Player Matchup

Guan Yu
Guan Yu
Almightysheldon
Guan Yu
Level 105
God Stats
0W - 1L
1,785 SR
Queue Stats
35W - 49L
1,469 Elo+
Party 1
Chernobog
Chernobog
Bayonnetta
Chernobog
Level 38
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 1
Mercury
Mercury
Hektosan
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 74L
1,451 Elo+
Solo
Zeus
Zeus
JKMetalhead
Zeus
Level 69
God Stats
0W - 3L
1,346 SR
Queue Stats
14W - 22L
1,441 Elo+
Party 1
Chang'e
Chang'e
MonsterrGirl
Chang'e
Level 21
God Stats
0W - 2L
1,107 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 1
Team Averages
Level 56
1,448 SR
1,394 Elo+

VS

Team Averages
Level 92
1,575 SR
1,455 Elo+
Gilgamesh
Gilgamesh
EkteNorskBrunost
Gilgamesh
Level 107
God Stats
5W - 0L
1,791 SR
Queue Stats
330W - 352L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
Usgurald
Heimdallr
Level 160
God Stats
1W - 2L
1,483 SR
Queue Stats
55W - 44L
1,508 Elo+
Solo
Ares
Ares
dicsail
Ares
Level 44
God Stats
3W - 1L
1,704 SR
Queue Stats
16W - 32L
1,406 Elo+
Solo
Janus
Janus
diegusi
Janus
Level 46
God Stats
8W - 6L
1,626 SR
Queue Stats
66W - 70L
1,440 Elo+
Solo
Hercules
Hercules
zeldadarian
Hercules
Level 101
God Stats
1W - 1L
1,270 SR
Queue Stats
249W - 274L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
10,177
424
11,709
29,046
30,279
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Chernobog
Bayonnetta
Chernobog
17
3 / 5 / 3
10,550
440
12,155
20,306
8,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Hektosan
Mercury
17
1 / 5 / 3
10,068
420
7,293
24,715
10,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 5 / 1
11,248
469
26,481
18,194
7,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
MonsterrGirl
Chang'e
14
1 / 7 / 2
8,332
347
4,706
20,818
7,174
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
19
4 / 0 / 7
11,825
493
10,020
15,008
10,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Usgurald
Heimdallr
18
9 / 4 / 4
12,643
527
28,353
16,636
9,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
dicsail
Ares
16
1 / 3 / 15
11,277
470
10,704
25,105
30,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
diegusi
Janus
20
9 / 2 / 6
12,685
529
22,808
15,696
7,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
zeldadarian
Hercules
18
4 / 0 / 6
11,868
495
14,786
22,116
27,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
9
Kills
27
27
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Chernobog
Bayonnetta
Chernobog
3
5
3
0.9
W
Gilgamesh
4
0
7
7.5
L
Mercury
Hektosan
Mercury
1
5
3
0.5
L
4
5
1
0.9
L
Chang'e
MonsterrGirl
Chang'e
1
7
2
0.29
W
Heimdallr
Usgurald
Heimdallr
9
4
4
2.75
W
Ares
dicsail
Ares
1
3
15
2.83
W
Janus
diegusi
Janus
9
2
6
6
W
Hercules
zeldadarian
Hercules
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,344
Damage
86,671
113,079
Taken
94,561
63,459
Mitigated
84,459
19,865
Healing
27,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,709
2,660
324
6,555
29,046
30,279
374
6,739
20,988
0
77,106
L
Chernobog
Bayonnetta
Chernobog
12,155
7,569
0
3,890
20,306
8,204
2,952
4,808
15,395
0
83,583
W
Gilgamesh
10,020
3,357
0
7,444
15,008
10,100
486
5,212
9,149
0
104,071
L
Mercury
Hektosan
Mercury
7,293
4,191
0
750
24,715
10,751
0
9,321
15,288
0
83,839
L
26,481
2,345
0
500
18,194
7,051
117
6,130
12,008
110,705
0
L
Chang'e
MonsterrGirl
Chang'e
4,706
313
3,245
4,601
20,818
7,174
0
6,514
14,289
19,320
0
W
Heimdallr
Usgurald
Heimdallr
28,353
6,072
0
1,018
16,636
9,181
4,032
5,166
11,470
0
118,115
W
Ares
dicsail
Ares
10,704
656
527
5,859
25,105
30,243
872
8,678
16,427
29,999
0
W
Janus
diegusi
Janus
22,808
1,320
0
2,242
15,696
7,612
178
5,459
10,237
108,939
0
W
Hercules
zeldadarian
Hercules
14,786
4,143
127
10,451
22,116
27,323
506
6,672
15,444
0
86,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,375
Gold Earned
60,298
585
Minions Killed
652
0
Camps Cleared
0
2,327,445
Distance Traveled
2,322,639
20
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,177
424
143
6
0
472,733
5
L
Chernobog
10,550
440
126
5
0
451,971
4
W
Gilgamesh
11,825
493
158
7
0
459,852
3
L
Mercury
10,068
420
117
5
0
512,840
5
L
Zeus
11,248
469
172
7
0
422,225
1
L
Chang'e
8,332
347
27
1
0
467,676
5
W
Heimdallr
12,643
527
159
7
0
438,918
1
W
Ares
11,277
470
41
2
0
462,845
18
W
Janus
12,685
529
153
6
0
507,105
3
W
Hercules
11,868
495
141
6
0
453,919
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role