Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CmonVa 2
Horus
Level 60
God Stats
9W - 7L
1,604 SR
Queue Stats
417W - 422L
1,395 Elo+
Solo
Loki
Loki
Dr StRaNgE uk47
Loki
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 224L
1,332 Elo+
Solo
Mulan
Mulan
SeggZgrandpa
Mulan
Level 52
God Stats
2W - 2L
1,344 SR
Queue Stats
43W - 36L
1,418 Elo+
Solo
Team Averages
Level 103
1,490 SR
1,429 Elo+

VS

Team Averages
Level 84
1,423 SR
1,322 Elo+
Artemis
Artemis
BigBenHealy
Artemis
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 200L
1,392 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MonDzl
Tsukuyomi
Level 92
God Stats
1W - 1L
1,335 SR
Queue Stats
191W - 192L
1,387 Elo+
Solo
Scylla
Scylla
Superyus
Scylla
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 59L
1,346 Elo+
Solo
Chang'e
Chang'e
derpnasty
Chang'e
Level 156
God Stats
0W - 2L
1,281 SR
Queue Stats
164W - 191L
1,376 Elo+
Party 1
He Bo
He Bo
spookyhouse2023
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 61L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
13 / 9 / 24
19,872
662
32,762
45,835
49,107
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
 
Zhong Kui
20
9 / 14 / 24
18,733
624
31,114
53,772
42,414
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
CmonVa 2
Horus
20
6 / 6 / 35
19,056
635
17,669
51,168
79,137
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
20 / 4 / 23
21,414
714
49,554
37,286
19,043
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 11 / 28
18,869
629
34,554
47,174
69,825
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigBenHealy
Artemis
20
14 / 13 / 18
19,296
643
60,781
40,107
21,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
MonDzl
Tsukuyomi
20
6 / 10 / 16
18,056
602
55,965
50,964
26,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Superyus
Scylla
20
13 / 11 / 19
20,343
678
46,663
32,111
15,520
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chang'e
derpnasty
Chang'e
20
9 / 11 / 25
19,115
637
41,055
53,608
25,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 14 / 13
14,712
490
2,864
22,256
8,507

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
135
59
Kills
44
44
Deaths
59
134
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
9
24
2.78
W
Zhong Kui
 
Zhong Kui
9
14
24
1.5
L
Artemis
BigBenHealy
Artemis
14
13
18
1.77
W
Horus
CmonVa 2
Horus
6
6
35
3.92
W
20
4
23
7.88
L
Tsukuyomi
MonDzl
Tsukuyomi
6
10
16
1.4
W
11
11
28
2.27
L
Scylla
Superyus
Scylla
13
11
19
2.05
L
Chang'e
derpnasty
Chang'e
9
11
25
1.95
L
2
14
13
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,653
Damage
207,328
235,235
Taken
199,046
259,526
Mitigated
97,301
97,794
Healing
67,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
32,762
4,022
3,692
13,955
45,835
49,107
1,692
17,264
28,571
0
75,755
W
Zhong Kui
 
Zhong Kui
31,114
3,051
3,363
13,318
53,772
42,414
2,456
21,045
32,727
60,344
0
L
Artemis
BigBenHealy
Artemis
60,781
25,515
0
7,526
40,107
21,178
992
5,166
34,941
0
86,489
W
Horus
CmonVa 2
Horus
17,669
5,905
9,014
23,273
51,168
79,137
341
22,226
28,942
0
26,968
W
49,554
8,000
3,008
12,415
37,286
19,043
3,076
13,403
23,883
0
103,165
L
Tsukuyomi
MonDzl
Tsukuyomi
55,965
12,921
1,207
15,114
50,964
26,966
601
9,902
41,062
0
96,821
W
34,554
5,730
4,358
11,398
47,174
69,825
1,292
16,644
30,530
214
58,066
L
Scylla
Superyus
Scylla
46,663
3,317
2,050
3,497
32,111
15,520
0
6,002
26,109
75,484
0
L
Chang'e
derpnasty
Chang'e
41,055
4,737
16,477
21,649
53,608
25,130
2,126
6,277
47,331
91,983
0
L
2,864
440
139
272
22,256
8,507
100
3,981
18,275
6,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,944
Gold Earned
91,522
274
Minions Killed
264
0
Camps Cleared
0
2,404,549
Distance Traveled
2,212,884
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
19,872
662
66
2
0
422,246
0
W
Zhong Kui
18,733
624
66
2
0
393,928
0
L
Artemis
19,296
643
47
2
0
409,897
3
W
Horus
19,056
635
12
0
0
519,124
0
W
Loki
21,414
714
88
3
0
573,302
6
L
Tsukuyomi
18,056
602
63
2
0
524,194
0
W
Mulan
18,869
629
42
1
0
495,949
0
L
Scylla
20,343
678
59
2
0
477,397
3
L
Chang'e
19,115
637
86
3
0
455,338
0
L
He Bo
14,712
490
9
0
0
346,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role