Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
KingPolman
Amaterasu
Level 46
God Stats
5W - 5L
2,031 SR
Queue Stats
90W - 97L
1,407 Elo+
Party 3
Ra
Ra
Scrumy
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,497 Elo+
Party 1
Xbalanque
Xbalanque
linken23
Xbalanque
Level 28
God Stats
6W - 4L
1,691 SR
Queue Stats
7W - 5L
1,497 Elo+
Party 1
Team Averages
Level 73
1,644 SR
1,480 Elo+

VS

Team Averages
Level 36
1,417 SR
1,225 Elo+
Maui
Maui
Brewc
Maui
Level 40
God Stats
1W - 3L
1,428 SR
Queue Stats
12W - 11L
1,161 Elo+
Party 2
Hun Batz
Hun Batz
Knott1
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,242 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ragnacus
Cu Chulainn
Level 29
God Stats
3W - 3L
1,264 SR
Queue Stats
3W - 3L
1,156 Elo+
Party 2
Janus
Janus
TheNameIsGad
Janus
Level 99
God Stats
4W - 4L
1,633 SR
Queue Stats
109W - 121L
1,419 Elo+
Solo
Artemis
Artemis
UngeFiat
Artemis
Level 9
God Stats
7W - 5L
1,264 SR
Queue Stats
8W - 7L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
11 / 0 / 5
11,059
691
13,309
13,104
6,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
 
Anubis
14
4 / 2 / 7
8,711
544
6,505
6,865
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
KingPolman
Amaterasu
14
1 / 2 / 3
8,852
553
4,918
10,642
7,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
13
3 / 2 / 4
8,515
532
7,125
8,130
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
linken23
Xbalanque
13
1 / 3 / 6
7,619
476
6,201
8,546
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Brewc
Maui
10
1 / 1 / 4
6,413
401
2,424
10,464
7,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Knott1
Hun Batz
13
5 / 6 / 1
8,034
502
9,505
14,924
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Ragnacus
Cu Chulainn
11
1 / 3 / 2
6,664
417
6,585
10,166
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 5 / 2
7,788
487
5,881
8,934
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
UngeFiat
Artemis
10
0 / 5 / 3
6,397
400
3,675
11,103
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
20
Kills
9
9
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
11
0
5
13.5
W
Anubis
 
Anubis
4
2
7
3.75
L
Maui
Brewc
Maui
1
1
4
3
W
Amaterasu
KingPolman
Amaterasu
1
2
3
1.25
L
Hun Batz
Knott1
Hun Batz
5
6
1
0.92
L
Cu Chulainn
Ragnacus
Cu Chulainn
1
3
2
0.67
W
Ra
3
2
4
2.5
L
2
5
2
0.6
L
Artemis
UngeFiat
Artemis
0
5
3
0.3
W
Xbalanque
linken23
Xbalanque
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,058
Damage
28,070
47,287
Taken
55,591
24,860
Mitigated
27,037
13,470
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
13,309
5,702
0
2,627
13,104
6,976
241
2,452
10,473
0
105,257
W
Anubis
 
Anubis
6,505
634
0
2,977
6,865
3,257
821
1,678
5,050
46,364
0
L
Maui
Brewc
Maui
2,424
413
651
2,226
10,464
7,059
0
2,729
7,735
17,629
0
W
Amaterasu
KingPolman
Amaterasu
4,918
1,960
0
2,840
10,642
7,811
1,020
960
9,044
0
60,106
L
Hun Batz
Knott1
Hun Batz
9,505
3,161
0
3,785
14,924
5,566
0
3,538
11,386
0
57,449
L
Cu Chulainn
Ragnacus
Cu Chulainn
6,585
943
0
1,994
10,166
7,594
0
1,296
8,870
0
32,234
W
Ra
7,125
662
1,775
1,740
8,130
3,268
1,630
1,522
6,608
63,951
0
L
5,881
383
0
896
8,934
3,107
0
3,008
5,926
55,132
0
L
Artemis
UngeFiat
Artemis
3,675
1,498
0
2,827
11,103
3,711
0
3,884
7,219
0
34,068
W
Xbalanque
linken23
Xbalanque
6,201
2,274
0
1,511
8,546
3,548
4,070
1,693
6,806
0
34,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,756
Gold Earned
35,296
526
Minions Killed
321
0
Camps Cleared
0
1,557,829
Distance Traveled
1,462,580
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,059
691
166
10
0
398,935
1
W
Anubis
8,711
544
81
5
0
268,649
0
L
Maui
6,413
401
30
2
0
306,340
6
W
Amaterasu
8,852
553
109
7
0
322,294
0
L
Hun Batz
8,034
502
88
6
0
289,249
2
L
Cu Chulainn
6,664
417
44
3
0
310,628
1
W
Ra
8,515
532
106
7
0
290,841
1
L
Janus
7,788
487
101
6
0
275,525
4
L
Artemis
6,397
400
58
4
0
280,838
0
W
Xbalanque
7,619
476
64
4
0
277,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role