Player Matchup

Janus
Janus
HePays2Win
Janus
Level 157
God Stats
1W - 1L
1,712 SR
Queue Stats
6W - 6L
1,544 Elo+
Party 1
Odin
Odin
IxDilu95xI
Odin
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,474 Elo+
Party 1
Maui
Maui
Kenways95
Maui
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,473 Elo+
Party 1
Izanami
Izanami
castech
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,641 Elo+
Party 1
Thor
Thor
xTorturez
Thor
Level 7
God Stats
1W - 1L
1,766 SR
Queue Stats
4W - 3L
1,630 Elo+
Party 1
Team Averages
Level 76
1,596 SR
1,552 Elo+

VS

Team Averages
Level 98
1,558 SR
1,535 Elo+
Cabrakan
Cabrakan
BastosMLV
Cabrakan
Level 115
God Stats
32W - 24L
1,537 SR
Queue Stats
796W - 752L
1,527 Elo+
Party 2
Aphrodite
Aphrodite
Francis-le-vrai
Aphrodite
Level 120
God Stats
6W - 1L
1,749 SR
Queue Stats
854W - 835L
1,544 Elo+
Party 2
Ullr
Ullr
ImMgggon66
Ullr
Level 91
God Stats
9W - 11L
1,417 SR
Queue Stats
627W - 575L
1,492 Elo+
Solo
Bellona
Bellona
Sleezy_ThaReaIs
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,554 Elo+
Party 2
Apollo
Apollo
oruchi92
Apollo
Level 160
God Stats
10W - 6L
1,588 SR
Queue Stats
511W - 464L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
5 / 5 / 7
11,255
469
19,709
16,901
8,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 7
9,784
408
12,674
20,273
21,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maui
15
4 / 3 / 8
11,030
460
10,164
23,638
32,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
castech
Izanami
14
0 / 9 / 3
8,955
373
8,708
18,210
6,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
14
2 / 8 / 4
9,254
386
7,007
23,483
11,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BastosMLV
Cabrakan
19
5 / 3 / 11
12,741
531
17,074
21,508
18,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Francis-le-vrai
Aphrodite
19
6 / 2 / 10
12,747
531
14,477
18,728
10,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 3 / 7
12,138
506
14,059
19,312
9,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 3 / 7
14,086
587
16,791
24,432
28,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
oruchi92
Apollo
20
3 / 2 / 12
12,936
539
15,717
20,220
10,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
13
Kills
27
27
Deaths
13
29
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BastosMLV
Cabrakan
5
3
11
3.5
W
Aphrodite
Francis-le-vrai
Aphrodite
6
2
10
5.5
L
Janus
5
5
7
1.7
W
8
3
7
3.83
L
2
2
7
2.75
L
Maui
4
3
8
2.67
W
5
3
7
2.83
L
Izanami
castech
Izanami
0
9
3
0.17
W
Apollo
oruchi92
Apollo
3
2
12
4.5
L
Thor
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,262
Damage
78,118
102,505
Taken
104,200
80,455
Mitigated
77,150
14,804
Healing
49,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BastosMLV
Cabrakan
17,074
1,185
0
10,134
21,508
18,665
116
6,022
15,486
107,556
0
W
Aphrodite
Francis-le-vrai
Aphrodite
14,477
1,414
4,992
13,805
18,728
10,754
1,316
7,407
11,321
94,066
0
L
Janus
19,709
815
393
2,628
16,901
8,788
0
6,369
10,532
87,923
0
W
14,059
3,481
0
1,645
19,312
9,350
2,304
7,547
11,765
0
90,466
L
12,674
3,990
0
379
20,273
21,695
0
7,489
12,784
0
56,821
L
Maui
10,164
2,690
0
2,953
23,638
32,551
0
7,339
16,299
23,962
0
W
16,791
7,485
0
7,424
24,432
28,341
3,482
3,252
21,180
0
113,275
L
Izanami
castech
Izanami
8,708
6,050
0
3,239
18,210
6,237
0
4,429
13,781
0
77,497
W
Apollo
oruchi92
Apollo
15,717
9,576
0
11,392
20,220
10,040
6,807
6,053
14,167
0
127,366
L
Thor
7,007
2,754
0
5,212
23,483
11,184
0
5,925
17,558
0
60,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,278
Gold Earned
64,648
458
Minions Killed
811
0
Camps Cleared
0
2,094,390
Distance Traveled
2,215,434
5
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,741
531
145
6
0
443,277
3
W
Aphrodite
12,747
531
157
7
0
440,355
10
L
Janus
11,255
469
123
5
0
409,109
2
W
Ullr
12,138
506
115
5
0
418,114
4
L
Odin
9,784
408
98
4
0
451,494
1
L
Maui
11,030
460
15
1
0
452,138
0
W
Bellona
14,086
587
208
9
0
471,247
3
L
Izanami
8,955
373
128
5
0
364,068
0
W
Apollo
12,936
539
186
8
0
442,441
7
L
Thor
9,254
386
94
4
0
417,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role