Player Matchup

Tiamat
Tiamat
StogieDVS
Tiamat
Level 101
God Stats
1W - 4L
1,692 SR
Queue Stats
150W - 157L
1,545 Elo+
Party 2
Medusa
Medusa
ToxicMrE
Medusa
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 35L
1,436 Elo+
Party 2
Sobek
Sobek
Yorichy
Sobek
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 54L
1,473 Elo+
Party 2
Team Averages
Level 51
1,564 SR
1,485 Elo+

VS

Team Averages
Level 66
1,640 SR
1,506 Elo+
Ao Kuang
Ao Kuang
DireRocket
Ao Kuang
Level 149
God Stats
1W - 0L
2,126 SR
Queue Stats
52W - 35L
1,627 Elo+
Party 1
Chaac
Chaac
EvoPanda420
Chaac
Level 17
God Stats
4W - 8L
1,277 SR
Queue Stats
6W - 11L
1,360 Elo+
Party 1
Maui
Maui
xXDireXxROCKET
Maui
Level 33
God Stats
5W - 5L
1,516 SR
Queue Stats
41W - 38L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
StogieDVS
Tiamat
10
0 / 3 / 0
5,983
598
7,258
6,626
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
ToxicMrE
Medusa
9
0 / 7 / 0
5,912
591
4,835
10,788
3,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Yorichy
Sobek
9
0 / 2 / 0
6,565
657
4,848
11,505
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DireRocket
Ao Kuang
14
7 / 0 / 3
8,384
838
9,082
9,849
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
4 / 0 / 7
7,558
756
9,931
10,388
9,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 0 / 9
7,943
794
5,178
6,309
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
12
12
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DireRocket
Ao Kuang
7
0
3
8.5
W
4
0
7
7.5
L
Tiamat
StogieDVS
Tiamat
0
3
0
0
L
Medusa
ToxicMrE
Medusa
0
7
0
0
L
Sobek
Yorichy
Sobek
0
2
0
0
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,941
Damage
24,191
28,919
Taken
26,546
16,695
Mitigated
18,575
3,603
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DireRocket
Ao Kuang
9,082
3,152
0
6,177
9,849
5,271
48
4,280
5,569
28,750
4,047
W
9,931
1,050
0
5,053
10,388
9,216
0
5,445
4,943
0
28,593
L
Tiamat
StogieDVS
Tiamat
7,258
748
0
1,483
6,626
3,402
0
2,563
4,063
18,786
0
L
Medusa
ToxicMrE
Medusa
4,835
1,483
0
20
10,788
3,655
0
5,291
5,497
0
11,977
L
Sobek
Yorichy
Sobek
4,848
816
0
2,100
11,505
9,638
0
5,286
6,219
11,683
0
W
5,178
366
0
1,334
6,309
4,088
0
3,083
3,226
13,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,460
Gold Earned
23,885
67
Minions Killed
116
0
Camps Cleared
10
580,057
Distance Traveled
617,340
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,384
838
49
5
7
196,589
3
W
Chaac
7,558
756
47
5
3
201,466
2
L
Tiamat
5,983
598
29
3
0
188,377
4
L
Medusa
5,912
591
24
2
0
197,087
2
L
Sobek
6,565
657
14
1
0
194,593
2
W
Maui
7,943
794
20
2
0
219,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role