Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
D-NubZzZzZ
Fenrir
Level 115
God Stats
1W - 4L
1,447 SR
Queue Stats
532W - 526L
1,452 Elo+
Party 2
Nox
Nox
MadamaKhepri21
Nox
Level 106
God Stats
1W - 2L
1,486 SR
Queue Stats
127W - 120L
1,489 Elo+
Party 3
Anhur
Anhur
PhantomGrey
Anhur
Level 128
God Stats
4W - 9L
1,369 SR
Queue Stats
416W - 387L
1,529 Elo+
Party 2
Shiva
Shiva
SmiteFan01
Shiva
Level 7
God Stats
3W - 1L
1,757 SR
Queue Stats
15W - 14L
1,503 Elo+
Party 3
Team Averages
Level 91
1,512 SR
1,495 Elo+

VS

Team Averages
Level 80
1,594 SR
1,583 Elo+
Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BackpackAxx
Tsukuyomi
Level 127
God Stats
5W - 4L
1,692 SR
Queue Stats
275W - 232L
1,620 Elo+
Party 1
Medusa
Medusa
MrSpifff
Medusa
Level 88
God Stats
6W - 3L
1,590 SR
Queue Stats
255W - 213L
1,565 Elo+
Party 1
Chaac
Chaac
PurpleJellyRose
Chaac
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 86L
1,678 Elo+
Party 1
Ganesha
Ganesha
starlulz
Ganesha
Level 48
God Stats
57W - 35L
1,688 SR
Queue Stats
88W - 75L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 2 / 5
7,410
494
6,166
10,717
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
D-NubZzZzZ
Fenrir
12
2 / 4 / 3
7,712
514
5,222
13,973
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 1
7,314
488
4,962
7,975
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 2
7,105
474
7,290
14,462
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
14
5 / 3 / 1
9,213
614
9,402
12,868
7,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 3 / 4
8,144
543
9,715
7,388
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
BackpackAxx
Tsukuyomi
15
10 / 1 / 2
9,288
619
11,478
12,127
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
MrSpifff
Medusa
13
2 / 2 / 2
7,703
514
10,215
11,934
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 4
8,551
570
5,047
14,543
8,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
starlulz
Ganesha
11
0 / 1 / 8
7,211
481
5,511
10,443
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
15
15
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
5
1.25
W
Poseidon
 
Poseidon
3
3
4
1.67
W
Tsukuyomi
BackpackAxx
Tsukuyomi
10
1
2
11
L
Fenrir
D-NubZzZzZ
Fenrir
2
4
3
0.88
L
1
2
1
0.75
W
Medusa
MrSpifff
Medusa
2
2
2
1.5
L
2
4
2
0.75
W
0
3
4
0.67
L
Shiva
5
3
1
1.83
W
Ganesha
starlulz
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,042
Damage
41,966
59,995
Taken
56,435
30,148
Mitigated
29,048
19,396
Healing
20,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,166
849
282
2,492
10,717
8,137
0
3,097
7,620
26,184
1,040
W
Poseidon
 
Poseidon
9,715
1,861
0
780
7,388
2,904
494
3,238
4,150
63,058
0
W
Tsukuyomi
BackpackAxx
Tsukuyomi
11,478
3,994
0
6,104
12,127
4,499
949
1,335
10,792
0
59,786
L
Fenrir
D-NubZzZzZ
Fenrir
5,222
1,202
0
5,280
13,973
6,088
0
4,471
9,502
0
52,826
L
4,962
513
0
2,084
7,975
3,499
720
4,494
3,481
47,018
0
W
Medusa
MrSpifff
Medusa
10,215
4,766
0
5,886
11,934
3,504
0
1,918
10,016
0
67,533
L
7,290
5,609
0
4,710
14,462
4,466
0
2,045
12,417
0
52,566
W
5,047
1,203
0
4,953
14,543
8,327
105
915
13,628
0
61,399
L
Shiva
9,402
1,583
55
4,493
12,868
7,958
0
0
12,868
0
62,115
W
Ganesha
starlulz
Ganesha
5,511
787
0
2,407
10,443
9,814
0
3,389
7,054
16,200
4,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,754
Gold Earned
40,897
424
Minions Killed
447
0
Camps Cleared
0
1,381,081
Distance Traveled
1,510,824
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,410
494
40
3
0
276,179
9
W
Poseidon
8,144
543
105
7
0
295,393
12
W
Tsukuyomi
9,288
619
104
7
0
324,107
1
L
Fenrir
7,712
514
92
6
0
299,743
3
L
Nox
7,314
488
93
6
0
286,429
2
W
Medusa
7,703
514
110
7
0
281,130
4
L
Anhur
7,105
474
89
6
0
256,197
1
W
Chaac
8,551
570
125
8
0
310,755
7
L
Shiva
9,213
614
110
7
0
262,533
4
W
Ganesha
7,211
481
3
0
0
299,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role