Player Matchup

Kukulkan
Kukulkan
Delta MisFit
Kukulkan
Level 62
God Stats
57W - 59L
1,487 SR
Queue Stats
159W - 164L
1,498 Elo+
Party 1
Vamana
Vamana
IR PIG
Vamana
Level 29
God Stats
16W - 11L
1,605 SR
Queue Stats
63W - 48L
1,552 Elo+
Party 1
Neith
Neith
xLUCKYCH4RMZx
Neith
Level 160
God Stats
31W - 19L
1,616 SR
Queue Stats
340W - 244L
1,533 Elo+
Party 1
Team Averages
Level 84
1,569 SR
1,528 Elo+

VS

Team Averages
Level 116
1,374 SR
1,327 Elo+
Kuzenbo
Kuzenbo
DominusGuerrier
Kuzenbo
Level 129
God Stats
4W - 3L
1,443 SR
Queue Stats
63W - 96L
1,301 Elo+
Party 2
Scylla
Scylla
Pros28sbest
Scylla
Level 104
God Stats
45W - 57L
1,445 SR
Queue Stats
86W - 123L
1,366 Elo+
Solo
Medusa
Medusa
Z0Lkar
Medusa
Level 116
God Stats
2W - 5L
1,232 SR
Queue Stats
65W - 118L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Delta MisFit
Kukulkan
18
7 / 3 / 5
13,769
688
21,231
16,863
8,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
IR PIG
Vamana
18
4 / 2 / 8
13,451
673
11,582
25,047
25,379
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 5 / 9
13,697
685
24,058
21,752
10,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 8
14,366
718
13,017
32,545
66,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
19
3 / 5 / 7
13,786
689
23,198
16,506
9,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Z0Lkar
Medusa
17
4 / 10 / 5
13,637
682
13,533
22,298
12,937
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
17
Kills
9
10
Deaths
17
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Delta MisFit
Kukulkan
7
3
5
3.17
W
2
2
8
3
L
Vamana
IR PIG
Vamana
4
2
8
4
W
Scylla
3
5
7
1.3
W
Medusa
Z0Lkar
Medusa
4
10
5
0.65
L
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,871
Damage
49,748
63,662
Taken
71,349
44,779
Mitigated
88,375
13,732
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Delta MisFit
Kukulkan
21,231
1,668
0
2,778
16,863
8,439
934
10,793
6,070
73,175
0
W
13,017
4,242
423
7,913
32,545
66,320
340
8,977
23,568
27,902
0
L
Vamana
IR PIG
Vamana
11,582
6,047
0
5,997
25,047
25,379
282
10,777
14,270
0
36,321
W
Scylla
23,198
1,096
0
1,036
16,506
9,118
449
4,285
12,221
72,248
0
W
Medusa
Z0Lkar
Medusa
13,533
5,276
269
2,126
22,298
12,937
2,559
8,565
13,733
0
51,037
L
24,058
7,875
0
4,957
21,752
10,961
1,866
15,679
6,073
0
77,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,917
Gold Earned
41,789
256
Minions Killed
201
12
Camps Cleared
5
1,119,628
Distance Traveled
1,001,974
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,769
688
110
6
6
370,369
2
W
Kuzenbo
14,366
718
28
1
0
380,707
4
L
Vamana
13,451
673
46
2
3
406,582
1
W
Scylla
13,786
689
104
5
4
325,264
7
W
Medusa
13,637
682
69
3
1
296,003
3
L
Neith
13,697
685
100
5
3
342,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role