11
11,197
1,400
19,343
12,478
7,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
SDG_king1
Discordia
14
0 / 2 / 10
8,211
1,026
5,173
6,641
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
tall36
Ares
16
2 / 0 / 16
9,654
1,207
6,753
8,913
8,075
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

316

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DadBob_
Hera
14
0 / 4 / 5
8,738
1,092
8,527
8,291
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
14
3 / 7 / 2
9,196
1,150
16,039
23,360
23,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
15
1 / 5 / 3
9,036
1,130
15,673
13,439
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 6 / 1
9,271
1,159
9,879
21,228
22,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
14
0 / 2 / 3
8,797
1,100
2,608
6,744
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
24
Kills
6
6
Deaths
24
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
DadBob_
Hera
0
4
5
0.63
L
Achilles
3
7
2
0.57
W
9
2
10
7
L
Neith
1
5
3
0.5
W
4
0
15
11.5
W
Thanatos
SDG_Vell
Thanatos
9
2
11
7.25
W
Discordia
SDG_king1
Discordia
0
2
10
2.5
L
2
6
1
0.42
L
Atlas
0
2
3
0.75
W
Ares
tall36
Ares
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,451
Damage
52,726
58,545
Taken
73,062
42,071
Mitigated
59,219
28,727
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
DadBob_
Hera
8,527
1,511
0
188
8,291
3,450
0
4,183
4,108
22,254
0
L
Achilles
16,039
2,997
0
1,617
23,360
23,784
0
11,750
11,610
54
23,167
W
27,658
13,182
0
12,287
20,695
11,276
0
2,668
17,671
44,970
5,706
L
Neith
15,673
6,759
0
3,013
13,439
4,796
0
5,044
8,395
0
25,002
W
7,524
2,872
2,142
3,505
9,818
12,434
0
3,448
6,185
0
15,075
W
Thanatos
SDG_Vell
Thanatos
19,343
6,261
0
9,313
12,478
7,657
0
1,582
10,515
0
32,323
W
Discordia
SDG_king1
Discordia
5,173
1,096
0
586
6,641
2,629
0
1,091
5,505
11,231
0
L
9,879
5,827
594
1,872
21,228
22,411
0
11,938
9,290
0
28,715
L
Atlas
2,608
941
0
1,062
6,744
4,778
0
3,203
3,541
12,187
0
W
Ares
tall36
Ares
6,753
578
0
894
8,913
8,075
0
2,400
6,432
13,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,324
Gold Earned
45,038
137
Minions Killed
130
6
Camps Cleared
4
785,587
Distance Traveled
759,636
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,738
1,092
41
5
2
157,640
0
L
Achilles
9,196
1,150
6
1
0
177,918
1
W
Sol
11,226
1,403
59
7
4
149,155
1
L
Neith
9,036
1,130
21
3
1
149,798
2
W
Horus
10,036
1,255
23
3
1
178,413
0
W
Thanatos
11,197
1,400
24
3
0
166,474
2
W
Discordia
8,211
1,026
22
3
0
121,057
0
L
Set
9,271
1,159
42
5
1
166,729
0
L
Atlas
8,797
1,100
20
3
0
107,551
0
W
Ares
9,654
1,207
9
1
1
170,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role