Player Matchup

Atlas
Atlas
BaggerOTeas1
Atlas
Level 155
God Stats
1W - 5L
1,309 SR
Queue Stats
460W - 499L
1,385 Elo+
Solo
Chernobog
Chernobog
GIMBINO
Chernobog
Level 159
God Stats
1W - 4L
1,220 SR
Queue Stats
238W - 297L
1,453 Elo+
Party 1
Tiamat
Tiamat
P080Y
Tiamat
Level 154
God Stats
7W - 12L
1,459 SR
Queue Stats
239W - 287L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
WalkswithMarijua
Guan Yu
Level 129
God Stats
5W - 7L
1,634 SR
Queue Stats
538W - 560L
1,531 Elo+
Solo
Pele
Pele
Οbito
Pele
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Team Averages
Level 139
1,425 SR
1,421 Elo+

VS

Team Averages
Level 123
1,558 SR
1,523 Elo+
Rama
Rama
Chitchens
Rama
Level 138
God Stats
4W - 0L
1,861 SR
Queue Stats
167W - 186L
1,447 Elo+
Solo
Ah Puch
Ah Puch
ManiloTR
Ah Puch
Level 157
God Stats
5W - 4L
1,447 SR
Queue Stats
550W - 605L
1,442 Elo+
Solo
Atlas
Atlas
Mrbobba1
Atlas
Level 115
God Stats
2W - 4L
1,374 SR
Queue Stats
109W - 91L
1,521 Elo+
Solo
Ra
Ra
NomadXG
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,704 Elo+
Party 2
Freya
Freya
ZombiebabeX
Freya
Level 116
God Stats
1W - 2L
1,610 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,496
269
0
0
0
Chernobog
GIMBINO
Chernobog
19
5 / 6 / 10
10,550
812
10,229
15,660
8,729
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
P080Y
Tiamat
19
4 / 5 / 6
10,146
780
20,222
13,764
11,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 8 / 11
9,557
735
9,058
22,084
27,874
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
Οbito
Pele
18
6 / 6 / 8
10,191
784
20,940
15,816
8,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
10 / 5 / 7
11,217
863
16,951
17,591
8,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ManiloTR
Ah Puch
18
2 / 3 / 16
10,413
801
12,226
13,217
6,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
Mrbobba1
Atlas
18
4 / 4 / 17
11,130
856
6,459
18,540
20,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
2 / 3 / 20
10,876
837
10,522
14,047
6,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 5 / 10
11,031
849
10,027
15,962
7,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
95
19
Kills
25
25
Deaths
20
35
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Rama
10
5
7
2.7
L
Chernobog
GIMBINO
Chernobog
5
6
10
1.67
W
Ah Puch
ManiloTR
Ah Puch
2
3
16
3.33
W
Atlas
Mrbobba1
Atlas
4
4
17
3.13
W
2
3
20
4
L
Tiamat
P080Y
Tiamat
4
5
6
1.4
L
4
8
11
1.19
W
7
5
10
2.4
L
Pele
Οbito
Pele
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,449
Damage
56,185
67,324
Taken
79,357
56,836
Mitigated
49,445
16,956
Healing
29,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Rama
16,951
13,612
1,332
3,850
17,591
8,041
3,675
3,730
13,861
0
27,804
L
Chernobog
GIMBINO
Chernobog
10,229
3,823
1,139
3,449
15,660
8,729
1,391
10,451
5,209
0
24,417
W
Ah Puch
ManiloTR
Ah Puch
12,226
795
930
2,154
13,217
6,520
1,588
3,097
10,120
25,687
0
W
Atlas
Mrbobba1
Atlas
6,459
1,675
3,534
2,409
18,540
20,311
629
3,980
14,560
16,812
0
W
10,522
1,150
6,559
4,286
14,047
6,661
1,524
4,701
9,346
29,687
0
L
Tiamat
P080Y
Tiamat
20,222
548
1,528
3,691
13,764
11,915
913
7,411
6,353
42,450
0
L
9,058
438
2,810
3,030
22,084
27,874
288
11,940
10,144
0
14,668
W
10,027
4,176
1,839
2,807
15,962
7,912
412
4,714
11,248
17,623
0
L
Pele
Οbito
Pele
20,940
2,058
106
1,203
15,816
8,318
237
9,432
6,384
0
34,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,940
Gold Earned
54,667
131
Minions Killed
143
0
Camps Cleared
0
875,831
Distance Traveled
1,113,977
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,496
269
0
0
0
0
0
W
Rama
11,217
863
24
2
0
217,198
1
L
Chernobog
10,550
812
42
3
0
208,704
1
W
Ah Puch
10,413
801
36
3
0
235,963
1
W
Atlas
11,130
856
13
1
0
198,240
1
W
Ra
10,876
837
53
4
0
238,587
0
L
Tiamat
10,146
780
45
3
0
234,977
0
L
Guan Yu
9,557
735
14
1
0
217,701
1
W
Freya
11,031
849
17
1
0
223,989
2
L
Pele
10,191
784
30
2
0
214,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role