Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FiveStatiC
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,827 SR
Queue Stats
32W - 14L
1,782 Elo+
Party 2
Artio
Artio
SmirnoffMx
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,695 Elo+
Party 2
Ganesha
Ganesha
UltraSiIverMike
Ganesha
Level 146
God Stats
18W - 13L
1,654 SR
Queue Stats
92W - 76L
1,691 Elo+
Party 2
Team Averages
Level 111
1,661 SR
1,722 Elo+

VS

Team Averages
Level 67
1,458 SR
1,506 Elo+
Nike
Nike
Abucadabra
Nike
Level 60
God Stats
30W - 47L
1,376 SR
Queue Stats
319W - 382L
1,496 Elo+
Party 1
Olorun
Olorun
Viken52
Olorun
Level 116
God Stats
2W - 5L
1,500 SR
Queue Stats
104W - 98L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
njwhite01
Kuzenbo
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 106L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FiveStatiC
Ah Muzen Cab
15
7 / 1 / 1
9,831
819
15,216
10,757
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
14
3 / 0 / 7
9,440
787
8,694
16,600
17,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 0 / 10
9,720
810
7,467
11,617
12,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,053
588
6,083
11,785
5,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Viken52
Olorun
12
1 / 5 / 0
8,067
672
8,930
11,210
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
njwhite01
Kuzenbo
11
0 / 2 / 1
7,861
655
7,805
15,490
22,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ah Muzen Cab
FiveStatiC
Ah Muzen Cab
7
1
1
7.5
W
Artio
3
0
7
6.5
W
0
0
10
5
L
Olorun
Viken52
Olorun
1
5
0
0.2
L
Kuzenbo
njwhite01
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,377
Damage
22,818
38,974
Taken
38,485
34,548
Mitigated
32,166
25,813
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,083
812
0
0
11,785
5,396
0
6,618
5,167
0
21,360
W
Ah Muzen Cab
FiveStatiC
Ah Muzen Cab
15,216
7,606
0
6,885
10,757
4,970
2,027
5,028
5,729
43
67,079
W
Artio
8,694
851
3,679
10,404
16,600
17,549
821
6,928
9,672
19,371
0
W
7,467
752
0
4,845
11,617
12,029
403
5,079
6,538
27,767
0
L
Olorun
Viken52
Olorun
8,930
5,673
743
2,674
11,210
4,438
0
3,638
7,572
38,037
0
L
Kuzenbo
njwhite01
Kuzenbo
7,805
2,885
0
1,216
15,490
22,332
0
6,350
9,140
19,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
22,981
168
Minions Killed
128
8
Camps Cleared
3
707,918
Distance Traveled
608,568
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,053
588
46
4
1
214,599
3
W
Ah Muzen Cab
9,831
819
126
11
5
214,319
1
W
Artio
9,440
787
41
3
3
244,867
1
W
Ganesha
9,720
810
1
0
0
248,732
4
L
Olorun
8,067
672
60
5
1
173,504
4
L
Kuzenbo
7,861
655
22
2
1
220,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role