Player Matchup

King Arthur
King Arthur
ChilledBaby
King Arthur
Level 67
God Stats
1W - 6L
1,204 SR
Queue Stats
16W - 37L
1,252 Elo+
Party 2
Merlin
Merlin
HFC290101
Merlin
Level 127
God Stats
19W - 36L
1,390 SR
Queue Stats
432W - 585L
1,311 Elo+
Solo
Danzaburou
Danzaburou
YatoXs
Danzaburou
Level 10
God Stats
0W - 2L
1,205 SR
Queue Stats
2W - 10L
1,126 Elo+
Party 2
Team Averages
Level 68
1,266 SR
1,230 Elo+

VS

Team Averages
Level 135
1,612 SR
1,367 Elo+
Hades
Hades
Tadocent
Hades
Level 153
God Stats
5W - 1L
1,616 SR
Queue Stats
96W - 128L
1,379 Elo+
Party 1
Apollo
Apollo
aor angel07
Apollo
Level 104
God Stats
3W - 3L
1,724 SR
Queue Stats
25W - 42L
1,381 Elo+
Solo
Ganesha
Ganesha
outlawtorn21
Ganesha
Level 149
God Stats
4W - 2L
1,495 SR
Queue Stats
147W - 201L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChilledBaby
King Arthur
10
0 / 3 / 3
6,540
595
7,839
11,653
5,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
HFC290101
Merlin
13
4 / 3 / 0
8,197
745
9,745
10,890
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
YatoXs
Danzaburou
12
0 / 3 / 5
7,381
671
6,742
9,076
4,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Tadocent
Hades
14
6 / 2 / 3
8,906
810
15,261
12,659
7,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
11
2 / 2 / 2
7,613
692
4,093
7,619
5,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
outlawtorn21
Ganesha
14
1 / 1 / 8
8,834
803
7,531
12,673
11,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
9
9
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChilledBaby
King Arthur
0
3
3
0.5
L
Merlin
HFC290101
Merlin
4
3
0
1.33
W
Hades
Tadocent
Hades
6
2
3
3.75
L
Danzaburou
YatoXs
Danzaburou
0
3
5
0.83
W
Apollo
2
2
2
1.5
W
Ganesha
outlawtorn21
Ganesha
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,326
Damage
26,885
31,619
Taken
32,951
14,095
Mitigated
24,648
2,510
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChilledBaby
King Arthur
7,839
1,910
0
490
11,653
5,572
0
6,538
5,115
0
17,062
L
Merlin
HFC290101
Merlin
9,745
385
90
822
10,890
4,497
0
8,423
2,467
33,801
0
W
Hades
Tadocent
Hades
15,261
2,264
583
6,966
12,659
7,807
533
3,678
8,981
46,615
0
L
Danzaburou
YatoXs
Danzaburou
6,742
1,952
0
1,108
9,076
4,026
0
8,189
887
0
19,752
W
Apollo
4,093
2,288
0
0
7,619
5,190
533
2,755
4,864
0
11,325
W
Ganesha
outlawtorn21
Ganesha
7,531
304
2,346
3,645
12,673
11,651
339
3,819
8,854
17,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,118
Gold Earned
25,353
107
Minions Killed
125
4
Camps Cleared
5
578,791
Distance Traveled
540,414
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,540
595
21
2
0
211,576
1
L
Merlin
8,197
745
53
5
4
190,155
0
W
Hades
8,906
810
97
9
3
179,383
1
L
Danzaburou
7,381
671
33
3
0
177,060
0
W
Apollo
7,613
692
24
2
2
165,394
1
W
Ganesha
8,834
803
4
0
0
195,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role