Player Matchup

Sylvanus
Sylvanus
Dr-Boom59
Sylvanus
Level 146
God Stats
19W - 27L
1,359 SR
Queue Stats
438W - 439L
1,389 Elo+
Solo
Izanami
Izanami
ErnJerk743
Izanami
Level 88
God Stats
21W - 14L
1,550 SR
Queue Stats
132W - 122L
1,506 Elo+
Party 1
Da Ji
Da Ji
Mesdio
Da Ji
Level 102
God Stats
18W - 11L
1,694 SR
Queue Stats
443W - 424L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
ModRaf
Guan Yu
Level 127
God Stats
16W - 9L
1,693 SR
Queue Stats
255W - 212L
1,475 Elo+
Party 1
Ra
Ra
ZeeZooJeRk7
Ra
Level 88
God Stats
11W - 0L
1,632 SR
Queue Stats
106W - 80L
1,531 Elo+
Party 1
Team Averages
Level 110
1,585 SR
1,483 Elo+

VS

Team Averages
Level 93
1,378 SR
1,402 Elo+
Mercury
Mercury
FrostyNuts7959
Mercury
Level 55
God Stats
4W - 8L
1,071 SR
Queue Stats
99W - 138L
1,367 Elo+
Solo
Ymir
Ymir
Laura_SAFC11_T
Ymir
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 56L
1,337 Elo+
Party 2
Guan Yu
Guan Yu
N2307G
Guan Yu
Level 125
God Stats
4W - 5L
1,506 SR
Queue Stats
89W - 96L
1,439 Elo+
Solo
Hachiman
Hachiman
Samul_17_
Hachiman
Level 120
God Stats
9W - 8L
1,618 SR
Queue Stats
214W - 236L
1,409 Elo+
Solo
Merlin
Merlin
alk_2412
Merlin
Level 110
God Stats
0W - 1L
1,195 SR
Queue Stats
165W - 183L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dr-Boom59
Sylvanus
14
3 / 0 / 2
7,624
508
8,938
13,194
12,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ErnJerk743
Izanami
14
2 / 0 / 2
8,221
548
8,769
10,569
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Mesdio
Da Ji
14
1 / 0 / 2
8,309
554
3,302
11,044
4,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
ModRaf
Guan Yu
15
5 / 0 / 1
9,185
612
8,174
10,181
8,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 0 / 1
8,876
592
3,287
3,091
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,289
419
4,422
13,444
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 3 / 0
6,715
448
1,639
9,994
7,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
N2307G
Guan Yu
10
0 / 2 / 0
6,509
434
4,142
14,950
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Samul_17_
Hachiman
12
0 / 2 / 0
6,654
444
7,809
10,620
3,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
alk_2412
Merlin
14
0 / 1 / 0
8,108
541
2,095
5,092
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
11
Kills
0
0
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dr-Boom59
Sylvanus
3
0
2
4
W
Izanami
ErnJerk743
Izanami
2
0
2
3
L
0
4
0
0
L
0
3
0
0
W
Da Ji
Mesdio
Da Ji
1
0
2
2
W
Guan Yu
ModRaf
Guan Yu
5
0
1
5.5
L
Guan Yu
N2307G
Guan Yu
0
2
0
0
L
Hachiman
Samul_17_
Hachiman
0
2
0
0
W
0
0
1
0.5
L
Merlin
alk_2412
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,470
Damage
20,107
48,079
Taken
54,100
30,540
Mitigated
28,050
20,690
Healing
16,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dr-Boom59
Sylvanus
8,938
3,286
2,451
5,547
13,194
12,123
63
1,211
11,983
29,977
12,682
W
Izanami
ErnJerk743
Izanami
8,769
5,872
0
4,619
10,569
4,297
67
0
10,569
0
69,814
L
4,422
2,072
0
2,126
13,444
4,556
0
1,675
11,769
0
48,872
L
1,639
104
0
2,154
9,994
7,974
0
0
9,994
35,313
0
W
Da Ji
Mesdio
Da Ji
3,302
1,016
0
688
11,044
4,460
0
121
10,923
0
88,928
W
Guan Yu
ModRaf
Guan Yu
8,174
1,322
344
4,911
10,181
8,370
0
1,235
8,542
0
57,241
L
Guan Yu
N2307G
Guan Yu
4,142
550
791
5,496
14,950
10,311
0
3,718
11,232
0
31,238
L
Hachiman
Samul_17_
Hachiman
7,809
3,339
0
4,873
10,620
3,244
0
3,107
7,513
0
60,378
W
3,287
36
561
1,569
3,091
1,290
0
1,121
1,970
80,095
1,183
L
Merlin
alk_2412
Merlin
2,095
138
0
619
5,092
1,965
0
1,890
3,202
80,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,215
Gold Earned
34,275
503
Minions Killed
463
0
Camps Cleared
0
1,399,994
Distance Traveled
1,368,207
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,624
508
47
3
0
260,814
4
W
Izanami
8,221
548
116
8
0
244,309
2
L
Mercury
6,289
419
74
5
0
319,868
0
L
Ymir
6,715
448
73
5
0
220,434
0
W
Da Ji
8,309
554
119
8
0
287,862
6
W
Guan Yu
9,185
612
81
5
0
299,440
7
L
Guan Yu
6,509
434
54
4
0
284,918
2
L
Hachiman
6,654
444
106
7
0
256,090
3
W
Ra
8,876
592
140
9
0
307,569
2
L
Merlin
8,108
541
156
10
0
286,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role